Player Matchup

Cernunnos
Cernunnos
Nephalem98
Cernunnos
Level 61
God Stats
2W - 1L
1,442 SR
Queue Stats
100W - 55L
1,677 Elo+
Party 2
Terra
Terra
Stevil-16926
Terra
Level 108
God Stats
4W - 2L
1,488 SR
Queue Stats
110W - 67L
1,659 Elo+
Party 2
Yu Huang
Yu Huang
WELLING518
Yu Huang
Level 129
God Stats
4W - 2L
1,559 SR
Queue Stats
139W - 93L
1,649 Elo+
Party 2
Team Averages
Level 99
1,496 SR
1,662 Elo+

VS

Team Averages
Level 57
1,509 SR
1,458 Elo+
Skadi
Skadi
SdsCchouse6114
Skadi
Level 22
God Stats
3W - 3L
1,476 SR
Queue Stats
33W - 33L
1,406 Elo+
Party 1
Heimdallr
Heimdallr
SdsLostvayne
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 105L
1,475 Elo+
Party 1
Jormungandr
Jormungandr
SdsRhitta
Jormungandr
Level 121
God Stats
12W - 14L
1,550 SR
Queue Stats
251W - 285L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Nephalem98
Cernunnos
16
11 / 0 / 9
11,071
852
23,003
13,432
6,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 16
9,704
746
6,536
19,561
24,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
WELLING518
Yu Huang
14
8 / 0 / 8
9,962
766
15,752
8,797
4,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 0
7,243
557
7,012
15,745
5,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
SdsLostvayne
Heimdallr
12
0 / 7 / 0
7,375
567
4,520
13,815
5,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
SdsRhitta
Jormungandr
12
0 / 4 / 0
7,842
603
10,959
20,793
18,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
0
20
Kills
0
0
Deaths
20
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Nephalem98
Cernunnos
11
0
9
15.5
L
0
9
0
0
L
Heimdallr
SdsLostvayne
Heimdallr
0
7
0
0
L
Jormungandr
SdsRhitta
Jormungandr
0
4
0
0
W
1
0
16
9
W
Yu Huang
WELLING518
Yu Huang
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,291
Damage
22,491
41,790
Taken
50,353
35,476
Mitigated
29,717
18,234
Healing
3,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Nephalem98
Cernunnos
23,003
11,886
782
7,869
13,432
6,942
1,822
4,609
8,823
0
65,173
L
7,012
3,440
0
1,358
15,745
5,220
0
8,348
7,010
0
23,709
L
Heimdallr
SdsLostvayne
Heimdallr
4,520
907
0
480
13,815
5,570
0
5,514
8,049
0
18,411
L
Jormungandr
SdsRhitta
Jormungandr
10,959
1,661
271
1,750
20,793
18,927
0
7,880
12,541
35,001
0
W
6,536
1,091
1,732
6,034
19,561
24,306
689
3,738
15,823
15,746
0
W
Yu Huang
WELLING518
Yu Huang
15,752
510
183
1,634
8,797
4,228
168
3,223
5,574
31,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,737
Gold Earned
22,460
133
Minions Killed
116
4
Camps Cleared
6
742,791
Distance Traveled
595,459
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,071
852
85
7
2
257,064
2
L
Skadi
7,243
557
38
3
2
196,879
4
L
Heimdallr
7,375
567
28
2
1
203,338
0
L
Jormungandr
7,842
603
50
4
3
195,242
1
W
Terra
9,704
746
18
1
1
244,562
2
W
Yu Huang
9,962
766
30
2
1
241,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role