Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Lucolan
Geb
Level 115
God Stats
32W - 6L
1,984 SR
Queue Stats
315W - 92L
1,944 Elo+
Party 1
Set
Set
WindowPacket
Set
Level 156
God Stats
3W - 0L
1,539 SR
Queue Stats
318W - 119L
1,728 Elo+
Party 1
Team Averages
Level 102
1,674 SR
1,724 Elo+

VS

Team Averages
Level 44
1,335 SR
1,215 Elo+
Ishtar
Ishtar
Sovietgondor
Ishtar
Level 59
God Stats
3W - 3L
1,542 SR
Queue Stats
14W - 21L
1,323 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kirosin733
Morgan Le Fay
Level 56
God Stats
14W - 33L
1,195 SR
Queue Stats
161W - 288L
1,202 Elo+
Party 2
Tyr
Tyr
stallevar
Tyr
Level 18
God Stats
1W - 3L
1,268 SR
Queue Stats
8W - 20L
1,118 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
6 / 1 / 14
9,099
827
9,923
8,305
6,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
12
2 / 2 / 22
8,859
805
7,249
13,926
15,095
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

15
20 / 1 / 7
11,041
1,004
22,785
10,476
6,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
1 / 8 / 2
7,404
673
5,624
13,873
4,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
kirosin733
Morgan Le Fay
9
0 / 12 / 2
6,531
594
4,070
15,428
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 8 / 1
7,976
725
7,997
15,166
12,368
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
9
28
Kills
4
4
Deaths
28
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
1
14
13
W
Geb
2
2
22
6.5
L
Ishtar
1
8
2
0.25
W
20
1
7
23.5
L
Morgan Le Fay
kirosin733
Morgan Le Fay
0
12
2
0.08
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,957
Damage
17,691
32,707
Taken
44,467
28,066
Mitigated
21,587
5,694
Healing
3,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,923
1,640
0
1,920
8,305
6,558
1,061
1,824
6,481
28,208
0
W
Geb
7,249
1,324
852
1,308
13,926
15,095
150
2,084
11,842
17,814
0
L
Ishtar
5,624
3,774
0
1,388
13,873
4,818
0
5,500
8,107
0
16,348
W
22,785
8,839
0
1,614
10,476
6,413
1,227
797
9,679
0
48,212
L
Morgan Le Fay
kirosin733
Morgan Le Fay
4,070
791
134
438
15,428
4,401
0
3,668
11,656
16,628
0
L
7,997
1,482
0
1,544
15,166
12,368
0
7,298
7,532
0
13,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,999
Gold Earned
21,911
117
Minions Killed
71
9
Camps Cleared
0
615,326
Distance Traveled
497,154
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,099
827
46
4
5
184,878
0
W
Geb
8,859
805
13
1
0
226,601
1
L
Ishtar
7,404
673
27
2
0
147,399
0
W
Set
11,041
1,004
58
5
4
203,847
0
L
Morgan Le Fay
6,531
594
28
3
0
153,385
0
L
Tyr
7,976
725
16
1
0
196,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role