Player Matchup

Fenrir
Fenrir
BeNNyFuNkS
Fenrir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,420 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JesseJames2488
Ah Muzen Cab
Level 126
God Stats
5W - 7L
1,217 SR
Queue Stats
249W - 320L
1,338 Elo+
Party 2
Cupid
Cupid
KingKapalot5729
Cupid
Level 77
God Stats
0W - 1L
1,539 SR
Queue Stats
37W - 56L
1,311 Elo+
Party 2
Eset
Eset
SixEightLima
Eset
Level 24
God Stats
2W - 1L
1,762 SR
Queue Stats
146W - 186L
1,435 Elo+
Solo
Cerberus
Cerberus
tekken47-grizzyb
Cerberus
Level 107
God Stats
12W - 11L
1,579 SR
Queue Stats
215W - 289L
1,286 Elo+
Party 2
Team Averages
Level 88
1,520 SR
1,358 Elo+

VS

Team Averages
Level 58
1,497 SR
1,423 Elo+
Baron Samedi
Baron Samedi
ArkanaScreamo
Baron Samedi
Level 80
God Stats
6W - 0L
1,955 SR
Queue Stats
128W - 115L
1,518 Elo+
Party 1
Scylla
Scylla
FallenRoseReaper
Scylla
Level 29
God Stats
1W - 0L
1,206 SR
Queue Stats
4W - 4L
1,192 Elo+
Solo
Maui
Maui
HolaSoyDonoxd
Maui
Level 63
God Stats
1W - 0L
1,663 SR
Queue Stats
144W - 134L
1,476 Elo+
Party 1
Bastet
Bastet
LemmSenpai9
Bastet
Level 24
God Stats
5W - 2L
1,609 SR
Queue Stats
32W - 24L
1,531 Elo+
Party 1
Jing Wei
Jing Wei
stephenzhu
Jing Wei
Level 96
God Stats
2W - 6L
1,052 SR
Queue Stats
260W - 311L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeNNyFuNkS
Fenrir
5
0 / 3 / 0
7,844
392
190
3,182
931
Ah Muzen Cab
JesseJames2488
Ah Muzen Cab
19
3 / 6 / 10
11,942
597
15,827
17,211
7,537
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
4 / 11 / 7
11,973
599
9,522
20,578
8,465
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
11 / 1 / 6
14,711
736
39,406
11,512
6,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
1 / 9 / 10
11,554
578
16,348
32,145
50,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArkanaScreamo
Baron Samedi
20
9 / 3 / 18
14,410
721
29,747
23,695
14,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 5 / 12
12,421
621
9,544
14,270
5,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
3 / 0 / 22
14,074
704
3,008
17,885
16,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bastet
20
12 / 4 / 11
14,350
718
23,346
27,607
13,378
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
stephenzhu
Jing Wei
19
4 / 7 / 18
12,631
632
9,909
21,892
8,947
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
111
19
Kills
30
30
Deaths
19
33
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ArkanaScreamo
Baron Samedi
9
3
18
6
L
Fenrir
BeNNyFuNkS
Fenrir
0
3
0
0
W
2
5
12
1.6
W
3
0
22
14
L
Ah Muzen Cab
JesseJames2488
Ah Muzen Cab
3
6
10
1.33
L
4
11
7
0.68
W
Bastet
12
4
11
4.38
L
11
1
6
14
W
Jing Wei
stephenzhu
Jing Wei
4
7
18
1.86
L
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,293
Damage
75,554
84,628
Taken
105,349
73,899
Mitigated
58,999
15,610
Healing
48,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ArkanaScreamo
Baron Samedi
29,747
1,765
10,581
9,272
23,695
14,464
2,228
14,294
9,401
60,116
0
L
Fenrir
BeNNyFuNkS
Fenrir
190
38
0
0
3,182
931
0
2,539
643
0
366
W
9,544
248
1,606
1,221
14,270
5,825
865
6,988
7,282
33,522
0
W
3,008
858
2,712
6,055
17,885
16,385
504
9,556
8,329
8,729
0
L
Ah Muzen Cab
JesseJames2488
Ah Muzen Cab
15,827
4,307
93
2,204
17,211
7,537
0
10,590
6,621
0
36,904
L
9,522
3,997
894
2,210
20,578
8,465
0
8,091
12,487
0
23,736
W
Bastet
23,346
6,800
3,158
9,422
27,607
13,378
2,937
12,722
14,885
41
43,088
L
39,406
1,656
736
2,011
11,512
6,477
0
3,457
8,055
71,491
0
W
Jing Wei
stephenzhu
Jing Wei
9,909
8,109
750
3,966
21,892
8,947
3,864
12,194
9,698
0
31,911
L
16,348
490
13
7,449
32,145
50,489
0
17,663
14,482
42,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,024
Gold Earned
67,886
242
Minions Killed
246
0
Camps Cleared
0
1,227,389
Distance Traveled
1,801,979
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,410
721
70
4
0
401,911
4
L
Fenrir
7,844
392
0
0
0
24,357
0
W
Scylla
12,421
621
49
2
0
278,879
0
W
Maui
14,074
704
20
1
0
416,602
1
L
Ah Muzen Cab
11,942
597
50
3
0
320,224
1
L
Cupid
11,973
599
31
2
0
251,209
2
W
Bastet
14,350
718
46
2
0
408,517
2
L
Eset
14,711
736
90
5
0
350,539
0
W
Jing Wei
12,631
632
61
3
0
296,070
0
L
Cerberus
11,554
578
71
4
0
281,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role