Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ChaoticKu
Cthulhu
Level 42
God Stats
5W - 4L
1,781 SR
Queue Stats
127W - 139L
1,500 Elo+
Party 2
Chang'e
Chang'e
Rægnæræc
Chang'e
Level 127
God Stats
1W - 3L
1,435 SR
Queue Stats
45W - 36L
1,560 Elo+
Solo
Hachiman
Hachiman
Vorandros
Hachiman
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 21L
1,487 Elo+
Party 2
Team Averages
Level 79
1,543 SR
1,510 Elo+

VS

Team Averages
Level 111
1,554 SR
1,522 Elo+
Nox
Nox
BUSHWACK YOU
Nox
Level 158
God Stats
162W - 168L
1,591 SR
Queue Stats
185W - 188L
1,551 Elo+
Party 3
Hercules
Hercules
Mr Guttsy
Hercules
Level 160
God Stats
2W - 2L
1,569 SR
Queue Stats
125W - 127L
1,567 Elo+
Solo
Ullr
Ullr
Navajowarmer
Ullr
Level 160
God Stats
43W - 61L
1,518 SR
Queue Stats
533W - 566L
1,548 Elo+
Party 3
Loki
Loki
TheNightVater
Loki
Level 20
God Stats
2W - 1L
1,515 SR
Queue Stats
32W - 40L
1,444 Elo+
Party 1
Merlin
Merlin
YourMajestyRy
Merlin
Level 56
God Stats
80W - 76L
1,578 SR
Queue Stats
192W - 246L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
2 / 0 / 3
8,565
779
4,771
13,273
10,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ravana
 
Ravana
14
2 / 2 / 1
8,035
730
8,425
7,232
4,921
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
ChaoticKu
Cthulhu
14
1 / 1 / 1
7,917
720
7,636
14,214
15,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Rægnæræc
Chang'e
13
0 / 4 / 2
7,224
657
3,986
11,478
5,122
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Vorandros
Hachiman
14
1 / 2 / 2
7,637
694
3,666
7,252
3,483
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 6
8,535
776
9,624
5,558
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Mr Guttsy
Hercules
15
3 / 1 / 3
8,522
775
10,261
12,396
9,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 1 / 4
7,998
727
9,405
9,799
4,161
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 3
7,234
658
2,668
4,697
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 1 / 3
8,210
746
8,003
6,553
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
6
Kills
9
9
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
0
3
3.5
L
Ravana
 
Ravana
2
2
1
1.25
W
3
1
6
6
L
Cthulhu
ChaoticKu
Cthulhu
1
1
1
1.5
W
Hercules
Mr Guttsy
Hercules
3
1
3
4.5
W
1
1
4
3
L
Chang'e
Rægnæræc
Chang'e
0
4
2
0.25
W
1
2
3
1.25
L
Hachiman
Vorandros
Hachiman
1
2
2
1
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,484
Damage
39,961
53,449
Taken
39,003
39,055
Mitigated
21,364
12,375
Healing
11,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,771
1,138
1,642
4,081
13,273
10,029
0
4,348
8,719
26,633
0
L
Ravana
 
Ravana
8,425
1,860
0
1,131
7,232
4,921
0
1,420
5,742
0
24,740
W
9,624
690
0
2,102
5,558
2,361
427
2,551
3,007
30,252
0
L
Cthulhu
ChaoticKu
Cthulhu
7,636
633
63
790
14,214
15,500
0
4,976
8,911
24,429
0
W
Hercules
Mr Guttsy
Hercules
10,261
3,788
0
6,283
12,396
9,889
384
4,658
7,738
0
29,043
W
9,405
4,231
0
3,545
9,799
4,161
1,679
3,498
6,301
0
32,214
L
Chang'e
Rægnæræc
Chang'e
3,986
487
1,578
1,997
11,478
5,122
63
4,126
7,116
17,148
0
W
2,668
128
0
0
4,697
2,079
238
1,973
2,724
0
6,760
L
Hachiman
Vorandros
Hachiman
3,666
1,840
0
1,093
7,252
3,483
0
1,764
5,334
0
17,806
W
8,003
652
0
0
6,553
2,874
0
3,713
2,840
30,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,378
Gold Earned
40,499
177
Minions Killed
212
0
Camps Cleared
0
1,165,345
Distance Traveled
1,136,062
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,565
779
39
4
0
237,335
0
L
Ravana
8,035
730
30
3
0
257,434
0
W
Nox
8,535
776
54
5
0
216,050
1
L
Cthulhu
7,917
720
34
3
0
249,376
1
W
Hercules
8,522
775
45
4
0
246,018
0
W
Ullr
7,998
727
47
4
0
225,894
5
L
Chang'e
7,224
657
40
4
0
221,530
1
W
Loki
7,234
658
5
0
0
217,742
2
L
Hachiman
7,637
694
34
3
0
199,670
0
W
Merlin
8,210
746
61
6
0
230,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role