Player Matchup

Hercules
Hercules
Buffbrah
Hercules
Level 87
God Stats
29W - 34L
1,523 SR
Queue Stats
69W - 71L
1,475 Elo+
Party 1
Izanami
Izanami
DivideTC
Izanami
Level 29
God Stats
1W - 2L
1,650 SR
Queue Stats
12W - 17L
1,445 Elo+
Party 1
Khepri
Khepri
MirceaMaimescu
Khepri
Level 42
God Stats
1W - 1L
1,499 SR
Queue Stats
12W - 23L
1,369 Elo+
Solo
Anubis
Anubis
Reversal420
Anubis
Level 56
God Stats
1W - 5L
1,421 SR
Queue Stats
8W - 15L
1,419 Elo+
Party 1
Mulan
Mulan
Tdunn565
Mulan
Level 67
God Stats
2W - 7L
1,462 SR
Queue Stats
60W - 67L
1,472 Elo+
Party 1
Team Averages
Level 56
1,511 SR
1,436 Elo+

VS

Team Averages
Level 63
1,543 SR
1,473 Elo+
Ra
Ra
Aprioxi
Ra
Level 87
God Stats
6W - 2L
1,328 SR
Queue Stats
124W - 130L
1,466 Elo+
Party 3
King Arthur
King Arthur
DanSpurtan
King Arthur
Level 44
God Stats
38W - 28L
1,629 SR
Queue Stats
182W - 158L
1,577 Elo+
Solo
Cupid
Cupid
HellishFairy
Cupid
Level 46
God Stats
1W - 0L
1,815 SR
Queue Stats
98W - 109L
1,417 Elo+
Party 3
Ravana
Ravana
I-FierceGod-I
Ravana
Level 106
God Stats
2W - 3L
1,401 SR
Queue Stats
93W - 101L
1,473 Elo+
Party 2
Hades
Hades
XthezamoraX
Hades
Level 34
God Stats
9W - 10L
1,542 SR
Queue Stats
50W - 57L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Buffbrah
Hercules
11
1 / 3 / 2
6,719
448
5,814
12,710
8,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
DivideTC
Izanami
12
2 / 3 / 1
7,224
482
5,817
10,333
3,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 1 / 1
6,524
435
2,081
6,944
6,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
12
2 / 4 / 4
7,762
517
10,327
11,542
6,220
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mulan
Tdunn565
Mulan
10
1 / 5 / 3
6,652
443
7,270
14,244
7,182
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 0
7,845
523
3,917
8,908
7,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
DanSpurtan
King Arthur
14
1 / 0 / 7
8,794
586
9,799
10,629
10,299
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 2 / 2
7,408
494
9,614
8,511
3,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 1 / 2
8,817
588
10,093
9,084
4,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 2 / 6
7,668
511
7,551
12,325
6,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
6
Kills
16
16
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
Hercules
Buffbrah
Hercules
1
3
2
0.67
W
King Arthur
DanSpurtan
King Arthur
1
0
7
4.5
L
Izanami
DivideTC
Izanami
2
3
1
0.83
W
1
2
2
1
W
7
1
2
8
L
0
1
1
0.5
L
Anubis
2
4
4
1
L
Mulan
Tdunn565
Mulan
1
5
3
0.5
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,309
Damage
40,974
55,773
Taken
49,457
31,906
Mitigated
32,336
16,339
Healing
14,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,917
1,097
1,833
2,672
8,908
7,023
392
3,014
5,894
39,478
5,966
L
Hercules
Buffbrah
Hercules
5,814
2,919
0
4,606
12,710
8,798
120
1,489
11,221
0
39,185
W
King Arthur
DanSpurtan
King Arthur
9,799
987
0
959
10,629
10,299
27
1,026
9,603
271
67,919
L
Izanami
DivideTC
Izanami
5,817
3,779
0
3,235
10,333
3,695
1,416
1,160
9,173
0
51,167
W
9,614
4,127
305
2,766
8,511
3,805
0
1,170
7,341
0
54,207
W
10,093
3,856
0
2,328
9,084
4,312
260
2,112
6,972
0
64,166
L
2,081
206
313
2,018
6,944
6,011
123
1,322
5,622
27,120
0
L
Anubis
10,327
1,077
0
3,758
11,542
6,220
800
4,867
6,675
51,313
0
L
Mulan
Tdunn565
Mulan
7,270
1,301
0
2,409
14,244
7,182
230
2,682
11,562
0
39,360
W
7,551
1,137
357
3,167
12,325
6,897
455
5,086
6,995
51,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,881
Gold Earned
40,532
352
Minions Killed
470
0
Camps Cleared
0
1,298,644
Distance Traveled
1,365,649
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,845
523
64
4
0
242,281
3
L
Hercules
6,719
448
67
4
0
278,780
0
W
King Arthur
8,794
586
121
8
0
272,875
6
L
Izanami
7,224
482
88
6
0
253,158
2
W
Cupid
7,408
494
100
7
0
265,071
2
W
Ravana
8,817
588
102
7
0
318,430
0
L
Khepri
6,524
435
37
2
0
276,068
0
L
Anubis
7,762
517
91
6
0
214,446
0
L
Mulan
6,652
443
69
5
0
276,192
2
W
Hades
7,668
511
83
6
0
266,992
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role