Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Kemilk
Mercury
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 99L
1,517 Elo+
Solo
Medusa
Medusa
MrMIllyy
Medusa
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 31L
1,417 Elo+
Solo
Athena
Athena
obsos2002
Athena
Level 87
God Stats
0W - 3L
1,180 SR
Queue Stats
147W - 116L
1,545 Elo+
Solo
Shiva
Shiva
Апейрон13
Shiva
Level 150
God Stats
6W - 4L
1,610 SR
Queue Stats
12W - 13L
1,484 Elo+
Solo
Team Averages
Level 105
1,458 SR
1,492 Elo+

VS

Team Averages
Level 59
1,595 SR
1,503 Elo+
Izanami
Izanami
Animelin
Izanami
Level 32
God Stats
10W - 7L
1,577 SR
Queue Stats
105W - 91L
1,582 Elo+
Party 1
Merlin
Merlin
EgirlEnjoyer228
Merlin
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 8L
1,371 Elo+
Party 1
Erlang Shen
Erlang Shen
JDDJ
Erlang Shen
Level 123
God Stats
14W - 7L
1,582 SR
Queue Stats
234W - 233L
1,534 Elo+
Solo
Agni
Agni
picusgrosu
Agni
Level 83
God Stats
65W - 65L
1,509 SR
Queue Stats
333W - 344L
1,485 Elo+
Solo
Vamana
Vamana
yiujnusub
Vamana
Level 48
God Stats
10W - 6L
1,805 SR
Queue Stats
78W - 95L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 1 / 6
7,874
525
10,997
6,498
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Kemilk
Mercury
13
7 / 4 / 4
8,072
538
9,627
13,346
5,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
MrMIllyy
Medusa
4
0 / 1 / 0
4,631
309
1,621
2,650
566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
obsos2002
Athena
11
0 / 4 / 4
6,560
437
4,125
14,975
11,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 1 / 3
6,845
456
4,281
14,214
8,396
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Animelin
Izanami
13
3 / 2 / 1
8,155
544
9,318
13,637
5,293
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 2 / 3
6,685
446
4,360
6,126
2,086
Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
JDDJ
Erlang Shen
14
3 / 2 / 1
8,785
586
5,573
15,621
9,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 2
8,288
553
6,438
5,167
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
yiujnusub
Vamana
14
2 / 4 / 0
8,888
593
10,221
11,339
10,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
12
Kills
11
11
Deaths
12
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
1
6
6
W
Izanami
Animelin
Izanami
3
2
1
1.75
W
1
2
3
1.25
W
Erlang Shen
JDDJ
Erlang Shen
3
2
1
1.75
L
Mercury
Kemilk
Mercury
7
4
4
2.25
L
Medusa
MrMIllyy
Medusa
0
1
0
0
L
Athena
obsos2002
Athena
0
4
4
0.5
W
2
2
2
1.5
W
Vamana
yiujnusub
Vamana
2
4
0
0.5
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,651
Damage
35,910
51,683
Taken
51,890
28,081
Mitigated
29,566
9,693
Healing
16,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,997
1,981
66
1,666
6,498
2,431
63
2,231
4,267
50,629
0
W
Izanami
Animelin
Izanami
9,318
6,672
0
5,755
13,637
5,293
749
4,314
9,323
0
74,251
W
4,360
669
0
500
6,126
2,086
147
2,136
3,990
21,283
1,370
W
Erlang Shen
JDDJ
Erlang Shen
5,573
2,762
0
5,675
15,621
9,221
0
5,387
10,234
0
71,540
L
Mercury
Kemilk
Mercury
9,627
5,245
0
1,723
13,346
5,154
0
2,579
10,767
0
52,245
L
Medusa
MrMIllyy
Medusa
1,621
1,057
0
630
2,650
566
0
668
1,982
0
9,753
L
Athena
obsos2002
Athena
4,125
1,137
0
1,090
14,975
11,534
0
2,974
12,001
32,941
0
W
6,438
774
0
378
5,167
2,325
508
1,312
3,855
50,989
0
W
Vamana
yiujnusub
Vamana
10,221
4,644
0
4,229
11,339
10,641
350
2,578
8,761
0
69,464
L
4,281
1,528
322
4,196
14,214
8,396
0
2,133
12,081
0
27,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,982
Gold Earned
40,801
270
Minions Killed
466
0
Camps Cleared
0
1,275,416
Distance Traveled
1,364,647
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,874
525
88
6
0
300,175
3
W
Izanami
8,155
544
111
7
0
240,635
0
W
Merlin
6,685
446
38
3
0
275,470
0
W
Erlang Shen
8,785
586
108
7
0
331,889
5
L
Mercury
8,072
538
77
5
0
308,765
3
L
Medusa
4,631
309
14
1
0
81,296
1
L
Athena
6,560
437
48
3
0
295,913
0
W
Agni
8,288
553
88
6
0
247,872
2
W
Vamana
8,888
593
121
8
0
268,781
2
L
Shiva
6,845
456
43
3
0
289,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role