Player Matchup

Cthulhu
Cthulhu
Masters
 
Cthulhu
Masters
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
 
Erlang Shen
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond IV
IdoldeOz
Merlin
Diamond IV
Level 160
God Stats
8W - 6L
1,632 SR
Queue Stats
274W - 275L
2,175 MMR
Solo
Danzaburou
Danzaburou
Diamond II
freddiebanks
Danzaburou
Diamond II
Level 129
God Stats
5W - 2L
1,967 SR
Queue Stats
154W - 132L
2,359 MMR
Solo
Kali
Kali
Diamond IV
Μagic
Kali
Diamond IV
Level 120
God Stats
7W - 2L
1,968 SR
Queue Stats
282W - 256L
2,198 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,713 SR
1,946 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 111
1,717 SR
2,077 MMR
Camazotz
Camazotz
Diamond III
 
Camazotz
Diamond III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond V
JungleDiffed
Mercury
Diamond V
Level 129
God Stats
8W - 7L
1,760 SR
Queue Stats
263W - 256L
2,112 MMR
Solo
Scylla
Scylla
Diamond III
MCJ0SHYJ0SHJ0SH
Scylla
Diamond III
Level 67
God Stats
72W - 52L
1,701 SR
Queue Stats
190W - 171L
2,331 MMR
Solo
Athena
Athena
Diamond III
MMRMONSTER
Athena
Diamond III
Level 160
God Stats
38W - 29L
1,706 SR
Queue Stats
95W - 86L
2,302 MMR
Solo
Cernunnos
Cernunnos
Platinum I
Marrez
Cernunnos
Platinum I
Level 82
God Stats
2W - 2L
1,918 SR
Queue Stats
83W - 58L
2,138 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
1 / 5 / 2
12,208
531
22,738
27,695
30,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
 
Erlang Shen
15
0 / 5 / 1
10,146
441
9,770
25,404
25,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
IdoldeOz
Merlin
18
2 / 4 / 2
11,651
507
14,854
13,799
6,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
freddiebanks
Danzaburou
19
2 / 3 / 2
12,487
543
15,463
19,280
8,440
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
Μagic
Kali
20
6 / 5 / 1
13,001
565
23,000
25,629
16,185
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
ThanatosNe ZhaThor

VS

Bans
NemesisHadesDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
20
3 / 2 / 10
13,491
587
20,034
37,446
30,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Mercury
JungleDiffed
Mercury
20
8 / 2 / 7
13,529
588
15,671
25,561
12,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
4 / 2 / 8
13,441
584
18,218
14,805
6,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
MMRMONSTER
Athena
17
1 / 1 / 11
10,993
478
6,501
33,550
39,494
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
Marrez
Cernunnos
20
6 / 4 / 4
13,367
581
19,000
21,989
9,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
11
Kills
22
22
Deaths
11
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
5
2
0.4
L
Erlang Shen
 
Erlang Shen
0
5
1
0.1
W
Camazotz
 
Camazotz
3
2
10
4
L
Merlin
IdoldeOz
Merlin
2
4
2
0.75
W
Mercury
JungleDiffed
Mercury
8
2
7
5.75
W
4
2
8
4
W
Athena
MMRMONSTER
Athena
1
1
11
6.5
W
Cernunnos
Marrez
Cernunnos
6
4
4
2
L
Danzaburou
freddiebanks
Danzaburou
2
3
2
1
L
Kali
Μagic
Kali
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,825
Damage
79,424
111,807
Taken
133,351
86,911
Mitigated
98,961
41,831
Healing
55,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
22,738
4,152
360
11,519
27,695
30,221
0
5,292
22,403
104,439
0
L
Erlang Shen
 
Erlang Shen
9,770
3,505
2,748
5,581
25,404
25,881
0
6,937
18,467
0
47,483
W
Camazotz
 
Camazotz
20,034
9,456
0
27,465
37,446
30,719
2,080
18,219
19,064
0
111,132
L
Merlin
IdoldeOz
Merlin
14,854
800
0
1,488
13,799
6,184
0
5,367
8,432
120,387
0
W
Mercury
JungleDiffed
Mercury
15,671
8,657
0
7,719
25,561
12,077
2,338
8,957
16,604
0
132,305
W
18,218
1,670
0
4,436
14,805
6,771
2,040
5,159
9,646
114,349
0
W
Athena
MMRMONSTER
Athena
6,501
1,365
333
4,041
33,550
39,494
464
6,763
26,361
35,283
0
W
Cernunnos
Marrez
Cernunnos
19,000
7,949
0
11,669
21,989
9,900
3,070
1,459
20,530
0
120,454
L
Danzaburou
freddiebanks
Danzaburou
15,463
8,554
0
10,218
19,280
8,440
3,943
1,932
17,348
0
126,762
L
Kali
Μagic
Kali
23,000
9,132
0
9,917
25,629
16,185
2,340
5,657
19,972
0
133,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,493
Gold Earned
64,821
766
Minions Killed
718
0
Camps Cleared
0
2,189,672
Distance Traveled
2,468,279
46
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,208
531
179
8
0
435,081
9
L
Erlang Shen
10,146
441
68
3
0
466,094
18
W
Camazotz
13,491
587
157
7
0
460,712
4
L
Merlin
11,651
507
182
8
0
397,081
7
W
Mercury
13,529
588
153
7
0
591,220
4
W
Scylla
13,441
584
200
9
0
462,506
9
W
Athena
10,993
478
41
2
0
530,675
7
W
Cernunnos
13,367
581
167
7
0
423,166
6
L
Danzaburou
12,487
543
184
8
0
399,055
5
L
Kali
13,001
565
153
7
0
492,361
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role