Player Matchup

Horus
Horus
RoiGuildare
Horus
Level 94
God Stats
2W - 6L
1,521 SR
Queue Stats
54W - 61L
1,481 Elo+
Solo
Olorun
Olorun
Szabmester
Olorun
Level 104
God Stats
3W - 6L
1,304 SR
Queue Stats
121W - 124L
1,462 Elo+
Solo
Thanatos
Thanatos
palci98
Thanatos
Level 66
God Stats
1W - 3L
1,150 SR
Queue Stats
3W - 12L
1,148 Elo+
Solo
Team Averages
Level 88
1,325 SR
1,364 Elo+

VS

Team Averages
Level 105
1,508 SR
1,481 Elo+
Ishtar
Ishtar
Extractus666
Ishtar
Level 60
God Stats
11W - 27L
1,333 SR
Queue Stats
129W - 194L
1,349 Elo+
Solo
Kuzenbo
Kuzenbo
Raulmp25
Kuzenbo
Level 107
God Stats
3W - 4L
1,548 SR
Queue Stats
35W - 35L
1,450 Elo+
Solo
Thoth
Thoth
democracia-mil4
Thoth
Level 149
God Stats
10W - 6L
1,642 SR
Queue Stats
88W - 41L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 19
13,536
796
16,424
27,474
38,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
Szabmester
Olorun
19
11 / 2 / 8
13,570
798
24,542
22,856
11,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
palci98
Thanatos
18
10 / 3 / 9
13,289
782
19,174
21,991
13,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
2 / 9 / 5
11,346
667
16,716
20,900
9,085
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Raulmp25
Kuzenbo
15
2 / 4 / 3
11,925
701
11,181
25,619
34,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 12 / 1
11,062
651
19,645
20,492
8,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
25
Kills
7
7
Deaths
25
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ishtar
2
9
5
0.5
L
Kuzenbo
Raulmp25
Kuzenbo
2
4
3
0.88
W
4
2
19
6.75
W
Olorun
Szabmester
Olorun
11
2
8
7.5
L
3
12
1
0.29
W
Thanatos
palci98
Thanatos
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,140
Damage
47,542
72,321
Taken
67,011
63,848
Mitigated
52,489
46,589
Healing
9,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
16,716
8,440
102
1,643
20,900
9,085
92
6,658
13,784
0
40,366
L
Kuzenbo
Raulmp25
Kuzenbo
11,181
3,330
782
5,025
25,619
34,966
0
8,283
16,600
23,828
0
W
16,424
7,050
5,383
10,941
27,474
38,902
302
8,960
18,514
0
31,685
W
Olorun
Szabmester
Olorun
24,542
10,858
1,826
9,933
22,856
11,491
1,756
12,700
9,328
71,764
6,784
L
19,645
920
0
1,680
20,492
8,438
0
7,125
13,111
50,495
0
W
Thanatos
palci98
Thanatos
19,174
5,547
0
18,506
21,991
13,455
969
9,955
12,036
0
72,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,395
Gold Earned
34,333
220
Minions Killed
125
14
Camps Cleared
1
981,378
Distance Traveled
792,413
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,346
667
52
3
1
239,672
3
L
Kuzenbo
11,925
701
14
1
0
302,983
4
W
Horus
13,536
796
20
1
3
328,953
2
W
Olorun
13,570
798
106
6
6
294,474
1
L
Thoth
11,062
651
59
3
0
249,758
7
W
Thanatos
13,289
782
94
6
5
357,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role