Player Matchup

Yu Huang
Yu Huang
Absolry
Yu Huang
Level 126
God Stats
8W - 3L
1,679 SR
Queue Stats
472W - 417L
1,660 Elo+
Party 3
Cernunnos
Cernunnos
Ceballoskids02
Cernunnos
Level 102
God Stats
4W - 0L
1,779 SR
Queue Stats
81W - 71L
1,664 Elo+
Solo
Zhong Kui
Zhong Kui
InferNova7
Zhong Kui
Level 109
God Stats
3W - 0L
1,713 SR
Queue Stats
364W - 305L
1,571 Elo+
Party 3
Set
Set
PaulNotPaul
Set
Level 148
God Stats
11W - 3L
1,740 SR
Queue Stats
605W - 254L
1,629 Elo+
Party 1
Ymir
Ymir
PhartSuckerberg
Ymir
Level 129
God Stats
3W - 5L
1,553 SR
Queue Stats
212W - 126L
1,663 Elo+
Party 1
Team Averages
Level 123
1,693 SR
1,638 Elo+

VS

Team Averages
Level 143
1,584 SR
1,563 Elo+
Sobek
Sobek
 
Sobek
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Colygon
Tyr
Level 160
God Stats
2W - 2L
1,725 SR
Queue Stats
47W - 38L
1,678 Elo+
Solo
Sol
Sol
Fyuo
Sol
Level 149
God Stats
1W - 1L
1,588 SR
Queue Stats
52W - 50L
1,623 Elo+
Solo
Serqet
Serqet
GameTripp
Serqet
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 31L
1,539 Elo+
Party 2
Ishtar
Ishtar
badbigby
Ishtar
Level 154
God Stats
1W - 2L
1,609 SR
Queue Stats
34W - 50L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Absolry
Yu Huang
14
0 / 1 / 3
8,220
548
4,867
6,896
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
Ceballoskids02
Cernunnos
15
5 / 0 / 0
8,534
569
9,866
11,111
5,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
InferNova7
Zhong Kui
14
0 / 1 / 2
7,873
525
5,780
9,435
8,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
4 / 0 / 4
8,043
536
5,599
8,248
3,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 0 / 5
7,203
480
4,284
5,977
4,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 0 / 0
6,437
429
2,043
7,689
6,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyr
13
0 / 2 / 1
8,068
538
6,297
13,785
12,586
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
Fyuo
Sol
13
1 / 3 / 0
7,612
507
5,362
10,924
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Serqet
GameTripp
Serqet
11
0 / 1 / 0
6,755
450
2,310
11,359
4,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
badbigby
Ishtar
11
0 / 6 / 0
6,410
427
6,111
11,302
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
11
Kills
2
2
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
0
0
1
W
Yu Huang
Absolry
Yu Huang
0
1
3
1.5
W
Cernunnos
Ceballoskids02
Cernunnos
5
0
0
5
L
Tyr
0
2
1
0.25
L
Sol
Fyuo
Sol
1
3
0
0.33
L
Serqet
GameTripp
Serqet
0
1
0
0
W
Zhong Kui
InferNova7
Zhong Kui
0
1
2
1
W
4
0
4
6
W
2
0
5
4.5
L
Ishtar
badbigby
Ishtar
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,396
Damage
22,123
41,667
Taken
55,059
25,529
Mitigated
30,995
15,258
Healing
22,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,043
238
112
3,433
7,689
6,877
0
1,726
5,963
17,974
0
W
Yu Huang
Absolry
Yu Huang
4,867
896
0
1,259
6,896
3,080
0
2,925
3,971
76,661
0
W
Cernunnos
Ceballoskids02
Cernunnos
9,866
3,998
0
5,371
11,111
5,929
1,075
513
10,190
0
83,945
L
Tyr
6,297
1,206
0
6,468
13,785
12,586
0
5,999
7,786
0
65,353
L
Sol
Fyuo
Sol
5,362
1,265
0
4,942
10,924
3,735
0
4,213
6,711
76,023
0
L
Serqet
GameTripp
Serqet
2,310
47
0
4,926
11,359
4,523
0
475
10,884
0
48,670
W
Zhong Kui
InferNova7
Zhong Kui
5,780
1,362
0
5,757
9,435
8,443
0
232
9,203
63,866
0
W
5,599
2,510
0
999
8,248
3,449
0
2,020
5,978
0
64,605
W
4,284
1,390
0
1,872
5,977
4,628
0
1,844
4,133
13,455
2,906
L
Ishtar
badbigby
Ishtar
6,111
3,516
0
2,745
11,302
3,274
0
1,838
9,464
0
44,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,873
Gold Earned
35,282
526
Minions Killed
446
0
Camps Cleared
0
1,462,159
Distance Traveled
1,434,232
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,437
429
19
1
0
308,187
7
W
Yu Huang
8,220
548
146
10
0
289,494
4
W
Cernunnos
8,534
569
132
9
0
276,657
8
L
Tyr
8,068
538
122
8
0
289,275
6
L
Sol
7,612
507
129
9
0
243,524
4
L
Serqet
6,755
450
94
6
0
348,536
1
W
Zhong Kui
7,873
525
113
8
0
273,490
2
W
Set
8,043
536
102
7
0
341,313
4
W
Ymir
7,203
480
33
2
0
281,205
6
L
Ishtar
6,410
427
82
5
0
244,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role