Player Matchup

Rama
Rama
Mattybart123
Rama
Level 159
God Stats
3W - 2L
1,653 SR
Queue Stats
766W - 777L
1,539 Elo+
Solo
Mulan
Mulan
SalsaPantz03
Mulan
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,350 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TatersinGravy12
Morgan Le Fay
Level 109
God Stats
18W - 19L
1,504 SR
Queue Stats
416W - 463L
1,439 Elo+
Solo
Bacchus
Bacchus
Wade_Da_G
Bacchus
Level 66
God Stats
85W - 60L
1,383 SR
Queue Stats
173W - 169L
1,350 Elo+
Solo
Kukulkan
Kukulkan
iAngxl01
Kukulkan
Level 102
God Stats
4W - 1L
1,524 SR
Queue Stats
534W - 572L
1,379 Elo+
Solo
Team Averages
Level 103
1,513 SR
1,411 Elo+

VS

Team Averages
Level 86
1,440 SR
1,429 Elo+
King Arthur
King Arthur
Blu3King
King Arthur
Level 26
God Stats
0W - 3L
1,211 SR
Queue Stats
3W - 6L
1,304 Elo+
Party 1
Zeus
Zeus
DeSwamprat
Zeus
Level 123
God Stats
3W - 2L
1,713 SR
Queue Stats
149W - 132L
1,498 Elo+
Solo
Heimdallr
Heimdallr
P00Scoop
Heimdallr
Level 128
God Stats
6W - 7L
1,563 SR
Queue Stats
375W - 364L
1,566 Elo+
Solo
Awilix
Awilix
R3D JOJO
Awilix
Level 88
God Stats
1W - 1L
1,510 SR
Queue Stats
12W - 14L
1,425 Elo+
Party 1
Sobek
Sobek
SyaKKuyS
Sobek
Level 66
God Stats
6W - 8L
1,204 SR
Queue Stats
106W - 115L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 4
10,119
533
9,048
12,660
5,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

16
4 / 1 / 5
10,051
529
11,141
20,010
11,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
TatersinGravy12
Morgan Le Fay
15
1 / 1 / 5
9,585
504
8,130
7,842
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Wade_Da_G
Bacchus
13
0 / 0 / 7
9,048
476
6,852
13,230
16,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
iAngxl01
Kukulkan
18
8 / 1 / 3
11,440
602
14,557
10,359
5,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blu3King
King Arthur
13
0 / 4 / 1
7,529
396
965
11,588
7,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
2 / 3 / 1
9,326
491
14,768
11,549
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
P00Scoop
Heimdallr
14
1 / 4 / 1
8,179
430
12,211
14,401
5,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
R3D JOJO
Awilix
10
0 / 4 / 0
6,810
358
3,253
18,000
6,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sobek
SyaKKuyS
Sobek
11
0 / 2 / 3
7,898
416
5,936
16,970
18,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
17
Kills
3
3
Deaths
17
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Blu3King
King Arthur
0
4
1
0.13
L
2
3
1
0.83
W
4
0
4
6
L
Heimdallr
P00Scoop
Heimdallr
1
4
1
0.38
L
Awilix
R3D JOJO
Awilix
0
4
0
0
W
4
1
5
6.5
L
Sobek
SyaKKuyS
Sobek
0
2
3
0.75
W
Morgan Le Fay
TatersinGravy12
Morgan Le Fay
1
1
5
3.5
W
Bacchus
Wade_Da_G
Bacchus
0
0
7
3.5
W
Kukulkan
iAngxl01
Kukulkan
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,728
Damage
37,133
64,101
Taken
72,508
41,570
Mitigated
42,890
22,742
Healing
12,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Blu3King
King Arthur
965
205
0
45
11,588
7,307
0
5,383
5,757
0
42,230
L
14,768
579
164
1,886
11,549
4,542
0
5,640
5,853
77,649
0
W
9,048
7,533
0
8,259
12,660
5,633
3,644
3,557
9,056
0
85,867
L
Heimdallr
P00Scoop
Heimdallr
12,211
5,041
0
4,073
14,401
5,962
0
3,928
10,417
0
71,671
L
Awilix
R3D JOJO
Awilix
3,253
1,545
0
1,811
18,000
6,379
0
5,073
12,737
0
38,845
W
11,141
1,145
0
9,992
20,010
11,049
1,096
5,522
14,488
0
83,654
L
Sobek
SyaKKuyS
Sobek
5,936
347
0
4,724
16,970
18,700
0
7,938
8,918
20,778
0
W
Morgan Le Fay
TatersinGravy12
Morgan Le Fay
8,130
458
0
146
7,842
3,617
506
3,584
4,258
71,893
0
W
Bacchus
Wade_Da_G
Bacchus
6,852
976
0
2,494
13,230
16,112
16
5,001
8,229
35,424
4,423
W
Kukulkan
iAngxl01
Kukulkan
14,557
1,173
0
1,851
10,359
5,159
104
3,543
6,775
80,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,243
Gold Earned
39,742
588
Minions Killed
395
0
Camps Cleared
0
1,927,782
Distance Traveled
1,827,125
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,529
396
79
4
0
368,173
0
L
Zeus
9,326
491
122
6
0
364,517
5
W
Rama
10,119
533
130
7
0
373,230
3
L
Heimdallr
8,179
430
106
6
0
332,428
4
L
Awilix
6,810
358
53
3
0
366,022
2
W
Mulan
10,051
529
124
7
0
418,735
4
L
Sobek
7,898
416
35
2
0
395,985
2
W
Morgan Le Fay
9,585
504
116
6
0
377,116
5
W
Bacchus
9,048
476
61
3
0
399,996
3
W
Kukulkan
11,440
602
157
8
0
358,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role