Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
JAMES-UCH1HA
Ah Puch
Level 108
God Stats
10W - 19L
1,368 SR
Queue Stats
67W - 95L
1,356 Elo+
Party 2
Atlas
Atlas
N3R0__POOP
Atlas
Level 47
God Stats
5W - 4L
1,416 SR
Queue Stats
46W - 50L
1,407 Elo+
Party 2
King Arthur
King Arthur
SupirAngkutan
King Arthur
Level 107
God Stats
102W - 102L
1,636 SR
Queue Stats
702W - 740L
1,546 Elo+
Party 1
Neith
Neith
mstrmiller
Neith
Level 58
God Stats
5W - 1L
1,754 SR
Queue Stats
15W - 11L
1,525 Elo+
Party 1
Team Averages
Level 96
1,535 SR
1,467 Elo+

VS

Team Averages
Level 132
1,481 SR
1,511 Elo+
Ganesha
Ganesha
 
Ganesha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
M T Pocketz 20
Thanatos
Level 89
God Stats
21W - 32L
1,441 SR
Queue Stats
311W - 334L
1,490 Elo+
Solo
Vulcan
Vulcan
Olamy123
Vulcan
Level 129
God Stats
317W - 338L
1,565 SR
Queue Stats
355W - 382L
1,557 Elo+
Solo
Cernunnos
Cernunnos
mackdog555
Cernunnos
Level 129
God Stats
9W - 5L
1,674 SR
Queue Stats
41W - 47L
1,471 Elo+
Solo
The Morrigan
The Morrigan
wiwicho6
The Morrigan
Level 156
God Stats
0W - 6L
1,226 SR
Queue Stats
535W - 604L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
9 / 4 / 9
13,317
1,332
18,777
18,353
8,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
JAMES-UCH1HA
Ah Puch
17
4 / 0 / 7
11,107
1,111
15,501
7,411
3,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
16
1 / 4 / 11
11,216
1,122
9,690
20,507
23,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
SupirAngkutan
King Arthur
16
2 / 1 / 9
10,507
1,051
8,884
13,214
14,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
16
2 / 1 / 5
10,601
1,060
9,500
7,425
4,047
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

239

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 1 / 8
11,134
1,113
11,435
20,777
26,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
15
3 / 6 / 4
10,513
1,051
11,331
15,201
7,642
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Olamy123
Vulcan
16
5 / 3 / 4
11,614
1,161
23,713
8,653
5,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
mackdog555
Cernunnos
16
1 / 6 / 6
10,388
1,039
8,618
15,354
7,348
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
wiwicho6
The Morrigan
15
1 / 2 / 0
9,678
968
5,053
5,763
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
18
Kills
10
10
Deaths
18
41
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
4
9
3.38
L
Ganesha
 
Ganesha
0
1
8
4
W
Ah Puch
JAMES-UCH1HA
Ah Puch
4
0
7
7.5
L
Thanatos
3
6
4
0.83
W
Atlas
1
4
11
1.63
L
Vulcan
Olamy123
Vulcan
5
3
4
2.33
W
King Arthur
SupirAngkutan
King Arthur
2
1
9
6.5
L
Cernunnos
mackdog555
Cernunnos
1
6
6
0.67
W
Neith
2
1
5
4.5
L
The Morrigan
wiwicho6
The Morrigan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,352
Damage
60,150
66,910
Taken
65,748
53,640
Mitigated
51,184
17,103
Healing
9,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
18,777
10,168
2,055
3,746
18,353
8,662
0
8,447
9,906
0
24,323
L
Ganesha
 
Ganesha
11,435
1,152
812
4,099
20,777
26,830
0
7,365
12,881
21,722
0
W
Ah Puch
JAMES-UCH1HA
Ah Puch
15,501
537
668
2,914
7,411
3,194
0
6,105
1,306
49,762
0
L
Thanatos
11,331
3,694
0
4,563
15,201
7,642
0
6,056
9,055
0
16,810
W
Atlas
9,690
4,898
561
2,488
20,507
23,284
0
11,913
8,594
19,861
0
L
Vulcan
Olamy123
Vulcan
23,713
10,135
0
0
8,653
5,589
0
2,627
5,972
60,036
0
W
King Arthur
SupirAngkutan
King Arthur
8,884
724
0
730
13,214
14,453
0
7,236
5,978
0
34,366
L
Cernunnos
mackdog555
Cernunnos
8,618
2,789
0
206
15,354
7,348
0
6,994
8,000
0
32,283
W
Neith
9,500
5,844
1,386
2,555
7,425
4,047
0
6,500
925
0
33,526
L
The Morrigan
wiwicho6
The Morrigan
5,053
1,826
146
162
5,763
3,775
0
2,063
3,614
18,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,748
Gold Earned
53,327
231
Minions Killed
204
4
Camps Cleared
12
1,035,402
Distance Traveled
953,944
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,317
1,332
15
2
1
191,884
1
L
Ganesha
11,134
1,113
4
0
0
217,866
1
W
Ah Puch
11,107
1,111
95
10
0
248,493
1
L
Thanatos
10,513
1,051
24
2
1
196,377
0
W
Atlas
11,216
1,122
15
2
2
192,529
1
L
Vulcan
11,614
1,161
83
8
1
229,048
0
W
King Arthur
10,507
1,051
48
5
1
237,013
3
L
Cernunnos
10,388
1,039
64
6
5
162,601
0
W
Neith
10,601
1,060
58
6
0
165,483
0
L
The Morrigan
9,678
968
29
3
5
148,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role