Player Matchup

Bakasura
Bakasura
Diliara
Bakasura
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,410 Elo+
Party 1
Kuzenbo
Kuzenbo
Jacqueouzi
Kuzenbo
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,477 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
horisonfire
Morgan Le Fay
Level 97
God Stats
1W - 3L
1,562 SR
Queue Stats
3W - 7L
1,477 Elo+
Party 1
Team Averages
Level 41
1,521 SR
1,454 Elo+

VS

Team Averages
Level 96
1,622 SR
1,459 Elo+
Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DouaSarmale
Ah Muzen Cab
Level 41
God Stats
8W - 9L
1,593 SR
Queue Stats
67W - 66L
1,511 Elo+
Solo
Hades
Hades
legoernest13
Hades
Level 91
God Stats
2W - 2L
1,773 SR
Queue Stats
26W - 28L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Diliara
Bakasura
14
2 / 6 / 3
10,137
676
8,304
19,323
13,939
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
Jacqueouzi
Kuzenbo
13
1 / 5 / 4
9,854
657
5,553
19,428
29,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
horisonfire
Morgan Le Fay
16
3 / 2 / 3
10,316
688
15,548
14,994
7,966
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
4 / 2 / 7
10,388
693
9,083
16,261
17,753
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
DouaSarmale
Ah Muzen Cab
16
7 / 2 / 6
11,403
760
23,473
10,601
5,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 11
10,481
699
15,654
14,187
9,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
6
Kills
13
13
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
2
7
3.75
L
Bakasura
Diliara
Bakasura
2
6
3
0.58
W
Ah Muzen Cab
DouaSarmale
Ah Muzen Cab
7
2
6
5
L
Kuzenbo
Jacqueouzi
Kuzenbo
1
5
4
0.6
L
Morgan Le Fay
horisonfire
Morgan Le Fay
3
2
3
2.25
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,405
Damage
48,210
53,745
Taken
41,049
51,493
Mitigated
32,201
11,111
Healing
12,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,083
1,386
0
1,750
16,261
17,753
250
7,594
7,818
23,691
0
L
Bakasura
Diliara
Bakasura
8,304
5,459
1,044
2,071
19,323
13,939
0
9,462
9,861
0
16,567
W
Ah Muzen Cab
DouaSarmale
Ah Muzen Cab
23,473
9,868
0
2,170
10,601
5,314
1,583
6,105
3,602
0
72,119
L
Kuzenbo
Jacqueouzi
Kuzenbo
5,553
2,066
0
1,313
19,428
29,588
22
8,734
10,694
14,435
0
L
Morgan Le Fay
horisonfire
Morgan Le Fay
15,548
1,453
499
6,184
14,994
7,966
0
6,795
8,199
52,202
0
W
15,654
2,156
1,532
7,268
14,187
9,134
738
7,842
5,496
53,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,307
Gold Earned
32,272
145
Minions Killed
219
2
Camps Cleared
12
771,547
Distance Traveled
788,674
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,388
693
18
1
3
256,125
2
L
Bakasura
10,137
676
38
3
1
246,571
0
W
Ah Muzen Cab
11,403
760
119
8
6
273,060
5
L
Kuzenbo
9,854
657
14
1
0
246,326
1
L
Morgan Le Fay
10,316
688
93
6
1
278,650
3
W
Hades
10,481
699
82
5
3
259,489
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role