Player Matchup

Sol
Sol
Demon_Vash
Sol
Level 152
God Stats
3W - 4L
1,305 SR
Queue Stats
242W - 254L
1,567 Elo+
Solo
Anhur
Anhur
Flappyjacks379
Anhur
Level 120
God Stats
1W - 1L
1,232 SR
Queue Stats
77W - 52L
1,516 Elo+
Party 2
Hercules
Hercules
SnipzTheGrizzly
Hercules
Level 127
God Stats
2W - 1L
1,701 SR
Queue Stats
74W - 51L
1,519 Elo+
Party 2
Discordia
Discordia
o0XsantosX0o
Discordia
Level 119
God Stats
14W - 3L
1,918 SR
Queue Stats
423W - 407L
1,517 Elo+
Solo
Arachne
Arachne
pollomike24
Arachne
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 59L
1,476 Elo+
Solo
Team Averages
Level 120
1,531 SR
1,519 Elo+

VS

Team Averages
Level 140
1,483 SR
1,568 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
SithLordZOMBiE
Discordia
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 167L
1,484 Elo+
Solo
Raijin
Raijin
rhythmy
Raijin
Level 148
God Stats
4W - 9L
1,516 SR
Queue Stats
708W - 514L
1,673 Elo+
Party 1
Rama
Rama
tomyamamoto
Rama
Level 156
God Stats
6W - 10L
1,397 SR
Queue Stats
767W - 547L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 5
8,431
766
6,109
5,744
2,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 4
8,302
755
3,736
9,017
3,225
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
16
4 / 2 / 5
8,977
816
7,953
13,015
9,562
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
o0XsantosX0o
Discordia
15
1 / 1 / 7
8,398
763
7,955
5,952
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Arachne
pollomike24
Arachne
14
3 / 3 / 7
8,856
805
4,695
10,962
6,780
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
1 / 3 / 3
8,071
734
7,122
6,359
3,000
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
 
Anubis
13
0 / 2 / 7
7,131
648
5,385
5,611
3,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
SithLordZOMBiE
Discordia
14
3 / 3 / 3
7,633
694
9,980
7,087
3,301
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
rhythmy
Raijin
13
4 / 2 / 3
8,287
753
5,676
5,881
2,402
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 4
7,584
689
3,326
7,336
3,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
11
Kills
10
10
Deaths
12
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
3
3
0.83
L
Anubis
 
Anubis
0
2
7
1.75
W
2
1
5
4.5
W
1
3
4
1
L
Discordia
SithLordZOMBiE
Discordia
3
3
3
1.5
W
Hercules
4
2
5
3.25
W
Discordia
o0XsantosX0o
Discordia
1
1
7
4.5
W
Arachne
pollomike24
Arachne
3
3
7
2.17
L
Raijin
rhythmy
Raijin
4
2
3
2.75
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,448
Damage
31,489
44,690
Taken
32,274
24,128
Mitigated
15,375
14,732
Healing
10,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
7,122
613
1,444
929
6,359
3,000
0
2,696
3,663
21,966
0
L
Anubis
 
Anubis
5,385
111
641
714
5,611
3,161
0
3,097
2,514
13,333
0
W
6,109
289
1,132
1,264
5,744
2,312
943
3,918
1,826
18,877
0
W
3,736
1,192
1,052
956
9,017
3,225
1,340
7,005
2,012
0
15,349
L
Discordia
SithLordZOMBiE
Discordia
9,980
572
535
1,124
7,087
3,301
0
3,319
3,768
18,394
0
W
Hercules
7,953
1,242
960
2,862
13,015
9,562
120
7,437
5,578
0
11,423
W
Discordia
o0XsantosX0o
Discordia
7,955
58
1,484
1,411
5,952
2,249
1,113
3,554
2,398
26,569
0
W
Arachne
pollomike24
Arachne
4,695
2,214
876
2,735
10,962
6,780
711
6,249
4,713
0
5,687
L
Raijin
rhythmy
Raijin
5,676
764
1,939
1,384
5,881
2,402
50
1,987
3,894
12,685
0
L
3,326
2,807
396
1,585
7,336
3,511
0
2,965
4,371
0
12,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,964
Gold Earned
38,706
108
Minions Killed
137
0
Camps Cleared
0
1,068,596
Distance Traveled
938,776
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,071
734
43
4
0
197,124
3
L
Anubis
7,131
648
11
1
0
191,036
0
W
Sol
8,431
766
33
3
0
212,662
3
W
Anhur
8,302
755
25
2
0
195,522
2
L
Discordia
7,633
694
24
2
0
192,664
0
W
Hercules
8,977
816
9
1
0
228,381
1
W
Discordia
8,398
763
36
3
0
215,315
1
W
Arachne
8,856
805
5
0
0
216,716
1
L
Raijin
8,287
753
22
2
0
192,563
2
L
Rama
7,584
689
37
3
0
165,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role