Player Matchup

Fenrir
Fenrir
Bomb443
Fenrir
Level 72
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 100L
1,498 Elo+
Party 2
Thoth
Thoth
GuardianTP
Thoth
Level 95
God Stats
1W - 4L
1,427 SR
Queue Stats
166W - 148L
1,530 Elo+
Party 2
Janus
Janus
GutsyBurrito17
Janus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 254L
1,408 Elo+
Party 3
Sun Wukong
Sun Wukong
SSJ0427
Sun Wukong
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 32L
1,442 Elo+
Party 2
Cernunnos
Cernunnos
sspenta325
Cernunnos
Level 127
God Stats
8W - 9L
1,528 SR
Queue Stats
514W - 519L
1,452 Elo+
Party 3
Team Averages
Level 75
1,491 SR
1,466 Elo+

VS

Team Averages
Level 100
1,612 SR
1,489 Elo+
Janus
Janus
CorwinMaxwell
Janus
Level 109
God Stats
5W - 2L
1,702 SR
Queue Stats
139W - 142L
1,454 Elo+
Solo
Maui
Maui
Maudish
Maui
Level 24
God Stats
3W - 2L
1,285 SR
Queue Stats
92W - 95L
1,465 Elo+
Party 1
Mulan
Mulan
PortalOfI
Mulan
Level 140
God Stats
5W - 2L
1,807 SR
Queue Stats
130W - 110L
1,496 Elo+
Party 1
Vamana
Vamana
ProQCTDBeast
Vamana
Level 100
God Stats
3W - 0L
1,715 SR
Queue Stats
109W - 91L
1,513 Elo+
Party 1
Heimdallr
Heimdallr
ProQcmardeux
Heimdallr
Level 125
God Stats
3W - 5L
1,549 SR
Queue Stats
184W - 158L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bomb443
Fenrir
14
2 / 7 / 4
8,481
771
9,794
14,889
12,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
13
1 / 10 / 5
8,666
788
6,518
13,444
5,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 9 / 7
7,868
715
9,717
12,416
5,192
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SSJ0427
Sun Wukong
15
1 / 7 / 5
8,639
785
6,154
16,285
11,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
sspenta325
Cernunnos
15
5 / 6 / 2
9,097
827
12,607
14,313
7,286
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 25
9,534
867
14,902
7,724
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Maui
Maudish
Maui
15
0 / 2 / 32
9,462
860
2,806
16,275
16,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Mulan
PortalOfI
Mulan
16
6 / 3 / 28
9,576
871
15,795
17,135
19,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Vamana
18
14 / 3 / 15
11,418
1,038
15,347
23,970
22,810
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
ProQcmardeux
Heimdallr
17
16 / 2 / 18
10,894
990
18,363
11,835
7,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
157
9
Kills
39
39
Deaths
12
23
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bomb443
Fenrir
2
7
4
0.57
W
3
2
25
7.75
L
Thoth
1
10
5
0.35
L
0
9
7
0.39
W
Maui
Maudish
Maui
0
2
32
8
W
Mulan
PortalOfI
Mulan
6
3
28
6.67
W
Vamana
14
3
15
7.17
W
Heimdallr
ProQcmardeux
Heimdallr
16
2
18
12.5
L
Sun Wukong
SSJ0427
Sun Wukong
1
7
5
0.5
L
Cernunnos
sspenta325
Cernunnos
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,790
Damage
67,213
71,347
Taken
76,939
42,425
Mitigated
70,138
11,260
Healing
32,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bomb443
Fenrir
9,794
2,051
526
2,483
14,889
12,442
502
2,982
11,697
0
12,583
W
14,902
1,437
2,274
2,010
7,724
3,676
1,707
2,293
5,333
33,609
0
L
Thoth
6,518
515
213
126
13,444
5,596
470
2,972
10,231
15,953
0
L
9,717
716
481
605
12,416
5,192
0
4,255
8,072
17,938
0
W
Maui
Maudish
Maui
2,806
280
603
3,322
16,275
16,970
314
3,860
12,100
5,267
0
W
Mulan
PortalOfI
Mulan
15,795
2,816
4,057
4,353
17,135
19,600
905
3,373
12,464
0
23,295
W
Vamana
15,347
7,931
2,507
8,000
23,970
22,810
1,539
4,285
17,609
2,443
27,122
W
Heimdallr
ProQcmardeux
Heimdallr
18,363
11,509
1,697
4,072
11,835
7,082
3,259
1,910
9,653
0
32,745
L
Sun Wukong
SSJ0427
Sun Wukong
6,154
888
193
2,752
16,285
11,909
151
4,503
11,455
0
16,800
L
Cernunnos
sspenta325
Cernunnos
12,607
6,132
626
3,255
14,313
7,286
704
4,330
9,594
0
22,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,751
Gold Earned
50,884
91
Minions Killed
115
0
Camps Cleared
0
919,066
Distance Traveled
1,099,590
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,481
771
6
1
0
240,849
0
W
Janus
9,534
867
45
4
0
236,220
0
L
Thoth
8,666
788
27
2
0
166,511
0
L
Janus
7,868
715
17
2
0
145,090
0
W
Maui
9,462
860
5
0
0
230,974
0
W
Mulan
9,576
871
10
1
0
181,615
0
W
Vamana
11,418
1,038
26
2
0
229,147
1
W
Heimdallr
10,894
990
29
3
0
221,634
1
L
Sun Wukong
8,639
785
21
2
0
198,794
1
L
Cernunnos
9,097
827
20
2
0
167,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role