Player Matchup

Scylla
Scylla
CohenAsher55
Scylla
Level 157
God Stats
16W - 9L
1,758 SR
Queue Stats
338W - 309L
1,461 Elo+
Party 2
Hera
Hera
Joel al Ghul
Hera
Level 156
God Stats
13W - 3L
1,700 SR
Queue Stats
606W - 434L
1,524 Elo+
Party 2
Izanami
Izanami
PHOENIXVFYRE
Izanami
Level 147
God Stats
5W - 1L
1,635 SR
Queue Stats
494W - 313L
1,570 Elo+
Party 2
Team Averages
Level 153
1,698 SR
1,519 Elo+

VS

Team Averages
Level 37
1,262 SR
1,216 Elo+
Ra
Ra
Razormoon90
Ra
Level 59
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 4L
1,073 Elo+
Party 1
Jing Wei
Jing Wei
SliceOfPotato
Jing Wei
Level 23
God Stats
0W - 1L
1,437 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
rjsnake1107
King Arthur
Level 29
God Stats
0W - 2L
1,070 SR
Queue Stats
0W - 4L
1,073 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 1 / 7
6,613
735
2,424
3,079
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
4 / 0 / 5
7,572
841
7,794
5,012
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
PHOENIXVFYRE
Izanami
12
5 / 0 / 4
7,754
862
10,549
5,801
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,786
643
2,212
7,427
4,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jing Wei
SliceOfPotato
Jing Wei
9
0 / 2 / 1
5,533
615
3,736
8,412
3,324
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
rjsnake1107
King Arthur
8
1 / 3 / 0
5,693
633
2,201
8,780
6,451
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
0
1
7
3.5
W
4
0
5
6.5
W
Izanami
PHOENIXVFYRE
Izanami
5
0
4
7
L
0
4
1
0.13
L
Jing Wei
SliceOfPotato
Jing Wei
0
2
1
0.25
L
King Arthur
rjsnake1107
King Arthur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,767
Damage
8,149
13,892
Taken
24,619
5,712
Mitigated
14,439
2,368
Healing
1,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
2,424
89
0
490
3,079
1,142
746
929
2,150
15,180
0
W
7,794
1,147
101
764
5,012
1,871
753
851
4,161
28,154
0
W
Izanami
PHOENIXVFYRE
Izanami
10,549
4,675
0
1,013
5,801
2,699
1,476
782
5,019
0
34,724
L
2,212
102
216
147
7,427
4,664
0
3,991
3,436
19,866
0
L
Jing Wei
SliceOfPotato
Jing Wei
3,736
2,444
0
524
8,412
3,324
0
2,905
5,507
0
14,958
L
King Arthur
rjsnake1107
King Arthur
2,201
194
0
434
8,780
6,451
0
3,422
5,358
0
10,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,939
Gold Earned
17,012
131
Minions Killed
80
8
Camps Cleared
1
529,328
Distance Traveled
495,663
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,613
735
33
4
6
172,293
2
W
Hera
7,572
841
40
4
1
183,261
1
W
Izanami
7,754
862
58
6
1
173,774
3
L
Ra
5,786
643
26
3
0
152,348
1
L
Jing Wei
5,533
615
40
4
0
177,078
2
L
King Arthur
5,693
633
14
2
1
166,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role