Player Matchup

Cthulhu
Cthulhu
AlohaDreamer
Cthulhu
Level 47
God Stats
0W - 1L
1,399 SR
Queue Stats
6W - 12L
1,433 Elo+
Party 1
Horus
Horus
Dunedunn360
Horus
Level 67
God Stats
1W - 3L
1,356 SR
Queue Stats
7W - 14L
1,398 Elo+
Party 1
Ymir
Ymir
lilsterg
Ymir
Level 17
God Stats
0W - 1L
1,329 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 44
1,362 SR
1,444 Elo+

VS

Team Averages
Level 123
1,480 SR
1,459 Elo+
Medusa
Medusa
Grandz419
Medusa
Level 121
God Stats
16W - 28L
1,393 SR
Queue Stats
400W - 545L
1,410 Elo+
Party 2
Sylvanus
Sylvanus
Mcgrubee
Sylvanus
Level 144
God Stats
9W - 14L
1,552 SR
Queue Stats
319W - 277L
1,540 Elo+
Solo
Chang'e
Chang'e
Xo CASPER oX
Chang'e
Level 104
God Stats
16W - 15L
1,495 SR
Queue Stats
270W - 343L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlohaDreamer
Cthulhu
15
0 / 4 / 3
10,854
603
23,568
27,423
21,023
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 6 / 1
11,448
636
13,749
29,576
30,379
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
15
1 / 3 / 3
11,319
629
11,434
30,043
38,854
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Grandz419
Medusa
18
8 / 2 / 5
13,509
751
29,420
31,165
18,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Mcgrubee
Sylvanus
17
2 / 1 / 11
13,333
741
18,957
23,784
30,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Xo CASPER oX
Chang'e
18
3 / 3 / 10
12,747
708
23,482
27,138
12,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
13
13
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlohaDreamer
Cthulhu
0
4
3
0.38
L
3
6
1
0.58
W
Medusa
Grandz419
Medusa
8
2
5
5.25
W
Sylvanus
Mcgrubee
Sylvanus
2
1
11
7.5
W
Chang'e
Xo CASPER oX
Chang'e
3
3
10
2.67
L
Ymir
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,751
Damage
71,859
87,042
Taken
82,087
90,256
Mitigated
61,621
15,018
Healing
55,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlohaDreamer
Cthulhu
23,568
3,021
1,072
2,461
27,423
21,023
0
11,530
15,893
70,194
0
L
13,749
6,522
3,985
5,971
29,576
30,379
0
14,598
14,978
0
36,350
W
Medusa
Grandz419
Medusa
29,420
15,357
0
9,184
31,165
18,327
1,341
10,535
20,630
52
85,682
W
Sylvanus
Mcgrubee
Sylvanus
18,957
4,215
10,435
12,525
23,784
30,936
809
11,459
12,325
29,402
0
W
Chang'e
Xo CASPER oX
Chang'e
23,482
3,252
8,314
14,798
27,138
12,358
1,490
14,188
10,570
78,994
0
L
Ymir
11,434
3,673
61
1,468
30,043
38,854
0
16,498
13,545
30,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,621
Gold Earned
39,589
158
Minions Killed
217
1
Camps Cleared
12
928,975
Distance Traveled
892,343
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,854
603
78
4
1
332,636
1
L
Horus
11,448
636
61
3
0
304,495
3
W
Medusa
13,509
751
86
5
5
304,333
2
W
Sylvanus
13,333
741
20
1
2
279,501
7
W
Chang'e
12,747
708
111
6
5
308,509
2
L
Ymir
11,319
629
19
1
0
291,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role