Player Matchup

Artemis
Artemis
 
Artemis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Neptune18
Ne Zha
Level 68
God Stats
19W - 16L
1,480 SR
Queue Stats
147W - 151L
1,449 Elo+
Party 3
Merlin
Merlin
SxFxlcon
Merlin
Level 109
God Stats
44W - 47L
1,529 SR
Queue Stats
446W - 499L
1,354 Elo+
Solo
Chaac
Chaac
ToxicSmiteVirgin
Chaac
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 69L
1,331 Elo+
Party 1
Ares
Ares
TrickyNicky
Ares
Level 103
God Stats
1W - 1L
1,732 SR
Queue Stats
96W - 99L
1,459 Elo+
Party 3
Team Averages
Level 79
1,548 SR
1,419 Elo+

VS

Team Averages
Level 40
1,524 SR
1,371 Elo+
Nike
Nike
Ragnarage
Nike
Level 45
God Stats
5W - 3L
1,498 SR
Queue Stats
68W - 43L
1,545 Elo+
Solo
Mulan
Mulan
Stanky2
Mulan
Level 60
God Stats
4W - 4L
1,469 SR
Queue Stats
231W - 238L
1,439 Elo+
Solo
Chronos
Chronos
ZammySandwich
Chronos
Level 39
God Stats
29W - 27L
1,699 SR
Queue Stats
103W - 120L
1,265 Elo+
Party 2
Bakasura
Bakasura
dirtybubble
Bakasura
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,501 Elo+
Solo
Kukulkan
Kukulkan
latios300
Kukulkan
Level 12
God Stats
7W - 12L
1,456 SR
Queue Stats
12W - 39L
1,103 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 1 / 1
5,678
473
3,499
4,777
1,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Neptune18
Ne Zha
12
3 / 2 / 1
6,817
568
5,813
11,175
4,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
SxFxlcon
Merlin
11
1 / 3 / 2
6,689
557
7,153
4,928
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 5 / 2
5,332
444
4,293
9,015
5,082
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 2 / 2
6,249
521
6,930
9,854
7,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
1 / 1 / 4
6,527
544
4,994
11,057
5,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
Stanky2
Mulan
11
7 / 2 / 1
7,492
624
8,653
12,141
7,001
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
11
3 / 3 / 2
6,645
554
5,846
11,840
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
dirtybubble
Bakasura
12
2 / 2 / 1
6,979
582
3,671
11,184
4,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
latios300
Kukulkan
9
0 / 1 / 2
5,798
483
1,613
5,339
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
8
Kills
13
13
Deaths
9
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
1
1
1.5
L
Ne Zha
Neptune18
Ne Zha
3
2
1
1.75
W
Nike
1
1
4
3
W
Mulan
Stanky2
Mulan
7
2
1
3.75
L
Merlin
SxFxlcon
Merlin
1
3
2
0.67
L
1
5
2
0.4
L
2
2
2
1.5
W
Chronos
3
3
2
1.33
W
Bakasura
dirtybubble
Bakasura
2
2
1
1.25
W
Kukulkan
latios300
Kukulkan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,688
Damage
24,777
39,749
Taken
51,561
21,168
Mitigated
22,602
8,144
Healing
14,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,499
926
0
615
4,777
1,911
0
1,678
3,099
0
34,560
L
Ne Zha
Neptune18
Ne Zha
5,813
1,459
0
4,968
11,175
4,543
0
730
10,370
0
40,403
W
Nike
4,994
931
0
3,030
11,057
5,816
50
3,325
7,732
0
28,796
W
Mulan
Stanky2
Mulan
8,653
1,481
0
3,650
12,141
7,001
658
3,550
8,591
0
35,380
L
Merlin
SxFxlcon
Merlin
7,153
333
0
474
4,928
2,064
578
986
3,886
51,201
0
L
4,293
1,417
0
764
9,015
5,082
0
1,333
7,461
0
23,252
L
6,930
356
0
1,323
9,854
7,568
0
2,732
7,122
22,005
0
W
Chronos
5,846
2,550
0
5,520
11,840
3,831
1,202
2,928
8,912
40,083
0
W
Bakasura
dirtybubble
Bakasura
3,671
2,759
0
2,311
11,184
4,085
250
315
10,869
0
47,881
W
Kukulkan
latios300
Kukulkan
1,613
39
0
270
5,339
1,869
82
3,965
1,374
29,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,765
Gold Earned
33,441
289
Minions Killed
318
0
Camps Cleared
0
1,068,558
Distance Traveled
1,086,820
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,678
473
62
5
0
189,118
1
L
Ne Zha
6,817
568
67
6
0
262,016
4
W
Nike
6,527
544
39
3
0
219,429
0
W
Mulan
7,492
624
64
5
0
225,251
3
L
Merlin
6,689
557
102
9
0
222,813
1
L
Chaac
5,332
444
30
3
0
159,213
1
L
Ares
6,249
521
28
2
0
235,398
2
W
Chronos
6,645
554
60
5
0
187,569
3
W
Bakasura
6,979
582
102
9
0
253,131
0
W
Kukulkan
5,798
483
53
4
0
201,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role