Player Matchup

King Arthur
King Arthur
Demhardo
King Arthur
Level 16
God Stats
9W - 5L
1,595 SR
Queue Stats
9W - 5L
1,750 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rocnus
Morgan Le Fay
Level 84
God Stats
1W - 1L
1,743 SR
Queue Stats
292W - 329L
1,569 Elo+
Solo
Lancelot
Lancelot
Tokishii
Lancelot
Level 109
God Stats
5W - 7L
1,166 SR
Queue Stats
80W - 71L
1,573 Elo+
Party 1
Team Averages
Level 70
1,501 SR
1,630 Elo+

VS

Team Averages
Level 108
1,607 SR
1,466 Elo+
Scylla
Scylla
SaintsShadow
Scylla
Level 66
God Stats
16W - 11L
1,661 SR
Queue Stats
156W - 154L
1,511 Elo+
Solo
Bakasura
Bakasura
TheGilesOfWhite
Bakasura
Level 110
God Stats
12W - 9L
1,521 SR
Queue Stats
227W - 217L
1,540 Elo+
Solo
Ganesha
Ganesha
Turkules
Ganesha
Level 149
God Stats
3W - 2L
1,639 SR
Queue Stats
9W - 11L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Demhardo
King Arthur
11
1 / 7 / 2
7,359
613
5,702
17,813
12,388
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
Rocnus
Morgan Le Fay
11
0 / 4 / 2
7,036
586
12,401
13,123
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
Tokishii
Lancelot
11
2 / 10 / 1
7,317
610
6,268
15,272
6,197
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
7 / 1 / 12
9,765
814
14,985
8,212
3,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
15
13 / 1 / 6
10,600
883
16,475
12,129
10,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Turkules
Ganesha
13
0 / 2 / 19
9,455
788
9,033
16,759
20,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
3
Kills
20
21
Deaths
4
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Demhardo
King Arthur
1
7
2
0.29
L
Morgan Le Fay
Rocnus
Morgan Le Fay
0
4
2
0.25
W
Scylla
7
1
12
13
W
Bakasura
13
1
6
16
L
Lancelot
Tokishii
Lancelot
2
10
1
0.25
W
Ganesha
Turkules
Ganesha
0
2
19
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,371
Damage
40,493
46,208
Taken
37,100
23,240
Mitigated
34,432
4,019
Healing
10,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Demhardo
King Arthur
5,702
586
0
250
17,813
12,388
0
9,066
6,806
0
15,908
L
Morgan Le Fay
Rocnus
Morgan Le Fay
12,401
1,209
158
2,156
13,123
4,655
0
6,563
5,886
34,294
0
W
Scylla
14,985
2,343
0
2,062
8,212
3,786
684
4,007
4,205
42,075
0
W
Bakasura
16,475
10,570
0
3,701
12,129
10,284
1,673
3,854
8,275
0
41,191
L
Lancelot
Tokishii
Lancelot
6,268
1,485
0
1,455
15,272
6,197
0
7,733
6,231
0
19,159
W
Ganesha
Turkules
Ganesha
9,033
1,353
0
4,904
16,759
20,362
328
5,059
11,700
19,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,712
Gold Earned
29,820
98
Minions Killed
143
2
Camps Cleared
8
614,669
Distance Traveled
699,315
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,359
613
19
2
0
195,388
0
L
Morgan Le Fay
7,036
586
53
4
1
209,358
3
W
Scylla
9,765
814
81
7
3
210,124
3
W
Bakasura
10,600
883
60
5
5
261,332
3
L
Lancelot
7,317
610
26
2
1
209,923
2
W
Ganesha
9,455
788
2
0
0
227,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role