Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Asmodeous92
Hel
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Baracusa
Yu Huang
Level 118
God Stats
2W - 3L
1,584 SR
Queue Stats
165W - 175L
1,494 Elo+
Solo
Tiamat
Tiamat
Prostoirak228
Tiamat
Level 48
God Stats
1W - 1L
1,757 SR
Queue Stats
68W - 58L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
Пузатик
Gilgamesh
Level 147
God Stats
8W - 11L
1,462 SR
Queue Stats
428W - 433L
1,516 Elo+
Solo
Team Averages
Level 97
1,561 SR
1,503 Elo+

VS

Team Averages
Level 124
1,501 SR
1,492 Elo+
Heimdallr
Heimdallr
Apollon97211
Heimdallr
Level 158
God Stats
4W - 10L
1,226 SR
Queue Stats
496W - 532L
1,506 Elo+
Solo
Merlin
Merlin
LoLo520d
Merlin
Level 126
God Stats
11W - 7L
1,596 SR
Queue Stats
481W - 496L
1,533 Elo+
Solo
Hel
Hel
ZesuZ
Hel
Level 35
God Stats
2W - 0L
1,675 SR
Queue Stats
173W - 171L
1,453 Elo+
Solo
Sobek
Sobek
bukkkakke
Sobek
Level 153
God Stats
2W - 1L
1,385 SR
Queue Stats
102W - 104L
1,520 Elo+
Solo
Cabrakan
Cabrakan
hgpa
Cabrakan
Level 146
God Stats
5W - 1L
1,623 SR
Queue Stats
226W - 257L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
4 / 6 / 14
11,292
706
17,176
24,106
25,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 7 / 6
11,763
735
13,735
22,704
17,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yu Huang
Baracusa
Yu Huang
18
5 / 5 / 9
11,295
706
19,096
14,057
7,553
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 6 / 12
11,348
709
16,093
15,823
11,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Пузатик
Gilgamesh
19
4 / 6 / 13
12,776
799
16,210
27,130
27,778
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Apollon97211
Heimdallr
20
12 / 6 / 12
13,118
820
26,941
21,064
13,411
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
LoLo520d
Merlin
20
9 / 3 / 17
13,927
870
26,988
14,012
8,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
ZesuZ
Hel
19
1 / 3 / 23
11,522
720
13,839
16,287
10,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
bukkkakke
Sobek
18
3 / 6 / 17
11,453
716
8,044
28,117
40,269
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cabrakan
hgpa
Cabrakan
17
3 / 6 / 18
11,663
729
5,418
27,626
41,855
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
115
24
Kills
28
30
Deaths
24
54
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
6
14
1.83
W
Heimdallr
Apollon97211
Heimdallr
12
6
12
3
L
8
7
6
1.57
L
Yu Huang
Baracusa
Yu Huang
5
5
9
1.9
W
Merlin
LoLo520d
Merlin
9
3
17
5.83
L
3
6
12
1.5
W
Hel
ZesuZ
Hel
1
3
23
4.17
W
Sobek
bukkkakke
Sobek
3
6
17
1.92
W
Cabrakan
hgpa
Cabrakan
3
6
18
2
L
Gilgamesh
Пузатик
Gilgamesh
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,310
Damage
81,230
103,820
Taken
107,106
90,417
Mitigated
113,961
39,785
Healing
45,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
17,176
3,079
1,098
4,174
24,106
25,914
1,400
10,280
13,825
0
39,139
W
Heimdallr
Apollon97211
Heimdallr
26,941
6,317
1,032
2,322
21,064
13,411
5,968
10,309
10,755
0
51,670
L
13,735
646
11,806
7,729
22,704
17,645
847
13,158
9,546
26,802
0
L
Yu Huang
Baracusa
Yu Huang
19,096
1,732
1,018
592
14,057
7,553
2,550
9,057
4,997
36,359
0
W
Merlin
LoLo520d
Merlin
26,988
1,936
1,948
3,388
14,012
8,062
1,494
5,254
8,758
67,985
0
L
16,093
1,348
1,552
2,295
15,823
11,527
2,414
10,371
5,452
24,776
0
W
Hel
ZesuZ
Hel
13,839
940
15,732
7,493
16,287
10,364
187
9,142
7,145
25,803
0
W
Sobek
bukkkakke
Sobek
8,044
933
1,770
6,152
28,117
40,269
466
11,498
16,619
16,452
0
W
Cabrakan
hgpa
Cabrakan
5,418
615
1,687
3,523
27,626
41,855
296
12,721
14,905
14,053
0
L
Gilgamesh
Пузатик
Gilgamesh
16,210
4,942
4,561
4,960
27,130
27,778
1,418
11,423
15,707
0
23,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,474
Gold Earned
61,683
146
Minions Killed
179
0
Camps Cleared
0
1,575,569
Distance Traveled
1,353,800
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,292
706
24
2
0
361,178
2
W
Heimdallr
13,118
820
53
3
0
262,893
0
L
Hel
11,763
735
43
3
0
308,011
0
L
Yu Huang
11,295
706
37
2
0
304,471
1
W
Merlin
13,927
870
80
5
0
283,890
0
L
Tiamat
11,348
709
27
2
0
280,800
0
W
Hel
11,522
720
21
1
0
311,381
0
W
Sobek
11,453
716
17
1
0
244,522
0
W
Cabrakan
11,663
729
8
1
0
251,114
5
L
Gilgamesh
12,776
799
15
1
0
321,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role