Player Matchup

Nu Wa
Nu Wa
Diamond I
AforApple
Nu Wa
Diamond I
Level 160
God Stats
31W - 34L
1,609 SR
Queue Stats
268W - 272L
2,537 MMR
Party 1
Ishtar
Ishtar
Masters
Avаrice
Ishtar
Masters
Level 69
God Stats
4W - 2L
1,833 SR
Queue Stats
29W - 26L
2,999 MMR
Solo
Amaterasu
Amaterasu
Masters
BabuJee
Amaterasu
Masters
Level 160
God Stats
0W - 1L
1,876 SR
Queue Stats
430W - 413L
2,649 MMR
Party 1
Osiris
Osiris
Diamond I
Dethhhh
Osiris
Diamond I
Level 160
God Stats
9W - 10L
1,605 SR
Queue Stats
263W - 228L
2,693 MMR
Party 3
Ah Puch
Ah Puch
Masters
JCrοs
Ah Puch
Masters
Level 160
God Stats
0W - 1L
1,817 SR
Queue Stats
267W - 235L
2,508 MMR
Party 3
Team Averages
Masters
Masters
Average Tier
Level 142
1,748 SR
2,677 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 120
1,501 SR
2,521 MMR
Zhong Kui
Zhong Kui
Masters
 
Zhong Kui
Masters
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Diamond II
DeathhDx
Ymir
Diamond II
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 16L
2,900 MMR
Party 4
Neith
Neith
Masters
Jaggi
Neith
Masters
Level 160
God Stats
6W - 9L
1,511 SR
Queue Stats
512W - 505L
2,594 MMR
Party 2
Ne Zha
Ne Zha
Masters
STAILUS
Ne Zha
Masters
Level 156
God Stats
4W - 5L
1,500 SR
Queue Stats
289W - 261L
2,758 MMR
Solo
Hercules
Hercules
Masters
SoloOrTroll
Hercules
Masters
Level 160
God Stats
19W - 26L
1,494 SR
Queue Stats
1,325W - 1,264L
2,853 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AforApple
Nu Wa
20
3 / 13 / 8
14,244
509
25,504
25,262
10,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ishtar
Avаrice
Ishtar
20
10 / 8 / 4
15,191
543
26,095
34,486
15,910
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
BabuJee
Amaterasu
18
2 / 12 / 9
12,714
454
12,681
42,430
35,169
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Dethhhh
Osiris
20
9 / 7 / 9
14,866
531
23,948
32,183
26,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Puch
JCrοs
Ah Puch
20
5 / 11 / 8
14,976
535
22,567
28,544
17,196
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
LancelotCabrakanDa Ji

VS

Bans
ThorNemesisVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
5 / 7 / 11
15,365
549
21,876
27,950
27,129
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
20
16 / 3 / 14
18,728
669
29,922
29,311
21,806
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
Jaggi
Neith
20
9 / 7 / 7
17,564
627
36,298
29,839
13,231
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
STAILUS
Ne Zha
20
10 / 7 / 14
15,949
570
28,368
39,844
48,571
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hercules
SoloOrTroll
Hercules
19
10 / 5 / 12
14,875
531
16,748
37,168
41,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
108
29
Kills
50
51
Deaths
29
38
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
7
11
1.5
L
Nu Wa
AforApple
Nu Wa
3
13
8
0.54
L
Ishtar
Avаrice
Ishtar
10
8
4
1.5
L
Amaterasu
BabuJee
Amaterasu
2
12
9
0.54
W
Ymir
16
3
14
7.67
L
Osiris
Dethhhh
Osiris
9
7
9
1.93
L
Ah Puch
JCrοs
Ah Puch
5
11
8
0.82
W
Neith
Jaggi
Neith
9
7
7
1.79
W
Ne Zha
STAILUS
Ne Zha
10
7
14
2.43
W
Hercules
SoloOrTroll
Hercules
10
5
12
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,795
Damage
133,212
162,905
Taken
164,112
105,553
Mitigated
151,803
28,862
Healing
58,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
21,876
2,500
0
11,076
27,950
27,129
3,236
6,120
21,627
152,571
0
L
Nu Wa
AforApple
Nu Wa
25,504
3,299
108
2,960
25,262
10,602
0
8,518
16,744
96,380
0
L
Ishtar
Avаrice
Ishtar
26,095
19,212
0
10,939
34,486
15,910
0
10,999
23,285
0
152,328
L
Amaterasu
BabuJee
Amaterasu
12,681
4,787
1,615
4,763
42,430
35,169
0
13,094
29,215
494
61,046
W
Ymir
29,922
7,033
0
6,812
29,311
21,806
1,812
11,615
17,418
208,192
0
L
Osiris
Dethhhh
Osiris
23,948
8,472
0
4,724
32,183
26,676
10
11,152
20,908
0
130,466
L
Ah Puch
JCrοs
Ah Puch
22,567
1,435
0
3,753
28,544
17,196
39
10,047
18,360
105,817
0
W
Neith
Jaggi
Neith
36,298
25,656
0
12,931
29,839
13,231
4,219
5,757
23,902
0
191,139
W
Ne Zha
STAILUS
Ne Zha
28,368
10,812
0
14,494
39,844
48,571
1,627
13,807
25,462
550
128,492
W
Hercules
SoloOrTroll
Hercules
16,748
5,623
1,966
11,046
37,168
41,066
252
12,001
24,923
3,093
53,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,991
Gold Earned
82,481
773
Minions Killed
930
0
Camps Cleared
0
2,437,411
Distance Traveled
2,605,896
32
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,365
549
207
7
0
498,470
5
L
Nu Wa
14,244
509
152
5
0
453,562
3
L
Ishtar
15,191
543
218
8
0
439,228
9
L
Amaterasu
12,714
454
90
3
0
510,511
3
W
Ymir
18,728
669
284
10
0
597,803
2
L
Osiris
14,866
531
146
5
0
551,777
14
L
Ah Puch
14,976
535
167
6
0
482,333
3
W
Neith
17,564
627
224
8
0
457,824
5
W
Ne Zha
15,949
570
159
6
0
483,792
8
W
Hercules
14,875
531
56
2
0
568,007
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role