Player Matchup

Awilix
Awilix
Hundl3y15
Awilix
Level 127
God Stats
3W - 6L
1,238 SR
Queue Stats
158W - 166L
1,435 Elo+
Party 1
Cabrakan
Cabrakan
RAZRBLADE427
Cabrakan
Level 128
God Stats
1W - 1L
1,846 SR
Queue Stats
54W - 39L
1,580 Elo+
Solo
Chang'e
Chang'e
StudFlyy74
Chang'e
Level 160
God Stats
2W - 4L
1,389 SR
Queue Stats
421W - 459L
1,490 Elo+
Solo
Cthulhu
Cthulhu
ThrustCarrot25
Cthulhu
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 173L
1,439 Elo+
Party 1
Sol
Sol
eliteabtl
Sol
Level 159
God Stats
1W - 3L
1,389 SR
Queue Stats
56W - 67L
1,464 Elo+
Solo
Team Averages
Level 134
1,472 SR
1,482 Elo+

VS

Team Averages
Level 135
1,420 SR
1,466 Elo+
Hercules
Hercules
ApeMeatStew
Hercules
Level 134
God Stats
4W - 4L
1,255 SR
Queue Stats
136W - 169L
1,416 Elo+
Party 2
Thor
Thor
CityFamous
Thor
Level 120
God Stats
1W - 1L
1,263 SR
Queue Stats
68W - 65L
1,463 Elo+
Solo
Guan Yu
Guan Yu
DonJoeyNickels
Guan Yu
Level 118
God Stats
7W - 1L
1,635 SR
Queue Stats
166W - 194L
1,418 Elo+
Party 2
Vamana
Vamana
Fargoth2000
Vamana
Level 145
God Stats
5W - 10L
1,304 SR
Queue Stats
195W - 227L
1,446 Elo+
Party 2
Bellona
Bellona
Mikael Entriri
Bellona
Level 158
God Stats
8W - 5L
1,642 SR
Queue Stats
677W - 685L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Hundl3y15
Awilix
20
16 / 6 / 7
18,525
713
42,855
35,605
36,235
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
RAZRBLADE427
Cabrakan
3
0 / 0 / 1
7,077
272
0
0
0
Chang'e
StudFlyy74
Chang'e
20
2 / 10 / 10
14,180
545
17,584
31,297
17,396
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 6 / 15
16,357
629
24,136
31,310
42,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
3 / 7 / 17
16,208
623
34,351
36,532
20,354
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ApeMeatStew
Hercules
20
11 / 6 / 14
18,445
709
30,489
45,385
57,059
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

2
0 / 0 / 0
7,152
275
0
0
0
20
3 / 6 / 18
16,283
626
22,081
33,888
56,234
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
20
5 / 8 / 16
16,307
627
35,151
41,346
61,568
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
10 / 6 / 16
18,693
719
32,306
40,743
48,272
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
93
24
Kills
29
29
Deaths
26
50
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Hercules
ApeMeatStew
Hercules
11
6
14
3
W
0
0
0
0
W
3
6
18
2
W
Vamana
5
8
16
1.63
L
Awilix
Hundl3y15
Awilix
16
6
7
3.25
W
10
6
16
3
L
Cabrakan
RAZRBLADE427
Cabrakan
0
0
1
0.5
L
Chang'e
StudFlyy74
Chang'e
2
10
10
0.7
L
3
6
15
1.75
L
3
7
17
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,926
Damage
120,027
134,744
Taken
161,362
116,182
Mitigated
223,133
58,730
Healing
72,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ApeMeatStew
Hercules
30,489
6,204
2,942
13,614
45,385
57,059
1,709
25,775
19,610
0
68,354
W
0
0
0
0
0
0
0
0
0
0
0
W
22,081
1,654
10,215
13,251
33,888
56,234
2,116
16,619
17,269
0
45,435
W
Vamana
35,151
15,588
4,055
14,404
41,346
61,568
2,188
16,523
24,823
54
73,717
L
Awilix
Hundl3y15
Awilix
42,855
17,921
2,455
10,614
35,605
36,235
1,603
0
35,605
0
68,074
W
32,306
12,615
2,354
11,418
40,743
48,272
2,993
17,154
23,589
0
65,025
L
Cabrakan
RAZRBLADE427
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
StudFlyy74
Chang'e
17,584
516
9,970
7,773
31,297
17,396
329
54
31,243
42,108
0
L
24,136
2,272
4,887
4,619
31,310
42,197
233
0
31,310
53,303
0
L
34,351
13,941
1,409
17,003
36,532
20,354
2,614
0
36,532
70,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,347
Gold Earned
76,880
220
Minions Killed
207
0
Camps Cleared
0
1,680,921
Distance Traveled
1,873,599
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
18,445
709
60
2
0
462,320
0
W
Thor
7,152
275
0
0
0
0
0
W
Guan Yu
16,283
626
34
1
0
482,583
0
W
Vamana
16,307
627
46
2
0
452,038
0
L
Awilix
18,525
713
45
2
0
448,913
0
W
Bellona
18,693
719
67
3
0
476,658
0
L
Cabrakan
7,077
272
0
0
0
0
0
L
Chang'e
14,180
545
44
2
0
350,584
1
L
Cthulhu
16,357
629
57
2
0
457,948
0
L
Sol
16,208
623
74
3
0
423,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role