Player Matchup

Fenrir
Fenrir
EXECUTED86
Fenrir
Level 25
God Stats
4W - 2L
1,685 SR
Queue Stats
17W - 14L
1,620 Elo+
Party 1
Chaac
Chaac
EruzzE
Chaac
Level 127
God Stats
8W - 8L
1,562 SR
Queue Stats
64W - 70L
1,447 Elo+
Party 1
Skadi
Skadi
Fralga
Skadi
Level 56
God Stats
1W - 0L
1,628 SR
Queue Stats
39W - 47L
1,351 Elo+
Party 2
Baron Samedi
Baron Samedi
MetalAte
Baron Samedi
Level 67
God Stats
18W - 17L
1,489 SR
Queue Stats
114W - 113L
1,482 Elo+
Party 2
Ratatoskr
Ratatoskr
lSancakBeyl
Ratatoskr
Level 98
God Stats
4W - 11L
1,244 SR
Queue Stats
563W - 668L
1,505 Elo+
Party 1
Team Averages
Level 75
1,522 SR
1,481 Elo+

VS

Team Averages
Level 57
1,453 SR
1,457 Elo+
Baron Samedi
Baron Samedi
MxsterZ
Baron Samedi
Level 38
God Stats
5W - 5L
1,616 SR
Queue Stats
67W - 61L
1,539 Elo+
Solo
Vulcan
Vulcan
Sisifo389
Vulcan
Level 48
God Stats
8W - 5L
1,153 SR
Queue Stats
80W - 71L
1,552 Elo+
Solo
Susano
Susano
Wyve12
Susano
Level 41
God Stats
3W - 2L
1,727 SR
Queue Stats
66W - 82L
1,326 Elo+
Solo
Apollo
Apollo
effectdoppler
Apollo
Level 69
God Stats
3W - 4L
1,472 SR
Queue Stats
184W - 205L
1,416 Elo+
Solo
Hercules
Hercules
paolotnt00
Hercules
Level 88
God Stats
1W - 4L
1,299 SR
Queue Stats
165W - 149L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EXECUTED86
Fenrir
17
11 / 3 / 7
10,764
567
17,869
19,564
9,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
EruzzE
Chaac
17
4 / 0 / 4
10,747
566
12,088
19,942
25,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Skadi
Fralga
Skadi
13
2 / 2 / 5
8,484
447
5,469
9,522
4,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
MetalAte
Baron Samedi
14
1 / 2 / 8
9,405
495
7,279
17,311
13,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
lSancakBeyl
Ratatoskr
16
4 / 4 / 6
9,903
521
8,414
14,417
6,261
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MxsterZ
Baron Samedi
13
2 / 3 / 5
8,896
468
8,731
13,545
14,863
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
Sisifo389
Vulcan
16
2 / 4 / 1
9,720
512
13,812
10,637
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Wyve12
Susano
14
1 / 7 / 3
8,267
435
8,987
17,048
7,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 6 / 4
9,452
497
11,217
14,515
7,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
paolotnt00
Hercules
14
2 / 2 / 1
8,672
456
10,193
13,682
14,573
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
22
Kills
11
11
Deaths
22
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
EXECUTED86
Fenrir
11
3
7
4.83
W
Chaac
EruzzE
Chaac
4
0
4
6
W
Skadi
Fralga
Skadi
2
2
5
2.25
W
Baron Samedi
MetalAte
Baron Samedi
1
2
8
2.5
L
Baron Samedi
MxsterZ
Baron Samedi
2
3
5
1.5
L
Vulcan
Sisifo389
Vulcan
2
4
1
0.63
L
Susano
Wyve12
Susano
1
7
3
0.36
L
4
6
4
1
W
Ratatoskr
lSancakBeyl
Ratatoskr
4
4
6
1.75
L
Hercules
paolotnt00
Hercules
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,119
Damage
52,940
80,756
Taken
69,427
59,887
Mitigated
49,327
26,452
Healing
14,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
EXECUTED86
Fenrir
17,869
4,696
0
1,624
19,564
9,516
348
6,378
13,186
0
89,937
W
Chaac
EruzzE
Chaac
12,088
2,383
0
11,308
19,942
25,955
192
2,102
17,840
1,569
75,063
W
Skadi
Fralga
Skadi
5,469
1,902
0
1,246
9,522
4,331
594
2,215
7,307
0
51,816
W
Baron Samedi
MetalAte
Baron Samedi
7,279
1,151
3,968
5,866
17,311
13,824
102
6,038
11,273
31,187
0
L
Baron Samedi
MxsterZ
Baron Samedi
8,731
1,426
1,561
4,178
13,545
14,863
0
2,641
10,569
34,143
0
L
Vulcan
Sisifo389
Vulcan
13,812
3,388
0
1,107
10,637
5,035
0
377
10,260
95,056
0
L
Susano
Wyve12
Susano
8,987
2,725
0
4,230
17,048
7,626
0
1,113
15,893
0
51,816
L
11,217
5,775
0
1,050
14,515
7,230
1,023
3,005
11,219
0
66,715
W
Ratatoskr
lSancakBeyl
Ratatoskr
8,414
2,768
0
2,440
14,417
6,261
622
5,810
8,607
0
76,344
L
Hercules
paolotnt00
Hercules
10,193
4,213
0
2,854
13,682
14,573
0
768
12,872
0
56,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,303
Gold Earned
45,007
526
Minions Killed
470
0
Camps Cleared
0
1,814,434
Distance Traveled
1,718,623
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,764
567
121
6
0
383,700
5
W
Chaac
10,747
566
136
7
0
362,884
7
W
Skadi
8,484
447
84
4
0
335,892
2
W
Baron Samedi
9,405
495
61
3
0
344,412
7
L
Baron Samedi
8,896
468
52
3
0
317,024
1
L
Vulcan
9,720
512
148
8
0
360,056
7
L
Susano
8,267
435
80
4
0
381,738
2
L
Apollo
9,452
497
101
5
0
343,454
1
W
Ratatoskr
9,903
521
124
7
0
387,546
2
L
Hercules
8,672
456
89
5
0
316,351
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role