Player Matchup

Thor
Thor
Opal392
Thor
Level 128
God Stats
2W - 1L
1,846 SR
Queue Stats
128W - 59L
1,711 Elo+
Party 2
Terra
Terra
RexzTroop
Terra
Level 160
God Stats
6W - 5L
1,554 SR
Queue Stats
757W - 356L
1,635 Elo+
Party 2
Danzaburou
Danzaburou
TTVJGRDesign
Danzaburou
Level 110
God Stats
6W - 3L
1,218 SR
Queue Stats
154W - 128L
1,608 Elo+
Party 2
Set
Set
YaBoyDope
Set
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,656 Elo+
Party 2
Anubis
Anubis
itsjewpacabra
Anubis
Level 157
God Stats
10W - 5L
1,595 SR
Queue Stats
338W - 201L
1,666 Elo+
Party 2
Team Averages
Level 114
1,543 SR
1,655 Elo+

VS

Team Averages
Level 45
1,424 SR
1,421 Elo+
Danzaburou
Danzaburou
IArtemizA Sy
Danzaburou
Level 41
God Stats
10W - 23L
1,269 SR
Queue Stats
126W - 181L
1,301 Elo+
Party 1
Maui
Maui
IsThatGrandberry
Maui
Level 65
God Stats
2W - 2L
1,679 SR
Queue Stats
19W - 19L
1,483 Elo+
Solo
Neith
Neith
JeweledDegree44
Neith
Level 46
God Stats
0W - 2L
1,532 SR
Queue Stats
38W - 46L
1,518 Elo+
Solo
Nu Wa
Nu Wa
Nomichi4844
Nu Wa
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 46L
1,301 Elo+
Party 1
Kali
Kali
lelechowianin
Kali
Level 36
God Stats
0W - 1L
1,140 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Opal392
Thor
9
1 / 0 / 3
5,701
570
2,425
7,341
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
RexzTroop
Terra
8
0 / 0 / 5
5,383
538
1,666
4,951
2,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
TTVJGRDesign
Danzaburou
11
4 / 0 / 0
6,445
645
4,501
4,773
1,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
1 / 0 / 0
6,344
634
4,118
6,356
3,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
5 / 0 / 0
6,694
669
4,659
5,908
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IArtemizA Sy
Danzaburou
7
0 / 1 / 0
4,193
419
1,195
3,580
983
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 3 / 0
4,035
404
1,777
6,232
3,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 0 / 0
5,182
518
2,482
4,827
2,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 2 / 0
4,917
492
5,200
4,942
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 5 / 0
4,342
434
3,395
9,509
3,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
11
Kills
0
0
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
IArtemizA Sy
Danzaburou
0
1
0
0
L
0
3
0
0
L
0
0
0
0
L
0
2
0
0
W
Thor
Opal392
Thor
1
0
3
2.5
W
Terra
RexzTroop
Terra
0
0
5
2.5
W
Danzaburou
TTVJGRDesign
Danzaburou
4
0
0
4
W
1
0
0
1
W
5
0
0
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,369
Damage
14,049
29,329
Taken
29,090
12,720
Mitigated
11,143
15,273
Healing
9,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
IArtemizA Sy
Danzaburou
1,195
424
0
1,365
3,580
983
0
72
3,508
0
15,766
L
1,777
539
105
1,092
6,232
3,319
0
469
5,763
14,545
642
L
2,482
683
0
2,647
4,827
2,098
0
0
4,513
0
34,202
L
5,200
1,650
0
1,380
4,942
1,363
0
3,151
1,791
36,292
0
W
Thor
Opal392
Thor
2,425
595
0
4,076
7,341
2,601
0
604
6,737
0
35,895
W
Terra
RexzTroop
Terra
1,666
434
1,563
1,437
4,951
2,547
0
1,718
2,922
12,916
0
W
Danzaburou
TTVJGRDesign
Danzaburou
4,501
2,538
0
1,802
4,773
1,771
774
1,398
3,375
0
49,892
W
4,118
1,729
0
2,728
6,356
3,333
0
340
6,016
0
50,090
W
4,659
630
0
3,667
5,908
2,468
0
2,815
3,093
52,240
0
L
3,395
1,235
0
3,307
9,509
3,380
0
2,633
6,794
0
16,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,567
Gold Earned
22,669
393
Minions Killed
218
0
Camps Cleared
0
923,075
Distance Traveled
844,842
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,193
419
22
2
0
164,653
1
L
Maui
4,035
404
27
3
0
171,596
1
L
Neith
5,182
518
68
7
0
179,301
4
L
Nu Wa
4,917
492
63
6
0
154,420
3
W
Thor
5,701
570
83
8
0
215,332
2
W
Terra
5,383
538
24
2
0
176,447
2
W
Danzaburou
6,445
645
78
8
0
169,892
2
W
Set
6,344
634
105
11
0
190,975
2
W
Anubis
6,694
669
103
10
0
170,429
3
L
Kali
4,342
434
38
4
0
174,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role