Player Matchup

Agni
Agni
 
Agni
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
Feathersteppin
Ganesha
Level 158
God Stats
18W - 1L
2,036 SR
Queue Stats
643W - 64L
2,047 Elo+
Party 2
King Arthur
King Arthur
HoYouFat
King Arthur
Level 21
God Stats
4W - 0L
1,500 SR
Queue Stats
57W - 6L
1,978 Elo+
Party 2
Guan Yu
Guan Yu
MysticEmu23
Guan Yu
Level 127
God Stats
8W - 4L
1,615 SR
Queue Stats
211W - 209L
1,556 Elo+
Party 3
Ishtar
Ishtar
Ratmilk
Ishtar
Level 160
God Stats
28W - 3L
1,997 SR
Queue Stats
1,745W - 104L
2,063 Elo+
Party 2
Team Averages
Level 116
1,730 SR
1,829 Elo+

VS

Team Averages
Level 94
1,540 SR
1,526 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Baronshadow
Maui
Level 75
God Stats
0W - 3L
1,671 SR
Queue Stats
70W - 62L
1,568 Elo+
Party 1
Cupid
Cupid
WondsZ
Cupid
Level 81
God Stats
0W - 1L
1,656 SR
Queue Stats
73W - 74L
1,530 Elo+
Party 1
Chiron
Chiron
jonelcolombiano
Chiron
Level 120
God Stats
0W - 4L
1,374 SR
Queue Stats
146W - 146L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 1 / 2
6,413
583
3,593
3,226
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 2 / 6
6,210
565
2,844
9,207
6,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
HoYouFat
King Arthur
13
5 / 1 / 1
7,594
690
9,960
11,109
10,331
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
MysticEmu23
Guan Yu
9
2 / 3 / 3
5,830
530
4,981
8,701
4,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Ratmilk
Ishtar
12
7 / 0 / 0
7,179
653
13,761
7,604
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 3 / 1
6,400
582
6,282
13,161
7,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
 
Bellona
9
3 / 5 / 3
6,151
559
8,556
12,257
6,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 3 / 2
5,086
462
1,872
10,382
5,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
WondsZ
Cupid
9
0 / 2 / 1
4,966
451
3,754
7,879
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 0
6,797
618
3,234
5,466
2,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
14
Kills
7
7
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
1
2
1
L
Sun Wukong
 
Sun Wukong
1
3
1
0.5
L
Bellona
 
Bellona
3
5
3
0.9
L
0
3
2
0.33
W
0
2
6
1.5
W
King Arthur
HoYouFat
King Arthur
5
1
1
5.5
W
Guan Yu
MysticEmu23
Guan Yu
2
3
3
1.17
W
Ishtar
Ratmilk
Ishtar
7
0
0
7
L
Cupid
WondsZ
Cupid
0
2
1
0.25
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,139
Damage
23,698
39,847
Taken
49,145
24,870
Mitigated
23,675
13,320
Healing
13,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
3,593
255
0
966
3,226
1,174
0
154
3,072
44,079
0
L
Sun Wukong
 
Sun Wukong
6,282
1,499
0
3,380
13,161
7,103
0
0
13,161
0
44,072
L
Bellona
 
Bellona
8,556
4,244
212
939
12,257
6,990
0
1,388
10,869
0
39,276
L
1,872
519
0
2,333
10,382
5,658
0
1,750
8,632
9,426
0
W
2,844
381
158
3,490
9,207
6,303
0
607
8,600
17,444
1,121
W
King Arthur
HoYouFat
King Arthur
9,960
1,993
0
2,790
11,109
10,331
0
0
11,109
0
57,138
W
Guan Yu
MysticEmu23
Guan Yu
4,981
1,107
240
826
8,701
4,134
0
0
8,701
0
34,289
W
Ishtar
Ratmilk
Ishtar
13,761
9,420
0
4,850
7,604
2,928
174
1,111
6,493
0
60,476
L
Cupid
WondsZ
Cupid
3,754
2,089
269
3,905
7,879
1,894
39
253
7,626
0
26,672
L
3,234
1,410
405
1,884
5,466
2,030
0
2,730
2,736
0
54,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,226
Gold Earned
29,400
368
Minions Killed
306
0
Camps Cleared
0
1,188,115
Distance Traveled
1,107,038
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,413
583
86
8
0
233,081
2
L
Sun Wukong
6,400
582
83
8
0
215,776
3
L
Bellona
6,151
559
60
5
0
233,973
2
L
Maui
5,086
462
14
1
0
207,139
4
W
Ganesha
6,210
565
2
0
0
234,290
5
W
King Arthur
7,594
690
104
9
0
241,701
2
W
Guan Yu
5,830
530
64
6
0
249,542
2
W
Ishtar
7,179
653
112
10
0
229,501
6
L
Cupid
4,966
451
44
4
0
219,543
5
L
Chiron
6,797
618
105
10
0
230,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role