Player Matchup

Gilgamesh
Gilgamesh
CamgxESB
Gilgamesh
Level 62
God Stats
8W - 9L
1,576 SR
Queue Stats
193W - 202L
1,472 Elo+
Party 1
Janus
Janus
RyanfxESB
Janus
Level 67
God Stats
1W - 3L
1,286 SR
Queue Stats
211W - 214L
1,468 Elo+
Party 1
Achilles
Achilles
xplayeer
Achilles
Level 49
God Stats
7W - 6L
1,326 SR
Queue Stats
197W - 212L
1,549 Elo+
Party 1
Team Averages
Level 59
1,396 SR
1,496 Elo+

VS

Team Averages
Level 70
1,373 SR
1,422 Elo+
Cthulhu
Cthulhu
Farowla
Cthulhu
Level 26
God Stats
2W - 1L
1,624 SR
Queue Stats
3W - 4L
1,401 Elo+
Party 2
Ravana
Ravana
Killer_-5506
Ravana
Level 122
God Stats
2W - 4L
1,271 SR
Queue Stats
125W - 157L
1,426 Elo+
Party 2
Zeus
Zeus
NovaXaida
Zeus
Level 62
God Stats
1W - 1L
1,223 SR
Queue Stats
33W - 52L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CamgxESB
Gilgamesh
16
4 / 2 / 16
12,005
800
15,782
25,232
19,659
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
RyanfxESB
Janus
17
7 / 0 / 10
12,094
806
14,153
7,643
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
xplayeer
Achilles
15
11 / 4 / 8
11,778
785
13,033
16,575
11,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Farowla
Cthulhu
14
3 / 4 / 2
10,390
693
9,583
18,888
19,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
13
1 / 9 / 4
9,339
623
11,759
18,953
12,878
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
13
2 / 9 / 2
9,812
654
12,495
11,548
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
22
Kills
6
6
Deaths
22
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CamgxESB
Gilgamesh
4
2
16
6
L
Cthulhu
Farowla
Cthulhu
3
4
2
1
L
Ravana
1
9
4
0.33
L
Zeus
2
9
2
0.33
W
Janus
RyanfxESB
Janus
7
0
10
12
W
Achilles
xplayeer
Achilles
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,968
Damage
33,837
49,450
Taken
49,389
34,222
Mitigated
35,955
17,717
Healing
5,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CamgxESB
Gilgamesh
15,782
4,462
2,624
11,051
25,232
19,659
549
12,603
11,213
1,310
39,791
L
Cthulhu
Farowla
Cthulhu
9,583
970
670
2,297
18,888
19,527
0
7,236
11,185
28,533
0
L
Ravana
11,759
1,896
0
2,785
18,953
12,878
0
5,107
13,616
0
30,416
L
Zeus
12,495
1,545
0
0
11,548
3,550
0
1,594
9,878
34,059
0
W
Janus
RyanfxESB
Janus
14,153
832
146
1,046
7,643
3,265
1,618
3,817
3,826
54,826
0
W
Achilles
xplayeer
Achilles
13,033
2,896
0
2,850
16,575
11,298
1,084
6,814
9,761
0
33,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,877
Gold Earned
29,541
163
Minions Killed
119
9
Camps Cleared
3
871,484
Distance Traveled
723,024
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,005
800
39
3
5
295,783
2
L
Cthulhu
10,390
693
43
3
2
242,686
0
L
Ravana
9,339
623
38
3
1
262,501
0
L
Zeus
9,812
654
38
3
0
217,837
5
W
Janus
12,094
806
102
7
2
286,751
0
W
Achilles
11,778
785
22
1
2
288,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role