Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
LatinaLovers
Tyr
Level 67
God Stats
2W - 1L
1,377 SR
Queue Stats
19W - 29L
1,377 Elo+
Solo
Shiva
Shiva
New Shotguns
Shiva
Level 126
God Stats
5W - 10L
1,673 SR
Queue Stats
57W - 51L
1,585 Elo+
Solo
Ne Zha
Ne Zha
Russellihnio
Ne Zha
Level 121
God Stats
1W - 0L
1,501 SR
Queue Stats
38W - 23L
1,584 Elo+
Solo
Vulcan
Vulcan
xXBlackreaper
Vulcan
Level 68
God Stats
3W - 0L
1,549 SR
Queue Stats
55W - 52L
1,610 Elo+
Solo
Team Averages
Level 108
1,520 SR
1,531 Elo+

VS

Team Averages
Level 118
1,490 SR
1,453 Elo+
Apollo
Apollo
 
Apollo
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Firebellybilly
Cu Chulainn
Level 127
God Stats
38W - 38L
1,624 SR
Queue Stats
415W - 450L
1,475 Elo+
Solo
Janus
Janus
Void Ragez
Janus
Level 128
God Stats
15W - 12L
1,669 SR
Queue Stats
195W - 215L
1,565 Elo+
Solo
Cerberus
Cerberus
shypurplezzpanda
Cerberus
Level 103
God Stats
2W - 7L
1,392 SR
Queue Stats
76W - 128L
1,350 Elo+
Party 1
Cliodhna
Cliodhna
xFallenAngel617
Cliodhna
Level 147
God Stats
2W - 4L
1,264 SR
Queue Stats
139W - 194L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 1 / 6
7,447
745
4,278
7,989
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 0 / 3
7,051
705
2,547
8,251
8,418
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 0 / 2
7,512
751
8,389
10,260
4,854
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
13
0 / 1 / 4
6,837
684
5,835
8,140
3,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
3 / 0 / 2
7,801
780
10,449
3,427
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
0 / 2 / 2
7,510
751
10,485
9,564
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Firebellybilly
Cu Chulainn
10
0 / 0 / 0
6,085
609
1,343
1,808
783
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
15
2 / 2 / 0
8,014
801
11,572
7,551
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 5 / 0
6,238
624
2,650
13,225
9,641
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Cliodhna
11
0 / 1 / 0
6,298
630
2,929
6,528
2,538
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
9
Kills
2
2
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
6
5
L
Apollo
 
Apollo
0
2
2
0.5
L
Cu Chulainn
Firebellybilly
Cu Chulainn
0
0
0
0
W
1
0
3
2.5
W
3
0
2
4
W
Ne Zha
0
1
4
2
L
Janus
2
2
0
1
L
0
5
0
0
L
Cliodhna
0
1
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,498
Damage
28,979
38,067
Taken
38,676
22,343
Mitigated
20,686
8,558
Healing
8,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,278
1,087
0
3,658
7,989
3,832
482
4,352
3,637
0
23,545
L
Apollo
 
Apollo
10,485
6,541
0
4,520
9,564
4,704
0
1,437
8,127
0
35,117
L
Cu Chulainn
Firebellybilly
Cu Chulainn
1,343
172
0
640
1,808
783
0
466
1,342
0
4,925
W
2,547
384
0
719
8,251
8,418
0
2,817
5,434
0
13,937
W
8,389
1,431
84
2,112
10,260
4,854
0
3,122
5,938
0
15,574
W
Ne Zha
5,835
964
0
1,485
8,140
3,676
106
2,647
5,493
0
23,957
L
Janus
11,572
609
0
653
7,551
3,020
183
1,587
5,964
41,270
0
L
2,650
213
247
1,529
13,225
9,641
0
4,614
8,611
15,812
0
L
Cliodhna
2,929
142
202
998
6,528
2,538
0
2,345
4,183
0
13,603
W
10,449
4,596
0
500
3,427
1,563
0
1,284
2,143
36,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,648
Gold Earned
34,145
197
Minions Killed
222
0
Camps Cleared
0
1,085,085
Distance Traveled
863,660
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,447
745
56
6
0
177,768
0
L
Apollo
7,510
751
73
7
0
179,177
4
L
Cu Chulainn
6,085
609
10
1
0
85,850
1
W
Tyr
7,051
705
24
2
0
235,912
5
W
Shiva
7,512
751
11
1
0
228,346
0
W
Ne Zha
6,837
684
35
4
0
236,838
1
L
Janus
8,014
801
89
9
0
221,852
2
L
Cerberus
6,238
624
27
3
0
170,468
3
L
Cliodhna
6,298
630
23
2
0
206,313
4
W
Vulcan
7,801
780
71
7
0
206,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role