Player Matchup

Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Blueskull
Da Ji
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,427 Elo+
Solo
Loki
Loki
DelaiLama420
Loki
Level 128
God Stats
243W - 261L
1,464 SR
Queue Stats
355W - 395L
1,463 Elo+
Solo
Xing Tian
Xing Tian
Exxamp1e
Xing Tian
Level 79
God Stats
4W - 4L
1,604 SR
Queue Stats
57W - 53L
1,459 Elo+
Solo
Nu Wa
Nu Wa
NiteNite Da1
Nu Wa
Level 104
God Stats
20W - 16L
1,600 SR
Queue Stats
244W - 240L
1,528 Elo+
Party 2
Team Averages
Level 106
1,534 SR
1,475 Elo+

VS

Team Averages
Level 88
1,600 SR
1,508 Elo+
Apollo
Apollo
AbyssLorD2
Apollo
Level 61
God Stats
252W - 267L
1,631 SR
Queue Stats
276W - 294L
1,601 Elo+
Solo
Thor
Thor
KingxBjorn
Thor
Level 106
God Stats
14W - 20L
1,436 SR
Queue Stats
227W - 250L
1,430 Elo+
Solo
Cabrakan
Cabrakan
Mistagotchi
Cabrakan
Level 86
God Stats
12W - 8L
1,593 SR
Queue Stats
59W - 64L
1,494 Elo+
Solo
Chang'e
Chang'e
Nicky87
Chang'e
Level 143
God Stats
6W - 4L
1,622 SR
Queue Stats
206W - 193L
1,521 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SoL Bearz MC
Morgan Le Fay
Level 45
God Stats
12W - 11L
1,717 SR
Queue Stats
200W - 193L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
3 / 1 / 1
10,603
1,060
6,195
13,194
11,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Blueskull
Da Ji
15
0 / 6 / 4
9,133
913
6,929
11,714
5,454
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 2 / 2
9,207
921
4,073
10,081
6,642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
Exxamp1e
Xing Tian
15
1 / 5 / 3
9,311
931
7,363
15,394
13,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

15
0 / 1 / 4
9,214
921
13,505
5,117
2,016
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

189

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AbyssLorD2
Apollo
16
4 / 0 / 9
11,122
1,112
7,091
5,635
2,649
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 2 / 9
10,380
1,038
12,509
9,956
5,131
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Mistagotchi
Cabrakan
16
2 / 1 / 10
10,947
1,095
7,351
12,187
14,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Nicky87
Chang'e
16
2 / 0 / 9
10,089
1,009
12,990
7,477
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
SoL Bearz MC
Morgan Le Fay
16
3 / 1 / 8
9,774
977
9,688
5,904
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
4
Kills
15
15
Deaths
4
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
1
1
3.5
W
Apollo
AbyssLorD2
Apollo
4
0
9
8.5
L
Da Ji
Blueskull
Da Ji
0
6
4
0.33
L
0
2
2
0.5
L
Xing Tian
Exxamp1e
Xing Tian
1
5
3
0.5
W
4
2
9
4.25
W
Cabrakan
Mistagotchi
Cabrakan
2
1
10
7
W
Chang'e
Nicky87
Chang'e
2
0
9
6.5
L
0
1
4
2
W
Morgan Le Fay
SoL Bearz MC
Morgan Le Fay
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,065
Damage
49,629
55,500
Taken
41,159
39,870
Mitigated
27,398
6,583
Healing
11,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,195
2,830
1,932
3,916
13,194
11,878
0
8,218
4,976
43
17,080
W
Apollo
AbyssLorD2
Apollo
7,091
5,793
0
1,537
5,635
2,649
0
2,321
3,268
0
39,229
L
Da Ji
Blueskull
Da Ji
6,929
845
0
114
11,714
5,454
0
6,922
4,792
49
17,304
L
4,073
527
0
0
10,081
6,642
0
3,957
6,124
0
31,811
L
Xing Tian
Exxamp1e
Xing Tian
7,363
344
0
386
15,394
13,880
0
7,883
7,511
21,103
0
W
12,509
3,625
0
0
9,956
5,131
0
4,040
5,818
0
31,642
W
Cabrakan
Mistagotchi
Cabrakan
7,351
1,316
0
2,583
12,187
14,389
0
6,621
5,328
17,046
0
W
Chang'e
Nicky87
Chang'e
12,990
926
3,370
3,206
7,477
3,347
0
3,352
3,975
42,464
0
L
13,505
5,581
157
78
5,117
2,016
0
3,049
2,068
24,887
0
W
Morgan Le Fay
SoL Bearz MC
Morgan Le Fay
9,688
105
278
808
5,904
1,882
0
4,058
1,810
26,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,468
Gold Earned
52,312
170
Minions Killed
250
5
Camps Cleared
12
950,169
Distance Traveled
950,305
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,603
1,060
21
2
0
186,293
0
W
Apollo
11,122
1,112
97
10
8
186,418
0
L
Da Ji
9,133
913
31
3
4
185,582
0
L
Loki
9,207
921
51
5
1
200,258
0
L
Xing Tian
9,311
931
43
4
0
188,363
0
W
Thor
10,380
1,038
36
4
1
183,532
0
W
Cabrakan
10,947
1,095
16
2
0
171,125
0
W
Chang'e
10,089
1,009
66
7
2
200,989
1
L
Nu Wa
9,214
921
24
2
0
189,673
0
W
Morgan Le Fay
9,774
977
35
4
1
208,241
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role