Player Matchup

Zeus
Zeus
AndresG2107
Zeus
Level 97
God Stats
3W - 1L
1,607 SR
Queue Stats
16W - 11L
1,572 Elo+
Party 2
King Arthur
King Arthur
Borgarcia22
King Arthur
Level 142
God Stats
1W - 0L
1,445 SR
Queue Stats
15W - 10L
1,547 Elo+
Party 2
Anubis
Anubis
SpecialScoopy
Anubis
Level 66
God Stats
11W - 5L
1,515 SR
Queue Stats
284W - 290L
1,460 Elo+
Party 3
Atlas
Atlas
TheHungryTree18
Atlas
Level 66
God Stats
2W - 0L
1,685 SR
Queue Stats
254W - 263L
1,461 Elo+
Party 3
Aphrodite
Aphrodite
xnaaxbjork17
Aphrodite
Level 141
God Stats
1W - 0L
1,567 SR
Queue Stats
21W - 15L
1,524 Elo+
Party 2
Team Averages
Level 102
1,564 SR
1,513 Elo+

VS

Team Averages
Level 96
1,411 SR
1,513 Elo+
Hel
Hel
Papa_Craft
Hel
Level 109
God Stats
0W - 1L
1,228 SR
Queue Stats
36W - 20L
1,580 Elo+
Party 1
Chaac
Chaac
Rampage89_QC
Chaac
Level 126
God Stats
2W - 2L
1,517 SR
Queue Stats
160W - 164L
1,457 Elo+
Solo
Da Ji
Da Ji
SilentSniper1788
Da Ji
Level 119
God Stats
0W - 1L
1,607 SR
Queue Stats
51W - 28L
1,625 Elo+
Party 1
Vulcan
Vulcan
Spit Soaked Rat
Vulcan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 66L
1,474 Elo+
Solo
Cerberus
Cerberus
misternogo
Cerberus
Level 81
God Stats
0W - 1L
1,202 SR
Queue Stats
7W - 9L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 20
14,885
709
36,451
21,420
9,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Borgarcia22
King Arthur
20
17 / 2 / 19
15,801
752
40,555
34,258
39,146
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
7 / 7 / 28
14,391
685
43,399
24,290
16,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
3 / 2 / 32
14,850
707
18,153
46,330
50,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
xnaaxbjork17
Aphrodite
20
3 / 3 / 30
14,133
673
13,221
31,392
19,071
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 6
11,243
535
14,898
32,128
15,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
6 / 5 / 8
13,876
661
28,279
33,178
42,104
Heavy Mace

Heavy Mace

+30
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
7 / 13 / 2
14,209
677
16,365
28,979
13,126
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
3 / 7 / 10
12,510
596
42,549
21,788
11,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
misternogo
Cerberus
20
2 / 7 / 10
13,551
645
22,514
48,660
65,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
54
40
Kills
18
18
Deaths
40
129
Assists
36
Player
Kills
Deaths
Assists
KDA
W
10
4
20
5
W
King Arthur
Borgarcia22
King Arthur
17
2
19
13.25
L
0
8
6
0.38
L
6
5
8
2
L
7
13
2
0.62
W
7
7
28
3
L
3
7
10
1.14
W
3
2
32
9.5
L
Cerberus
misternogo
Cerberus
2
7
10
1
W
Aphrodite
xnaaxbjork17
Aphrodite
3
3
30
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,779
Damage
124,605
157,690
Taken
164,733
134,590
Mitigated
148,259
79,351
Healing
67,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,451
2,177
1,935
4,246
21,420
9,841
1,834
10,632
10,788
74,412
0
W
King Arthur
Borgarcia22
King Arthur
40,555
1,519
5,536
7,047
34,258
39,146
576
15,994
18,264
115
59,014
L
14,898
1,150
16,088
14,745
32,128
15,686
311
22,160
9,968
35,075
0
L
28,279
2,846
485
11,366
33,178
42,104
447
23,963
9,215
1,115
56,246
L
16,365
3,870
522
779
28,979
13,126
79
20,338
8,641
0
22,201
W
43,399
2,038
2,951
7,074
24,290
16,532
3,560
10,317
13,973
85,315
0
L
42,549
16,366
2,372
3,039
21,788
11,421
360
13,156
8,632
67,464
0
W
18,153
7,140
1,407
18,473
46,330
50,000
507
24,488
21,842
39,696
0
L
Cerberus
misternogo
Cerberus
22,514
650
1,609
16,652
48,660
65,922
561
31,722
16,938
42,280
0
W
Aphrodite
xnaaxbjork17
Aphrodite
13,221
1,492
14,497
16,185
31,392
19,071
1,462
18,932
12,460
27,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,060
Gold Earned
65,389
248
Minions Killed
221
0
Camps Cleared
0
2,008,306
Distance Traveled
1,627,851
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,885
709
68
3
0
388,725
0
W
King Arthur
15,801
752
34
2
0
463,890
1
L
Hel
11,243
535
40
2
0
312,720
1
L
Chaac
13,876
661
54
3
0
349,741
1
L
Da Ji
14,209
677
10
0
0
286,384
0
W
Anubis
14,391
685
93
4
0
309,614
1
L
Vulcan
12,510
596
57
3
0
317,691
0
W
Atlas
14,850
707
25
1
0
408,514
0
L
Cerberus
13,551
645
60
3
0
361,315
0
W
Aphrodite
14,133
673
28
1
0
437,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role