Player Matchup

Merlin
Merlin
 
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Jibbi470
Hercules
Level 157
God Stats
10W - 11L
1,525 SR
Queue Stats
584W - 627L
1,506 Elo+
Solo
Tiamat
Tiamat
MARCBS24
Tiamat
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,282 Elo+
Solo
Nike
Nike
Saxor88
Nike
Level 87
God Stats
4W - 4L
1,652 SR
Queue Stats
159W - 168L
1,437 Elo+
Solo
Bellona
Bellona
Vindanae
Bellona
Level 102
God Stats
6W - 7L
1,664 SR
Queue Stats
208W - 215L
1,451 Elo+
Solo
Team Averages
Level 125
1,568 SR
1,435 Elo+

VS

Team Averages
Level 98
1,454 SR
1,508 Elo+
Medusa
Medusa
 
Medusa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
COAKL
Merlin
Level 132
God Stats
2W - 2L
1,266 SR
Queue Stats
55W - 56L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheAnswer97_
Morgan Le Fay
Level 104
God Stats
7W - 4L
1,505 SR
Queue Stats
274W - 295L
1,481 Elo+
Solo
Ratatoskr
Ratatoskr
smurferis
Ratatoskr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 54L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
2 / 7 / 2
9,444
726
10,267
12,839
6,117
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Jibbi470
Hercules
16
3 / 7 / 2
8,969
690
9,512
23,250
24,295
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
MARCBS24
Tiamat
15
1 / 5 / 3
8,276
637
7,111
14,542
11,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
Saxor88
Nike
15
3 / 7 / 3
9,033
695
8,933
19,295
22,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
Vindanae
Bellona
14
0 / 5 / 4
7,789
599
11,295
16,204
22,142
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
5 / 2 / 17
11,455
881
18,340
10,597
7,328
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
 
Chaac
16
3 / 2 / 18
9,932
764
12,154
20,247
26,083
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
COAKL
Merlin
18
6 / 2 / 16
10,945
842
16,830
11,306
6,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
TheAnswer97_
Morgan Le Fay
17
4 / 2 / 18
10,253
789
15,993
8,670
5,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
smurferis
Ratatoskr
19
13 / 3 / 12
11,514
886
15,453
21,616
34,301
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
112
9
Kills
31
31
Deaths
11
14
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
7
2
0.43
W
Medusa
 
Medusa
5
2
17
6.75
W
Chaac
 
Chaac
3
2
18
6
W
Merlin
COAKL
Merlin
6
2
16
7
L
Hercules
Jibbi470
Hercules
3
7
2
0.57
L
Tiamat
MARCBS24
Tiamat
1
5
3
0.5
L
Nike
Saxor88
Nike
3
7
3
0.64
W
Morgan Le Fay
TheAnswer97_
Morgan Le Fay
4
2
18
6.5
L
Bellona
Vindanae
Bellona
0
5
4
0.4
W
Ratatoskr
smurferis
Ratatoskr
13
3
12
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,118
Damage
78,770
86,130
Taken
72,436
86,538
Mitigated
79,509
18,501
Healing
32,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,267
959
493
1,054
12,839
6,117
0
5,400
7,284
23,975
0
W
Medusa
 
Medusa
18,340
9,072
3,076
2,121
10,597
7,328
1,980
2,932
7,665
0
38,039
W
Chaac
 
Chaac
12,154
1,966
1,668
7,552
20,247
26,083
391
5,558
14,689
32
18,893
W
Merlin
COAKL
Merlin
16,830
680
1,812
2,317
11,306
6,470
1,893
2,578
8,728
38,207
0
L
Hercules
Jibbi470
Hercules
9,512
1,460
1,363
2,974
23,250
24,295
0
9,291
13,735
0
16,376
L
Tiamat
MARCBS24
Tiamat
7,111
1,379
946
2,799
14,542
11,382
0
5,016
9,166
17,930
0
L
Nike
Saxor88
Nike
8,933
834
2,690
3,006
19,295
22,602
0
6,629
12,253
883
12,856
W
Morgan Le Fay
TheAnswer97_
Morgan Le Fay
15,993
689
1,778
1,839
8,670
5,327
2,495
1,936
6,734
27,773
0
L
Bellona
Vindanae
Bellona
11,295
3,238
1,587
1,589
16,204
22,142
0
6,553
9,418
121
21,578
W
Ratatoskr
smurferis
Ratatoskr
15,453
3,255
2,007
8,125
21,616
34,301
413
4,879
16,737
34
28,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,511
Gold Earned
54,099
92
Minions Killed
147
0
Camps Cleared
0
1,076,780
Distance Traveled
1,357,475
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,444
726
35
3
0
176,335
0
W
Medusa
11,455
881
37
3
0
257,147
1
W
Chaac
9,932
764
17
1
0
312,909
2
W
Merlin
10,945
842
45
3
0
251,237
2
L
Hercules
8,969
690
21
2
0
209,006
1
L
Tiamat
8,276
637
20
2
0
202,166
4
L
Nike
9,033
695
2
0
0
218,254
1
W
Morgan Le Fay
10,253
789
29
2
0
245,648
2
L
Bellona
7,789
599
14
1
0
271,019
1
W
Ratatoskr
11,514
886
19
1
0
290,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role