Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
ChakHuyak
Horus
Level 145
God Stats
2W - 1L
1,710 SR
Queue Stats
22W - 16L
1,573 Elo+
Party 1
Team Averages
Level 148
1,570 SR
1,524 Elo+

VS

Team Averages
Level 41
1,386 SR
1,398 Elo+
Bakasura
Bakasura
Diliara
Bakasura
Level 21
God Stats
0W - 2L
1,329 SR
Queue Stats
2W - 6L
1,353 Elo+
Party 2
Kuzenbo
Kuzenbo
Jacqueouzi
Kuzenbo
Level 6
God Stats
0W - 2L
1,329 SR
Queue Stats
3W - 7L
1,421 Elo+
Party 2
Yu Huang
Yu Huang
horisonfire
Yu Huang
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
10 / 0 / 9
11,311
870
26,616
10,785
6,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
 
Hercules
13
4 / 2 / 9
9,644
742
6,163
10,056
5,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
ChakHuyak
Horus
15
5 / 1 / 8
10,033
772
14,780
20,763
20,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Diliara
Bakasura
11
3 / 10 / 0
8,247
634
7,171
16,147
7,993
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Jacqueouzi
Kuzenbo
12
0 / 4 / 3
8,504
654
6,458
22,606
30,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
horisonfire
Yu Huang
12
0 / 5 / 3
7,887
607
10,192
14,623
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
19
Kills
3
3
Deaths
19
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
10
0
9
14.5
W
Hercules
 
Hercules
4
2
9
4.25
W
Horus
ChakHuyak
Horus
5
1
8
9
L
Bakasura
Diliara
Bakasura
3
10
0
0.3
L
Kuzenbo
Jacqueouzi
Kuzenbo
0
4
3
0.38
L
Yu Huang
horisonfire
Yu Huang
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,559
Damage
23,821
41,604
Taken
53,376
32,995
Mitigated
42,588
19,544
Healing
3,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
26,616
2,136
3,177
6,931
10,785
6,363
884
6,352
4,433
72,011
0
W
Hercules
 
Hercules
6,163
2,216
0
2,580
10,056
5,971
517
4,156
5,052
0
17,121
W
Horus
ChakHuyak
Horus
14,780
6,101
1,221
5,635
20,763
20,661
685
7,326
12,812
63
34,370
L
Bakasura
Diliara
Bakasura
7,171
5,200
0
850
16,147
7,993
0
8,366
7,186
0
10,877
L
Kuzenbo
Jacqueouzi
Kuzenbo
6,458
2,595
0
1,313
22,606
30,162
0
13,246
8,539
15,928
0
L
Yu Huang
horisonfire
Yu Huang
10,192
1,096
65
1,094
14,623
4,433
0
5,304
8,915
34,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,988
Gold Earned
24,638
175
Minions Killed
97
8
Camps Cleared
2
684,845
Distance Traveled
674,798
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,311
870
96
7
2
230,622
0
W
Hercules
9,644
742
38
3
2
208,971
0
W
Horus
10,033
772
41
3
4
245,252
2
L
Bakasura
8,247
634
23
2
2
214,804
3
L
Kuzenbo
8,504
654
15
1
0
241,181
0
L
Yu Huang
7,887
607
59
5
0
218,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role