Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HaywireRegent48
Ah Muzen Cab
Level 158
God Stats
277W - 281L
1,473 SR
Queue Stats
760W - 796L
1,393 Elo+
Solo
Scylla
Scylla
Jpsenicka
Scylla
Level 39
God Stats
19W - 10L
1,531 SR
Queue Stats
46W - 56L
1,295 Elo+
Party 1
Arachne
Arachne
KSymp007
Arachne
Level 128
God Stats
29W - 32L
1,383 SR
Queue Stats
59W - 84L
1,307 Elo+
Party 1
Ares
Ares
RockinRobo
Ares
Level 71
God Stats
10W - 12L
1,472 SR
Queue Stats
32W - 46L
1,291 Elo+
Party 1
Sylvanus
Sylvanus
Wyattbadatsmite
Sylvanus
Level 98
God Stats
6W - 12L
1,406 SR
Queue Stats
118W - 121L
1,410 Elo+
Solo
Team Averages
Level 99
1,453 SR
1,339 Elo+

VS

Team Averages
Level 81
1,434 SR
1,378 Elo+
Izanami
Izanami
H8ME_CuzUaintMe
Izanami
Level 87
God Stats
76W - 82L
1,421 SR
Queue Stats
139W - 171L
1,390 Elo+
Party 3
Nike
Nike
StarFrenzy034
Nike
Level 85
God Stats
1W - 0L
1,213 SR
Queue Stats
33W - 21L
1,427 Elo+
Solo
Janus
Janus
VortexRenegade
Janus
Level 109
God Stats
6W - 5L
1,336 SR
Queue Stats
450W - 471L
1,447 Elo+
Party 3
Maui
Maui
iamwilliamafton
Maui
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,366 Elo+
Party 2
Ymir
Ymir
noirmeansdark
Ymir
Level 19
God Stats
2W - 0L
1,700 SR
Queue Stats
7W - 8L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HaywireRegent48
Ah Muzen Cab
8
0 / 0 / 0
4,317
480
2,142
4,563
2,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Jpsenicka
Scylla
8
1 / 3 / 0
4,978
553
2,385
3,788
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
KSymp007
Arachne
7
0 / 2 / 0
4,369
485
1,496
9,020
3,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 2 / 0
3,694
410
42
4,345
1,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
9
2 / 3 / 0
5,580
620
6,050
8,791
4,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,330
592
3,066
2,982
876
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 2 / 1
5,510
612
4,908
8,454
3,547
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

9
5 / 1 / 1
5,693
633
4,362
3,186
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 5
5,399
600
1,734
6,722
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 0 / 2
5,191
577
1,918
5,339
3,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
3
Kills
10
10
Deaths
4
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Ah Muzen Cab
HaywireRegent48
Ah Muzen Cab
0
0
0
0
L
Scylla
Jpsenicka
Scylla
1
3
0
0.33
L
Arachne
KSymp007
Arachne
0
2
0
0
L
0
2
0
0
W
2
2
1
1.25
W
5
1
1
5.5
L
Sylvanus
2
3
0
0.67
W
1
1
5
3.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,115
Damage
15,988
30,507
Taken
26,683
12,978
Mitigated
12,309
6,294
Healing
7,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,066
2,120
0
1,300
2,982
876
1,766
0
2,982
0
43,042
L
Ah Muzen Cab
HaywireRegent48
Ah Muzen Cab
2,142
650
167
2,520
4,563
2,008
0
786
3,777
0
25,290
L
Scylla
Jpsenicka
Scylla
2,385
626
0
250
3,788
1,506
0
2,743
1,045
27,164
0
L
Arachne
KSymp007
Arachne
1,496
774
0
881
9,020
3,233
0
2,867
6,153
0
23,551
L
42
42
0
460
4,345
1,638
0
809
3,536
568
0
W
4,908
928
0
1,525
8,454
3,547
268
4,414
4,040
0
32,136
W
4,362
550
0
510
3,186
1,111
96
763
2,423
30,991
0
L
Sylvanus
6,050
1,950
0
2,016
8,791
4,593
0
809
7,982
26,811
7,397
W
1,734
504
0
2,900
6,722
3,119
238
1,341
5,381
25,473
0
W
1,918
1,057
0
1,428
5,339
3,656
46
1,038
4,301
16,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,938
Gold Earned
27,123
199
Minions Killed
287
0
Camps Cleared
0
715,060
Distance Traveled
907,266
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,330
592
92
10
0
173,636
3
L
Ah Muzen Cab
4,317
480
39
4
0
167,910
0
L
Scylla
4,978
553
51
6
0
146,937
1
L
Arachne
4,369
485
45
5
0
162,243
0
L
Ares
3,694
410
2
0
0
75,431
0
W
Nike
5,510
612
50
6
0
182,120
2
W
Janus
5,693
633
59
7
0
176,431
1
L
Sylvanus
5,580
620
62
7
0
162,539
0
W
Maui
5,399
600
61
7
0
203,650
1
W
Ymir
5,191
577
25
3
0
171,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role