Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
KhanEko
Medusa
Level 125
God Stats
6W - 1L
1,894 SR
Queue Stats
61W - 57L
1,474 Elo+
Party 1
Heimdallr
Heimdallr
bonifasio
Heimdallr
Level 102
God Stats
5W - 4L
1,793 SR
Queue Stats
174W - 190L
1,475 Elo+
Solo
Geb
Geb
qelebe21
Geb
Level 99
God Stats
3W - 1L
1,613 SR
Queue Stats
25W - 24L
1,474 Elo+
Party 1
Merlin
Merlin
zubandit
Merlin
Level 160
God Stats
4W - 4L
1,365 SR
Queue Stats
336W - 332L
1,557 Elo+
Solo
Team Averages
Level 123
1,633 SR
1,496 Elo+

VS

Team Averages
Level 107
1,635 SR
1,491 Elo+
Hades
Hades
AlvaroGoro95
Hades
Level 148
God Stats
1W - 1L
1,876 SR
Queue Stats
97W - 102L
1,551 Elo+
Party 2
Agni
Agni
BaldanCruz
Agni
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 51L
1,459 Elo+
Solo
Xbalanque
Xbalanque
ItsTheCris_m
Xbalanque
Level 127
God Stats
0W - 2L
1,572 SR
Queue Stats
80W - 95L
1,483 Elo+
Party 2
Hun Batz
Hun Batz
ZesuZ
Hun Batz
Level 35
God Stats
3W - 5L
1,615 SR
Queue Stats
173W - 171L
1,473 Elo+
Solo
Chiron
Chiron
狼牙贝尔小馋猫
Chiron
Level 119
God Stats
4W - 3L
1,614 SR
Queue Stats
275W - 271L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
9 / 5 / 11
12,266
818
14,021
26,790
31,082
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
KhanEko
Medusa
20
4 / 4 / 13
11,540
769
20,731
15,804
8,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
bonifasio
Heimdallr
18
3 / 2 / 12
11,021
735
14,209
16,761
10,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

18
7 / 6 / 12
11,513
768
12,362
24,360
27,331
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
zubandit
Merlin
17
1 / 4 / 12
10,329
689
12,049
12,314
6,025
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 9
10,705
714
10,534
15,541
10,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 8 / 7
9,368
625
10,599
13,330
5,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
ItsTheCris_m
Xbalanque
18
4 / 6 / 10
10,646
710
19,294
20,076
10,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
ZesuZ
Hun Batz
17
5 / 4 / 10
10,275
685
10,611
10,646
10,274
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
4 / 2 / 13
11,092
739
21,961
19,171
9,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
69
24
Kills
20
21
Deaths
25
60
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
9
5
11
2.9
L
5
5
9
1.9
L
2
8
7
0.69
L
Xbalanque
ItsTheCris_m
Xbalanque
4
6
10
1.5
W
Medusa
KhanEko
Medusa
4
4
13
2.63
L
Hun Batz
ZesuZ
Hun Batz
5
4
10
2.5
W
Heimdallr
bonifasio
Heimdallr
3
2
12
4.5
W
7
6
12
2.17
W
Merlin
zubandit
Merlin
1
4
12
1.75
L
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,372
Damage
72,999
96,029
Taken
78,764
83,608
Mitigated
47,814
33,989
Healing
30,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
14,021
1,614
2,570
8,829
26,790
31,082
65
5,576
21,214
0
23,131
L
10,534
384
1,667
4,475
15,541
10,762
399
6,038
9,503
17,005
0
L
10,599
280
158
847
13,330
5,981
0
3,102
10,228
27,204
0
L
Xbalanque
ItsTheCris_m
Xbalanque
19,294
7,395
1,567
6,313
20,076
10,896
969
5,715
14,361
0
32,283
W
Medusa
KhanEko
Medusa
20,731
8,373
3,597
4,429
15,804
8,804
3,191
3,082
12,722
0
45,645
L
Hun Batz
ZesuZ
Hun Batz
10,611
1,145
991
1,183
10,646
10,274
75
3,305
7,341
0
21,361
W
Heimdallr
bonifasio
Heimdallr
14,209
5,282
1,129
4,434
16,761
10,366
3,268
4,017
12,744
0
37,313
W
12,362
1,238
2,287
2,240
24,360
27,331
0
4,557
19,803
17,711
0
W
Merlin
zubandit
Merlin
12,049
705
1,782
2,692
12,314
6,025
927
3,901
8,413
30,745
0
L
21,961
6,954
3,484
9,487
19,171
9,901
485
6,251
12,776
0
40,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,669
Gold Earned
52,086
156
Minions Killed
144
0
Camps Cleared
0
1,465,710
Distance Traveled
1,391,224
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,266
818
16
1
0
284,249
0
L
Hades
10,705
714
16
1
0
288,834
0
L
Agni
9,368
625
25
2
0
271,792
0
L
Xbalanque
10,646
710
36
2
0
243,548
1
W
Medusa
11,540
769
33
2
0
321,865
0
L
Hun Batz
10,275
685
18
1
0
342,867
1
W
Heimdallr
11,021
735
62
4
0
261,004
1
W
Geb
11,513
768
6
0
0
334,799
0
W
Merlin
10,329
689
39
3
0
263,793
0
L
Chiron
11,092
739
49
3
0
244,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role