Player Matchup

Cthulhu
Cthulhu
EL CASTRABOLAS
Cthulhu
Level 128
God Stats
4W - 5L
1,528 SR
Queue Stats
182W - 197L
1,556 Elo+
Solo
Scylla
Scylla
ENDMarcus
Scylla
Level 120
God Stats
2W - 5L
1,481 SR
Queue Stats
322W - 329L
1,584 Elo+
Solo
Heimdallr
Heimdallr
NickNiick
Heimdallr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,748 Elo+
Solo
Hades
Hades
V2 Sticky
Hades
Level 69
God Stats
7W - 5L
1,622 SR
Queue Stats
250W - 266L
1,519 Elo+
Solo
Chiron
Chiron
scruffytehcat
Chiron
Level 141
God Stats
1W - 5L
1,399 SR
Queue Stats
195W - 199L
1,527 Elo+
Solo
Team Averages
Level 99
1,506 SR
1,587 Elo+

VS

Team Averages
Level 131
1,515 SR
1,502 Elo+
Vamana
Vamana
 
Vamana
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BooBomb79
Poseidon
Level 154
God Stats
5W - 5L
1,450 SR
Queue Stats
323W - 338L
1,456 Elo+
Solo
Awilix
Awilix
Inferno ZS
Awilix
Level 101
God Stats
1W - 0L
1,582 SR
Queue Stats
179W - 195L
1,461 Elo+
Solo
Merlin
Merlin
MightyBeowulf12
Merlin
Level 128
God Stats
5W - 5L
1,534 SR
Queue Stats
473W - 458L
1,521 Elo+
Solo
The Morrigan
The Morrigan
ToddlerShredder
The Morrigan
Level 157
God Stats
11W - 11L
1,510 SR
Queue Stats
707W - 721L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 3
9,345
668
6,173
10,955
12,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
ENDMarcus
Scylla
18
3 / 2 / 3
9,671
691
12,719
6,820
3,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
NickNiick
Heimdallr
17
3 / 5 / 5
9,725
695
10,219
13,867
7,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
V2 Sticky
Hades
15
3 / 7 / 3
9,279
663
8,223
20,392
20,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 2 / 6
8,872
634
13,256
13,035
7,050
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
3 / 2 / 12
10,377
741
9,571
21,044
22,864
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
BooBomb79
Poseidon
18
3 / 1 / 9
10,861
776
10,441
4,459
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
Inferno ZS
Awilix
16
4 / 2 / 9
9,501
679
8,266
16,771
16,597
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 2 / 11
9,987
713
12,569
8,747
4,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
ToddlerShredder
The Morrigan
18
5 / 2 / 7
10,199
729
17,786
8,831
4,224
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
9
Kills
18
18
Deaths
9
20
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
2
12
4.5
W
Poseidon
BooBomb79
Poseidon
3
1
9
7.5
L
0
2
3
0.75
L
Scylla
ENDMarcus
Scylla
3
2
3
2.25
W
Awilix
Inferno ZS
Awilix
4
2
9
4.25
W
3
2
11
4.25
L
Heimdallr
NickNiick
Heimdallr
3
5
5
1.1
W
The Morrigan
ToddlerShredder
The Morrigan
5
2
7
4.25
L
Hades
V2 Sticky
Hades
3
7
3
0.64
L
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,590
Damage
58,633
65,069
Taken
59,852
51,538
Mitigated
49,943
22,699
Healing
29,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
9,571
4,899
2,095
9,986
21,044
22,864
0
7,422
13,622
0
15,983
W
Poseidon
BooBomb79
Poseidon
10,441
1,184
1,684
527
4,459
2,043
639
2,675
1,784
37,050
0
L
6,173
155
2,132
2,952
10,955
12,986
0
5,682
5,273
21,960
0
L
Scylla
ENDMarcus
Scylla
12,719
896
736
1,117
6,820
3,507
0
3,957
2,863
32,329
0
W
Awilix
Inferno ZS
Awilix
8,266
2,167
2,725
5,659
16,771
16,597
0
6,500
10,267
0
9,192
W
12,569
404
2,197
1,598
8,747
4,215
757
5,626
3,121
30,942
0
L
Heimdallr
NickNiick
Heimdallr
10,219
3,521
1,058
2,247
13,867
7,177
0
9,084
4,783
0
25,724
W
The Morrigan
ToddlerShredder
The Morrigan
17,786
4,533
1,560
1,530
8,831
4,224
178
4,892
3,939
30,929
2,645
L
Hades
V2 Sticky
Hades
8,223
284
494
4,024
20,392
20,818
19
11,681
8,711
26,872
0
L
13,256
5,593
3,481
4,458
13,035
7,050
87
8,111
4,924
0
29,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,892
Gold Earned
50,925
169
Minions Killed
163
0
Camps Cleared
0
1,247,851
Distance Traveled
1,503,922
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,377
741
10
1
0
332,858
0
W
Poseidon
10,861
776
66
5
0
293,937
3
L
Cthulhu
9,345
668
22
2
0
201,979
1
L
Scylla
9,671
691
37
3
0
283,592
0
W
Awilix
9,501
679
0
0
0
316,523
2
W
Merlin
9,987
713
34
2
0
287,203
4
L
Heimdallr
9,725
695
43
3
0
249,253
1
W
The Morrigan
10,199
729
53
4
0
273,401
0
L
Hades
9,279
663
31
2
0
239,612
4
L
Chiron
8,872
634
36
3
0
273,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role