Player Matchup

Scylla
Scylla
 
Scylla
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
NinjaMumboJumbo
Sun Wukong
Level 47
God Stats
0W - 2L
1,557 SR
Queue Stats
72W - 84L
1,472 Elo+
Party 1
Fenrir
Fenrir
Wings Too Saucy
Fenrir
Level 131
God Stats
16W - 10L
1,618 SR
Queue Stats
564W - 535L
1,632 Elo+
Party 1
Team Averages
Level 103
1,558 SR
1,535 Elo+

VS

Team Averages
Level 107
1,533 SR
1,540 Elo+
Ullr
Ullr
Glitch Feedback
Ullr
Level 147
God Stats
13W - 24L
1,441 SR
Queue Stats
740W - 603L
1,569 Elo+
Party 2
Nox
Nox
Mythic_Wynn
Nox
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 25L
1,467 Elo+
Solo
Athena
Athena
Williegothos
Athena
Level 141
God Stats
6W - 3L
1,657 SR
Queue Stats
598W - 498L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 2 / 4
6,939
694
5,909
4,961
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
NinjaMumboJumbo
Sun Wukong
11
2 / 2 / 1
6,700
670
4,825
8,414
8,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 3 / 2
6,854
685
4,295
8,502
7,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 1
8,427
843
5,369
5,754
2,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 5
7,058
706
5,195
5,084
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
12
2 / 1 / 4
7,822
782
5,099
10,625
7,861
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
4
Kills
7
7
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
4
1
W
5
2
1
2.75
W
0
1
5
2.5
L
Sun Wukong
NinjaMumboJumbo
Sun Wukong
2
2
1
1.25
W
Athena
2
1
4
4
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,029
Damage
15,663
21,877
Taken
21,463
17,249
Mitigated
12,869
5,351
Healing
5,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,909
581
0
368
4,961
2,054
0
2,013
2,948
29,163
0
W
5,369
2,093
0
431
5,754
2,700
1,064
1,644
3,893
0
21,280
W
5,195
525
0
1,349
5,084
2,308
1,215
2,013
2,857
22,601
0
L
Sun Wukong
NinjaMumboJumbo
Sun Wukong
4,825
730
0
2,345
8,414
8,004
0
4,451
3,963
0
15,193
W
Athena
5,099
1,155
909
2,855
10,625
7,861
322
2,521
7,376
18,533
0
L
4,295
1,282
0
2,638
8,502
7,191
0
4,222
4,280
0
13,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,493
Gold Earned
23,307
108
Minions Killed
107
6
Camps Cleared
4
527,414
Distance Traveled
505,131
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,939
694
65
7
5
177,835
1
W
Ullr
8,427
843
37
4
2
125,185
0
W
Nox
7,058
706
47
5
0
184,346
1
L
Sun Wukong
6,700
670
20
2
1
188,575
0
W
Athena
7,822
782
23
2
2
195,600
0
L
Fenrir
6,854
685
23
2
0
161,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role