Player Matchup

Sol
Sol
ARG1010
Sol
Level 93
God Stats
2W - 7L
1,255 SR
Queue Stats
208W - 195L
1,465 Elo+
Party 3
Bastet
Bastet
TFB DaddyBrown
Bastet
Level 134
God Stats
2W - 2L
1,576 SR
Queue Stats
269W - 240L
1,435 Elo+
Party 3
Danzaburou
Danzaburou
ValkyriesEnd
Danzaburou
Level 127
God Stats
6W - 6L
1,488 SR
Queue Stats
369W - 416L
1,450 Elo+
Solo
Vamana
Vamana
brent_gee
Vamana
Level 143
God Stats
1W - 2L
1,262 SR
Queue Stats
225W - 257L
1,448 Elo+
Party 2
Yu Huang
Yu Huang
mofukrsnuts156
Yu Huang
Level 114
God Stats
0W - 4L
1,189 SR
Queue Stats
174W - 200L
1,432 Elo+
Party 2
Team Averages
Level 122
1,354 SR
1,446 Elo+

VS

Team Averages
Level 79
1,510 SR
1,407 Elo+
Chiron
Chiron
HundredFungus63
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,587 Elo+
Party 1
Bacchus
Bacchus
Keep1OneTakami
Bacchus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,310 Elo+
Party 1
Mulan
Mulan
PARTYDIZZY
Mulan
Level 127
God Stats
4W - 2L
1,393 SR
Queue Stats
218W - 257L
1,383 Elo+
Solo
Merlin
Merlin
WiLdz5025
Merlin
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,271 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ujustgotpwnd22
Ah Muzen Cab
Level 141
God Stats
12W - 7L
1,659 SR
Queue Stats
292W - 277L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
0 / 5 / 14
12,824
583
20,268
23,405
8,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
11 / 8 / 8
13,657
621
30,141
27,979
12,458
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
ValkyriesEnd
Danzaburou
20
12 / 3 / 6
15,673
712
20,360
18,925
8,947
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
brent_gee
Vamana
19
1 / 9 / 15
12,976
590
13,727
42,299
22,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yu Huang
20
2 / 4 / 13
12,235
556
13,588
15,243
6,717
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 13
17,258
784
32,168
21,683
14,332
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 2 / 12
13,573
617
11,240
22,390
35,452
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mulan
17
1 / 8 / 8
11,926
542
7,445
24,974
25,535
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
WiLdz5025
Merlin
18
2 / 10 / 9
12,733
579
12,457
19,898
9,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Muzen Cab
ujustgotpwnd22
Ah Muzen Cab
20
10 / 3 / 15
16,528
751
47,663
25,006
13,459
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
86
26
Kills
29
29
Deaths
26
56
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Sol
0
5
14
1.4
W
12
3
13
6.17
W
4
2
12
5
W
Mulan
1
8
8
0.63
L
11
8
8
1.88
L
Danzaburou
ValkyriesEnd
Danzaburou
12
3
6
5
W
Merlin
WiLdz5025
Merlin
2
10
9
0.65
L
Vamana
brent_gee
Vamana
1
9
15
0.94
L
Yu Huang
2
4
13
2.13
W
Ah Muzen Cab
ujustgotpwnd22
Ah Muzen Cab
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,084
Damage
110,973
127,851
Taken
113,951
58,572
Mitigated
97,792
52,606
Healing
48,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
20,268
4,215
1,945
10,412
23,405
8,269
150
5,126
18,279
48,627
0
W
32,168
6,468
5,038
7,979
21,683
14,332
2,873
6,576
15,107
0
68,670
W
11,240
1,025
4,065
6,443
22,390
35,452
36
7,369
15,021
20,505
0
W
Mulan
7,445
478
4,396
3,352
24,974
25,535
299
8,082
16,892
0
13,673
L
30,141
5,344
2,465
6,988
27,979
12,458
336
4,122
23,857
0
42,333
L
Danzaburou
ValkyriesEnd
Danzaburou
20,360
4,766
2,236
6,378
18,925
8,947
2,259
3,489
15,436
0
58,804
W
Merlin
WiLdz5025
Merlin
12,457
380
1,475
1,549
19,898
9,014
565
3,879
16,019
35,208
0
L
Vamana
brent_gee
Vamana
13,727
4,318
4,988
13,542
42,299
22,181
144
7,766
34,533
0
25,791
L
Yu Huang
13,588
1,040
1,745
1,907
15,243
6,717
1,150
3,194
12,049
31,242
0
W
Ah Muzen Cab
ujustgotpwnd22
Ah Muzen Cab
47,663
11,500
4,492
9,461
25,006
13,459
5,284
7,950
17,056
0
98,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,365
Gold Earned
72,018
275
Minions Killed
280
0
Camps Cleared
0
1,816,501
Distance Traveled
2,015,969
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,824
583
75
3
0
364,917
0
W
Chiron
17,258
784
85
4
0
399,698
0
W
Bacchus
13,573
617
17
1
0
458,805
0
W
Mulan
11,926
542
18
1
0
346,918
0
L
Bastet
13,657
621
37
2
0
358,356
4
L
Danzaburou
15,673
712
93
4
0
360,575
0
W
Merlin
12,733
579
50
2
0
334,589
0
L
Vamana
12,976
590
25
1
0
364,131
1
L
Yu Huang
12,235
556
45
2
0
368,522
0
W
Ah Muzen Cab
16,528
751
110
5
0
475,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role