Player Matchup

Freya
Freya
DaDabGuy
Freya
Level 77
God Stats
0W - 3L
1,142 SR
Queue Stats
195W - 247L
1,396 Elo+
Party 1
Bellona
Bellona
Ragnarage
Bellona
Level 45
God Stats
11W - 6L
1,706 SR
Queue Stats
68W - 43L
1,557 Elo+
Solo
Horus
Horus
ThiccNicck
Horus
Level 61
God Stats
21W - 24L
1,425 SR
Queue Stats
95W - 147L
1,373 Elo+
Party 1
Kukulkan
Kukulkan
WarHistorian89
Kukulkan
Level 103
God Stats
1W - 2L
1,574 SR
Queue Stats
90W - 114L
1,380 Elo+
Solo
Hun Batz
Hun Batz
governorsFSU
Hun Batz
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 6L
1,695 Elo+
Solo
Team Averages
Level 66
1,469 SR
1,480 Elo+

VS

Team Averages
Level 62
1,431 SR
1,466 Elo+
Maui
Maui
 
Maui
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
PleaseGiveBlue
Nemesis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
Pobshi
The Morrigan
Level 45
God Stats
24W - 20L
1,542 SR
Queue Stats
146W - 161L
1,505 Elo+
Solo
Chiron
Chiron
ToxicSmiteVirgin
Chiron
Level 44
God Stats
2W - 3L
1,208 SR
Queue Stats
64W - 69L
1,315 Elo+
Party 2
Bellona
Bellona
Weswalk91
Bellona
Level 149
God Stats
3W - 1L
1,404 SR
Queue Stats
112W - 91L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DaDabGuy
Freya
11
2 / 5 / 2
7,084
472
7,730
15,654
5,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Ragnarage
Bellona
11
1 / 1 / 1
7,196
480
6,396
13,184
11,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
11
3 / 4 / 4
7,513
501
8,335
13,476
10,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
12
2 / 4 / 3
7,477
498
3,634
8,392
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
governorsFSU
Hun Batz
11
1 / 3 / 4
7,072
471
2,467
11,540
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
3 / 2 / 6
7,649
510
5,481
10,668
8,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 1 / 2
8,437
562
7,339
8,172
4,615
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
Pobshi
The Morrigan
14
5 / 2 / 1
8,883
592
9,339
5,502
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 5
8,199
547
11,417
13,397
5,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bellona
Weswalk91
Bellona
14
6 / 4 / 0
8,241
549
5,264
13,803
8,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
9
Kills
17
17
Deaths
12
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
3
2
6
3
L
Freya
DaDabGuy
Freya
2
5
2
0.6
W
0
1
2
1
W
The Morrigan
Pobshi
The Morrigan
5
2
1
2.75
L
Bellona
Ragnarage
Bellona
1
1
1
1.5
L
Horus
3
4
4
1.25
W
3
3
5
1.83
L
Kukulkan
2
4
3
0.88
W
Bellona
Weswalk91
Bellona
6
4
0
1.5
L
Hun Batz
governorsFSU
Hun Batz
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,562
Damage
38,840
62,246
Taken
51,542
36,216
Mitigated
28,705
21,486
Healing
9,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
5,481
1,750
0
236
10,668
8,278
296
3,329
7,339
19,216
10,079
L
Freya
DaDabGuy
Freya
7,730
2,404
0
7,982
15,654
5,490
0
2,676
12,978
49,801
0
W
7,339
3,495
0
1,786
8,172
4,615
1,283
240
7,932
0
51,378
W
The Morrigan
Pobshi
The Morrigan
9,339
2,848
0
750
5,502
2,320
0
2,409
3,093
58,613
6,994
L
Bellona
Ragnarage
Bellona
6,396
2,394
0
4,656
13,184
11,789
0
824
12,360
0
43,111
L
Horus
8,335
3,573
1,096
4,316
13,476
10,779
0
2,302
11,174
174
23,333
W
11,417
4,272
430
3,440
13,397
5,138
838
4,936
8,455
0
61,172
L
Kukulkan
3,634
842
0
540
8,392
3,787
348
3,305
5,087
50,239
0
W
Bellona
Weswalk91
Bellona
5,264
2,178
0
2,537
13,803
8,354
37
508
13,295
0
64,472
L
Hun Batz
governorsFSU
Hun Batz
2,467
605
0
2,896
11,540
4,371
0
1,370
10,170
0
37,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,342
Gold Earned
41,409
346
Minions Killed
465
0
Camps Cleared
0
1,374,667
Distance Traveled
1,396,975
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,649
510
52
3
0
258,428
0
L
Freya
7,084
472
75
5
0
262,069
3
W
Nemesis
8,437
562
110
7
0
299,433
1
W
The Morrigan
8,883
592
118
8
0
271,144
5
L
Bellona
7,196
480
87
6
0
235,058
2
L
Horus
7,513
501
28
2
0
290,066
2
W
Chiron
8,199
547
86
6
0
253,521
2
L
Kukulkan
7,477
498
86
6
0
273,864
7
W
Bellona
8,241
549
99
7
0
314,449
1
L
Hun Batz
7,072
471
70
5
0
313,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role