Player Matchup

Izanami
Izanami
CreamyGnocchi
Izanami
Level 140
God Stats
8W - 7L
1,580 SR
Queue Stats
29W - 27L
1,517 Elo+
Solo
Zeus
Zeus
LLACU
Zeus
Level 109
God Stats
13W - 5L
1,714 SR
Queue Stats
94W - 96L
1,474 Elo+
Solo
Bacchus
Bacchus
PJRforPOTUS
Bacchus
Level 160
God Stats
2W - 5L
1,115 SR
Queue Stats
600W - 608L
1,534 Elo+
Solo
Thor
Thor
SpaaceTimee
Thor
Level 89
God Stats
3W - 4L
1,435 SR
Queue Stats
452W - 464L
1,507 Elo+
Party 1
Chaac
Chaac
senpaiuwu99
Chaac
Level 87
God Stats
2W - 4L
1,379 SR
Queue Stats
161W - 167L
1,507 Elo+
Party 1
Team Averages
Level 117
1,445 SR
1,508 Elo+

VS

Team Averages
Level 84
1,554 SR
1,527 Elo+
Chang'e
Chang'e
 
Chang'e
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Shockwave_169
Lancelot
Level 123
God Stats
4W - 5L
1,546 SR
Queue Stats
335W - 338L
1,468 Elo+
Party 2
Hel
Hel
Troublebrewing1
Hel
Level 68
God Stats
9W - 5L
1,504 SR
Queue Stats
104W - 112L
1,606 Elo+
Solo
Sun Wukong
Sun Wukong
easeTG
Sun Wukong
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
42W - 37L
1,517 Elo+
Solo
Cernunnos
Cernunnos
iwontwinthis
Cernunnos
Level 69
God Stats
13W - 11L
1,719 SR
Queue Stats
172W - 167L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
4 / 0 / 0
7,648
637
5,672
6,447
2,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
LLACU
Zeus
12
3 / 1 / 3
6,906
576
7,640
5,849
2,394
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
PJRforPOTUS
Bacchus
10
1 / 1 / 10
6,917
576
8,759
10,685
7,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 0 / 3
5,929
494
4,327
8,489
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 1
7,075
590
5,248
8,757
5,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 3 / 1
5,959
497
4,963
10,429
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lancelot
Shockwave_169
Lancelot
9
1 / 2 / 0
5,579
465
3,626
8,415
3,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 0
5,400
450
3,433
11,168
5,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
easeTG
Sun Wukong
12
0 / 0 / 1
6,940
578
3,746
6,905
5,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
iwontwinthis
Cernunnos
12
0 / 1 / 0
6,636
553
4,285
10,124
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
11
Kills
1
2
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
1
0.17
W
Izanami
4
0
0
4
W
Zeus
LLACU
Zeus
3
1
3
4.5
W
Bacchus
PJRforPOTUS
Bacchus
1
1
10
6
L
Lancelot
Shockwave_169
Lancelot
1
2
0
0.5
W
2
0
3
3.5
L
0
5
0
0
L
Sun Wukong
easeTG
Sun Wukong
0
0
1
0.5
L
Cernunnos
iwontwinthis
Cernunnos
0
1
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,646
Damage
20,053
40,227
Taken
47,041
20,440
Mitigated
22,394
15,651
Healing
20,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,963
763
715
2,822
10,429
4,301
0
6,825
3,604
51,730
0
W
Izanami
5,672
4,410
0
3,375
6,447
2,172
0
357
6,090
0
64,375
W
Zeus
LLACU
Zeus
7,640
940
0
1,363
5,849
2,394
314
2,842
3,007
55,712
0
W
Bacchus
PJRforPOTUS
Bacchus
8,759
1,625
0
2,580
10,685
7,420
0
4,163
6,522
28,573
2,105
L
Lancelot
Shockwave_169
Lancelot
3,626
380
0
2,876
8,415
3,411
0
2,399
6,016
0
27,275
W
4,327
1,288
0
4,372
8,489
2,888
0
1,034
7,455
0
34,186
L
3,433
312
2,727
3,720
11,168
5,921
0
5,398
5,722
14,556
0
L
Sun Wukong
easeTG
Sun Wukong
3,746
723
0
2,154
6,905
5,527
0
116
6,167
0
50,624
L
Cernunnos
iwontwinthis
Cernunnos
4,285
2,161
0
5,147
10,124
3,234
0
1,331
8,793
0
60,673
W
5,248
1,165
0
3,961
8,757
5,566
224
0
8,074
0
51,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,475
Gold Earned
30,514
426
Minions Killed
379
0
Camps Cleared
0
1,206,538
Distance Traveled
1,250,405
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,959
497
91
8
0
237,183
2
W
Izanami
7,648
637
112
9
0
236,910
6
W
Zeus
6,906
576
91
8
0
221,923
3
W
Bacchus
6,917
576
45
4
0
255,215
4
L
Lancelot
5,579
465
56
5
0
288,268
2
W
Thor
5,929
494
62
5
0
264,912
5
L
Hel
5,400
450
17
1
0
250,829
3
L
Sun Wukong
6,940
578
110
9
0
246,448
0
L
Cernunnos
6,636
553
105
9
0
227,677
6
W
Chaac
7,075
590
116
10
0
227,578
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role