Player Matchup

Discordia
Discordia
Faded x Jay
Discordia
Level 104
God Stats
3W - 4L
1,535 SR
Queue Stats
90W - 111L
1,440 Elo+
Solo
Khepri
Khepri
Giovannna
Khepri
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,479 Elo+
Party 2
Cerberus
Cerberus
Jmann161
Cerberus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,492 Elo+
Party 2
Ishtar
Ishtar
MistaNegativity
Ishtar
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,493 Elo+
Party 2
Danzaburou
Danzaburou
Tla1153
Danzaburou
Level 99
God Stats
1W - 1L
1,520 SR
Queue Stats
28W - 31L
1,492 Elo+
Party 2
Team Averages
Level 129
1,511 SR
1,479 Elo+

VS

Team Averages
Level 121
1,503 SR
1,494 Elo+
Vamana
Vamana
CoffeeBlack555
Vamana
Level 29
God Stats
1W - 1L
1,243 SR
Queue Stats
30W - 30L
1,488 Elo+
Party 1
Neith
Neith
Don Dougstar
Neith
Level 128
God Stats
19W - 6L
1,635 SR
Queue Stats
315W - 317L
1,497 Elo+
Party 1
Nu Wa
Nu Wa
DrkWulf84
Nu Wa
Level 155
God Stats
2W - 0L
1,712 SR
Queue Stats
23W - 22L
1,469 Elo+
Solo
Ah Puch
Ah Puch
ShadowStar729
Ah Puch
Level 145
God Stats
7W - 2L
1,702 SR
Queue Stats
173W - 140L
1,511 Elo+
Party 1
Tyr
Tyr
XMOUSEKATOOL
Tyr
Level 148
God Stats
1W - 4L
1,221 SR
Queue Stats
444W - 400L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Faded x Jay
Discordia
14
3 / 4 / 5
8,625
784
11,631
8,293
2,650
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Giovannna
Khepri
16
3 / 7 / 6
8,942
813
4,645
17,306
17,688
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
Jmann161
Cerberus
13
0 / 4 / 6
7,533
685
6,945
14,216
14,312
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
2 / 3 / 5
8,520
775
4,656
8,522
3,998
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Tla1153
Danzaburou
15
3 / 4 / 3
8,976
816
4,924
11,673
5,431
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 13
10,293
936
5,029
12,341
10,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 3 / 10
9,218
838
11,942
9,753
4,869
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
DrkWulf84
Nu Wa
16
4 / 2 / 13
9,510
865
9,067
7,187
3,065
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
17
8 / 3 / 9
10,235
930
22,360
11,624
5,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 3 / 11
9,517
865
7,130
13,484
19,299
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
78
11
Kills
22
22
Deaths
13
25
Assists
56
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
W
4
3
10
3
W
Nu Wa
DrkWulf84
Nu Wa
4
2
13
5.25
L
Discordia
Faded x Jay
Discordia
3
4
5
1.38
L
Khepri
Giovannna
Khepri
3
7
6
0.86
L
Cerberus
Jmann161
Cerberus
0
4
6
0.75
L
2
3
5
1.5
W
Ah Puch
8
3
9
4.17
L
Danzaburou
Tla1153
Danzaburou
3
4
3
1.13
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,801
Damage
55,528
60,010
Taken
54,389
44,079
Mitigated
43,441
15,867
Healing
21,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,029
1,852
2,494
3,684
12,341
10,669
1,256
4,829
7,512
0
11,531
W
11,942
2,878
899
3,062
9,753
4,869
2,989
4,929
4,824
18
24,393
W
Nu Wa
DrkWulf84
Nu Wa
9,067
2,726
752
1,257
7,187
3,065
2,093
4,292
2,895
23,978
0
L
Discordia
Faded x Jay
Discordia
11,631
345
615
1,193
8,293
2,650
616
5,310
2,761
21,662
0
L
Khepri
Giovannna
Khepri
4,645
407
688
412
17,306
17,688
267
9,152
7,792
13,265
0
L
Cerberus
Jmann161
Cerberus
6,945
26
590
2,976
14,216
14,312
0
6,032
7,950
22,956
0
L
4,656
1,685
2,478
1,877
8,522
3,998
929
3,675
4,623
0
15,893
W
Ah Puch
22,360
1,131
505
3,001
11,624
5,539
511
4,822
6,802
35,587
0
L
Danzaburou
Tla1153
Danzaburou
4,924
1,718
1,176
3,862
11,673
5,431
148
6,177
5,208
0
23,271
W
7,130
1,015
1,824
4,511
13,484
19,299
460
4,349
9,135
231
11,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,596
Gold Earned
48,773
153
Minions Killed
134
0
Camps Cleared
0
989,118
Distance Traveled
1,022,016
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,293
936
15
1
0
203,850
0
W
Neith
9,218
838
44
4
0
171,304
1
W
Nu Wa
9,510
865
26
2
0
217,646
1
L
Discordia
8,625
784
23
2
0
190,799
1
L
Khepri
8,942
813
15
1
0
187,940
0
L
Cerberus
7,533
685
26
2
0
217,732
0
L
Ishtar
8,520
775
46
4
0
201,270
0
W
Ah Puch
10,235
930
42
4
0
192,389
2
L
Danzaburou
8,976
816
43
4
0
191,377
0
W
Tyr
9,517
865
7
1
0
236,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role