Player Matchup

Chiron
Chiron
AquaNeptunne
Chiron
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 58L
1,658 Elo+
Party 3
Olorun
Olorun
BobFrikinRoss
Olorun
Level 108
God Stats
4W - 1L
1,443 SR
Queue Stats
254W - 189L
1,575 Elo+
Party 3
Ah Puch
Ah Puch
FrikinBoston
Ah Puch
Level 88
God Stats
20W - 4L
1,782 SR
Queue Stats
426W - 312L
1,628 Elo+
Party 3
Kukulkan
Kukulkan
TylerLogic
Kukulkan
Level 102
God Stats
7W - 5L
1,481 SR
Queue Stats
432W - 334L
1,620 Elo+
Party 3
Mulan
Mulan
WillFrikinSmith
Mulan
Level 80
God Stats
3W - 3L
1,451 SR
Queue Stats
215W - 150L
1,606 Elo+
Party 3
Team Averages
Level 96
1,532 SR
1,618 Elo+

VS

Team Averages
Level 92
1,617 SR
1,565 Elo+
Mulan
Mulan
Frontlehead
Mulan
Level 108
God Stats
4W - 2L
1,739 SR
Queue Stats
77W - 68L
1,517 Elo+
Party 2
Cabrakan
Cabrakan
MartyMcflyWilly
Cabrakan
Level 86
God Stats
5W - 2L
1,979 SR
Queue Stats
107W - 83L
1,582 Elo+
Party 1
Cupid
Cupid
NotaAnubisMain
Cupid
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 91L
1,579 Elo+
Party 1
Vulcan
Vulcan
Shawtyvelli
Vulcan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 35L
1,558 Elo+
Party 2
Nox
Nox
iNysllury
Nox
Level 91
God Stats
1W - 2L
1,366 SR
Queue Stats
44W - 36L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
4 / 2 / 12
10,623
759
11,243
14,581
9,134
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
9 / 4 / 9
11,768
841
12,426
16,288
9,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
FrikinBoston
Ah Puch
18
4 / 3 / 11
11,195
800
20,580
11,073
6,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
TylerLogic
Kukulkan
18
6 / 5 / 10
11,326
809
11,555
15,151
8,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 5 / 14
10,990
785
5,945
24,378
30,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 5
8,514
608
5,935
12,604
14,065
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
16
5 / 6 / 11
10,492
749
13,768
21,365
30,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 5 / 11
9,511
679
15,274
12,003
6,241
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
19
7 / 5 / 10
11,033
788
20,972
12,052
6,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 6 / 14
9,078
648
12,248
11,429
6,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
70
25
Kills
19
19
Deaths
25
56
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chiron
4
2
12
5
W
9
4
9
3.38
W
Ah Puch
FrikinBoston
Ah Puch
4
3
11
3.17
L
3
3
5
1.83
L
Cabrakan
5
6
11
1.75
L
3
5
11
1.7
L
Vulcan
7
5
10
2.4
W
Kukulkan
TylerLogic
Kukulkan
6
5
10
2.2
W
2
5
14
1.8
L
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,749
Damage
68,197
81,471
Taken
69,453
64,298
Mitigated
63,973
35,159
Healing
17,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
11,243
3,515
5,151
6,159
14,581
9,134
2,174
9,691
4,890
0
36,588
W
12,426
7,343
4,484
5,278
16,288
9,420
3,565
10,050
6,238
33,006
0
W
Ah Puch
FrikinBoston
Ah Puch
20,580
353
1,399
3,001
11,073
6,630
819
5,898
5,175
41,562
0
L
5,935
710
1,924
2,778
12,604
14,065
0
7,611
4,993
0
11,980
L
Cabrakan
13,768
963
689
1,536
21,365
30,401
0
13,035
8,330
21,165
0
L
15,274
5,880
721
1,349
12,003
6,241
362
7,600
4,403
0
28,422
L
Vulcan
20,972
4,745
1,505
2,170
12,052
6,933
42
7,790
4,262
43,725
0
W
Kukulkan
TylerLogic
Kukulkan
11,555
653
1,049
1,801
15,151
8,936
1,372
9,370
5,781
34,276
0
W
5,945
574
864
5,973
24,378
30,178
298
11,979
12,399
0
8,385
L
12,248
0
3,479
1,498
11,429
6,333
42
8,525
2,904
24,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,902
Gold Earned
48,628
199
Minions Killed
127
0
Camps Cleared
0
1,247,910
Distance Traveled
1,172,758
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,623
759
49
4
0
258,180
0
W
Olorun
11,768
841
35
3
0
240,949
1
W
Ah Puch
11,195
800
58
4
0
252,545
3
L
Mulan
8,514
608
13
1
0
170,147
0
L
Cabrakan
10,492
749
14
1
0
227,169
1
L
Cupid
9,511
679
22
2
0
244,854
0
L
Vulcan
11,033
788
59
4
0
278,983
0
W
Kukulkan
11,326
809
53
4
0
241,315
1
W
Mulan
10,990
785
4
0
0
254,921
0
L
Nox
9,078
648
19
1
0
251,605
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role