Player Matchup

Nemesis
Nemesis
Anuuko
Nemesis
Level 69
God Stats
2W - 3L
1,336 SR
Queue Stats
64W - 42L
1,515 Elo+
Party 3
Freya
Freya
Kasuka777
Freya
Level 42
God Stats
3W - 2L
1,441 SR
Queue Stats
24W - 21L
1,488 Elo+
Party 3
Athena
Athena
ScarySugarSkull
Athena
Level 89
God Stats
0W - 1L
1,716 SR
Queue Stats
17W - 16L
1,469 Elo+
Party 1
Achilles
Achilles
UncleG0OSE
Achilles
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,694 Elo+
Party 3
Izanami
Izanami
nbank2221
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,385 Elo+
Party 1
Team Averages
Level 44
1,499 SR
1,510 Elo+

VS

Team Averages
Level 101
1,625 SR
1,440 Elo+
Ganesha
Ganesha
SteverMyBeaver
Ganesha
Level 38
God Stats
5W - 5L
1,495 SR
Queue Stats
102W - 85L
1,466 Elo+
Party 2
Amaterasu
Amaterasu
Teneq
Amaterasu
Level 96
God Stats
2W - 0L
1,709 SR
Queue Stats
25W - 44L
1,357 Elo+
Party 4
Skadi
Skadi
Tiny Itachi
Skadi
Level 119
God Stats
14W - 5L
1,812 SR
Queue Stats
332W - 295L
1,481 Elo+
Party 2
Baron Samedi
Baron Samedi
badcats24
Baron Samedi
Level 148
God Stats
7W - 7L
1,612 SR
Queue Stats
225W - 207L
1,485 Elo+
Party 2
Cliodhna
Cliodhna
o0ri
Cliodhna
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,409 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anuuko
Nemesis
17
2 / 3 / 2
10,303
468
12,381
21,164
11,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
Kasuka777
Freya
13
1 / 7 / 2
8,360
380
7,375
19,022
7,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 7 / 2
9,336
424
7,448
26,500
29,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
UncleG0OSE
Achilles
17
2 / 2 / 1
10,652
484
20,073
26,219
29,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
nbank2221
Izanami
16
1 / 7 / 2
10,203
464
10,169
18,931
6,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 15
12,075
549
7,856
26,923
34,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amaterasu
Teneq
Amaterasu
17
1 / 1 / 5
11,322
515
13,656
25,395
19,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
13 / 0 / 5
14,304
650
25,337
13,465
5,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
badcats24
Baron Samedi
18
8 / 3 / 6
12,645
575
17,109
13,681
7,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
o0ri
Cliodhna
18
4 / 2 / 11
12,145
552
17,747
21,354
10,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
7
Kills
26
26
Deaths
7
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Anuuko
Nemesis
2
3
2
1
L
Freya
Kasuka777
Freya
1
7
2
0.29
L
1
7
2
0.29
W
0
1
15
7.5
W
Amaterasu
Teneq
Amaterasu
1
1
5
3.5
W
13
0
5
15.5
L
Achilles
UncleG0OSE
Achilles
2
2
1
1.25
W
Baron Samedi
badcats24
Baron Samedi
8
3
6
3.67
L
Izanami
nbank2221
Izanami
1
7
2
0.29
W
Cliodhna
o0ri
Cliodhna
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,446
Damage
81,705
111,836
Taken
100,818
84,686
Mitigated
77,924
29,157
Healing
44,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Anuuko
Nemesis
12,381
5,525
0
8,423
21,164
11,597
0
5,642
15,522
38
94,038
L
Freya
Kasuka777
Freya
7,375
2,425
0
5,304
19,022
7,472
0
10,003
9,019
42,836
0
L
7,448
1,451
0
1,891
26,500
29,159
0
6,086
20,414
26,433
0
W
7,856
1,088
584
7,008
26,923
34,567
33
7,881
19,042
39,531
1,420
W
Amaterasu
Teneq
Amaterasu
13,656
7,586
44
16,914
25,395
19,691
2,633
3,330
22,065
0
79,193
W
25,337
11,080
0
2,767
13,465
5,886
7,458
2,581
10,884
0
157,227
L
Achilles
UncleG0OSE
Achilles
20,073
5,161
0
9,055
26,219
29,906
763
1,109
25,110
111
87,431
W
Baron Samedi
badcats24
Baron Samedi
17,109
1,478
2,856
5,549
13,681
7,641
1,299
3,022
10,659
100,327
0
L
Izanami
nbank2221
Izanami
10,169
7,046
0
4,484
18,931
6,552
142
1,857
17,074
0
98,153
W
Cliodhna
o0ri
Cliodhna
17,747
2,104
0
9,210
21,354
10,139
221
1,835
19,519
0
98,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,854
Gold Earned
62,491
539
Minions Killed
645
0
Camps Cleared
0
2,131,204
Distance Traveled
2,217,088
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,303
468
142
6
0
528,010
3
L
Freya
8,360
380
58
3
0
393,430
0
L
Athena
9,336
424
33
2
0
429,196
2
W
Ganesha
12,075
549
5
0
0
413,742
1
W
Amaterasu
11,322
515
127
6
0
465,662
2
W
Skadi
14,304
650
215
10
0
429,547
0
L
Achilles
10,652
484
137
6
0
447,651
3
W
Baron Samedi
12,645
575
154
7
0
374,792
9
L
Izanami
10,203
464
169
8
0
332,917
3
W
Cliodhna
12,145
552
144
7
0
533,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role