Player Matchup

Fenrir
Fenrir
CarolusAllMighty
Fenrir
Level 38
God Stats
4W - 4L
1,329 SR
Queue Stats
143W - 180L
1,360 Elo+
Solo
Zhong Kui
Zhong Kui
Rasta KfC
Zhong Kui
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 56L
1,266 Elo+
Solo
Cerberus
Cerberus
Sheepeytom
Cerberus
Level 104
God Stats
0W - 1L
1,815 SR
Queue Stats
28W - 33L
1,449 Elo+
Solo
Team Averages
Level 90
1,548 SR
1,358 Elo+

VS

Team Averages
Level 93
1,503 SR
1,401 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
JoshFusion05
Chiron
Level 70
God Stats
14W - 18L
1,445 SR
Queue Stats
119W - 140L
1,317 Elo+
Solo
Hades
Hades
THeLaSTDeViL879
Hades
Level 87
God Stats
5W - 5L
1,565 SR
Queue Stats
184W - 238L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,816
682
4,589
11,337
7,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Rasta KfC
Zhong Kui
11
2 / 5 / 0
6,694
669
11,105
10,073
7,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Sheepeytom
Cerberus
11
0 / 1 / 3
7,057
706
5,689
14,712
12,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
1 / 1 / 9
8,098
810
6,971
12,079
13,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
12
6 / 0 / 4
8,072
807
12,869
7,707
3,620
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 2 / 6
7,423
742
9,555
9,049
5,379
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
10
10
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
1
9
5.5
L
1
4
1
0.38
W
Chiron
6
0
4
8
L
Zhong Kui
Rasta KfC
Zhong Kui
2
5
0
0.4
L
Cerberus
Sheepeytom
Cerberus
0
1
3
1.5
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,383
Damage
29,395
36,122
Taken
28,835
27,991
Mitigated
22,213
7,810
Healing
6,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,971
984
0
1,773
12,079
13,214
144
7,431
4,648
14,453
0
L
4,589
864
0
778
11,337
7,588
0
4,812
6,525
0
15,242
W
Chiron
12,869
4,631
779
1,292
7,707
3,620
696
4,695
3,012
0
32,341
L
Zhong Kui
Rasta KfC
Zhong Kui
11,105
1,098
0
941
10,073
7,519
0
4,979
5,094
27,664
0
L
Cerberus
Sheepeytom
Cerberus
5,689
467
517
5,574
14,712
12,884
0
7,175
7,537
24,606
0
W
9,555
945
639
2,104
9,049
5,379
0
5,156
3,893
23,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,567
Gold Earned
23,593
141
Minions Killed
99
5
Camps Cleared
4
547,320
Distance Traveled
554,838
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,098
810
11
1
0
202,421
1
L
Fenrir
6,816
682
17
2
1
185,313
0
W
Chiron
8,072
807
50
5
3
186,574
4
L
Zhong Kui
6,694
669
54
5
3
175,527
5
L
Cerberus
7,057
706
70
7
1
186,480
2
W
Hades
7,423
742
38
4
1
165,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role