Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
JtBeKrazy
Erlang Shen
Level 44
God Stats
11W - 10L
1,541 SR
Queue Stats
255W - 194L
1,641 Elo+
Party 1
King Arthur
King Arthur
Puma1441
King Arthur
Level 79
God Stats
0W - 2L
1,213 SR
Queue Stats
32W - 60L
1,341 Elo+
Solo
Cupid
Cupid
WafflesSupreme
Cupid
Level 81
God Stats
11W - 6L
1,664 SR
Queue Stats
255W - 215L
1,638 Elo+
Party 1
Chang'e
Chang'e
crystaliq
Chang'e
Level 126
God Stats
20W - 15L
1,511 SR
Queue Stats
515W - 512L
1,507 Elo+
Solo
Team Averages
Level 82
1,486 SR
1,525 Elo+

VS

Team Averages
Level 87
1,512 SR
1,477 Elo+
Charybdis
Charybdis
CitrusMobile
Charybdis
Level 81
God Stats
4W - 7L
1,331 SR
Queue Stats
67W - 61L
1,395 Elo+
Solo
Poseidon
Poseidon
Edwardzz564
Poseidon
Level 120
God Stats
6W - 2L
1,646 SR
Queue Stats
121W - 128L
1,439 Elo+
Solo
Thor
Thor
Ummii
Thor
Level 36
God Stats
8W - 3L
1,500 SR
Queue Stats
186W - 107L
1,615 Elo+
Solo
Vamana
Vamana
new-36832393
Vamana
Level 109
God Stats
7W - 8L
1,532 SR
Queue Stats
344W - 340L
1,428 Elo+
Solo
Cerberus
Cerberus
sleighr
Cerberus
Level 89
God Stats
3W - 2L
1,554 SR
Queue Stats
109W - 102L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
6 / 5 / 0
10,723
536
11,221
20,188
8,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
JtBeKrazy
Erlang Shen
16
0 / 4 / 1
9,984
499
9,898
20,007
19,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Puma1441
King Arthur
14
2 / 6 / 2
9,308
465
7,046
20,584
12,431
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 5 / 2
10,706
535
13,096
16,579
6,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
crystaliq
Chang'e
13
2 / 7 / 5
9,122
456
8,277
19,752
8,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CitrusMobile
Charybdis
15
1 / 3 / 7
9,573
479
9,127
14,152
5,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
Edwardzz564
Poseidon
17
5 / 5 / 8
10,989
549
13,776
12,397
5,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
Ummii
Thor
18
10 / 2 / 10
11,831
592
20,323
16,248
7,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
18
8 / 2 / 5
11,628
581
17,022
20,082
17,486
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
sleighr
Cerberus
14
3 / 0 / 14
10,084
504
8,464
16,197
17,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
71
12
Kills
27
27
Deaths
12
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
6
5
0
1.2
W
Charybdis
CitrusMobile
Charybdis
1
3
7
1.5
W
Poseidon
Edwardzz564
Poseidon
5
5
8
1.8
L
Erlang Shen
JtBeKrazy
Erlang Shen
0
4
1
0.13
L
King Arthur
Puma1441
King Arthur
2
6
2
0.5
W
Thor
Ummii
Thor
10
2
10
7.5
L
2
5
2
0.6
L
Chang'e
crystaliq
Chang'e
2
7
5
0.64
W
Vamana
8
2
5
5.25
W
Cerberus
sleighr
Cerberus
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,538
Damage
68,712
97,110
Taken
79,076
55,547
Mitigated
53,889
21,651
Healing
20,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
11,221
4,117
0
3,377
20,188
8,741
0
4,904
15,284
0
74,615
W
Charybdis
CitrusMobile
Charybdis
9,127
5,927
0
7,055
14,152
5,539
540
567
13,585
0
87,999
W
Poseidon
Edwardzz564
Poseidon
13,776
2,429
0
640
12,397
5,140
170
2,303
9,886
108,354
0
L
Erlang Shen
JtBeKrazy
Erlang Shen
9,898
5,042
0
6,150
20,007
19,253
1,103
2,894
17,113
65
80,531
L
King Arthur
Puma1441
King Arthur
7,046
599
0
2,099
20,584
12,431
175
6,233
14,351
2,155
34,554
W
Thor
Ummii
Thor
20,323
5,373
0
1,350
16,248
7,808
222
3,231
12,746
0
95,545
L
13,096
7,176
0
5,532
16,579
6,513
3,522
3,362
13,217
0
84,454
L
Chang'e
crystaliq
Chang'e
8,277
361
1,473
3,020
19,752
8,609
294
6,178
13,574
39,838
0
W
Vamana
17,022
9,269
0
6,625
20,082
17,486
900
1,683
17,988
3,401
83,240
W
Cerberus
sleighr
Cerberus
8,464
449
0
4,383
16,197
17,916
0
2,123
13,904
31,738
1,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,843
Gold Earned
54,105
526
Minions Killed
608
0
Camps Cleared
0
1,869,440
Distance Traveled
2,029,761
35
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,723
536
102
5
0
395,118
1
W
Charybdis
9,573
479
122
6
0
361,892
2
W
Poseidon
10,989
549
148
7
0
425,590
9
L
Erlang Shen
9,984
499
138
7
0
405,303
6
L
King Arthur
9,308
465
52
3
0
407,558
12
W
Thor
11,831
592
124
6
0
441,172
5
L
Cupid
10,706
535
156
8
0
317,864
8
L
Chang'e
9,122
456
78
4
0
343,597
8
W
Vamana
11,628
581
143
7
0
371,671
3
W
Cerberus
10,084
504
71
4
0
429,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role