Player Matchup

Awilix
Awilix
Diamond II
 
Awilix
Diamond II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
 
Neith
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Masters
N4t5uF0rC3
Cernunnos
Masters
Level 160
God Stats
3W - 4L
1,818 SR
Queue Stats
117W - 88L
2,820 MMR
Party 2
Hades
Hades
Platinum IV
Nαѕн
Hades
Platinum IV
Level 160
God Stats
20W - 13L
1,675 SR
Queue Stats
122W - 108L
2,070 MMR
Solo
Jormungandr
Jormungandr
Masters
iNeverRust
Jormungandr
Masters
Level 159
God Stats
1W - 0L
1,773 SR
Queue Stats
35W - 33L
2,698 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,653 SR
2,118 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 127
1,661 SR
2,236 MMR
Tyr
Tyr
Masters
ElGansoPeroConZ
Tyr
Masters
Level 68
God Stats
5W - 6L
1,687 SR
Queue Stats
160W - 131L
2,737 MMR
Party 3
Jing Wei
Jing Wei
Masters
ElGordoTilted
Jing Wei
Masters
Level 125
God Stats
6W - 1L
1,992 SR
Queue Stats
227W - 168L
2,808 MMR
Party 3
Sylvanus
Sylvanus
Masters
LvuHeloiza
Sylvanus
Masters
Level 125
God Stats
2W - 3L
1,564 SR
Queue Stats
123W - 95L
2,465 MMR
Solo
Nemesis
Nemesis
Platinum IV
Tropikaus
Nemesis
Platinum IV
Level 160
God Stats
0W - 2L
1,305 SR
Queue Stats
263W - 270L
1,777 MMR
Party 1
Chang'e
Chang'e
Gold III
VampryBr
Chang'e
Gold III
Level 159
God Stats
5W - 3L
1,757 SR
Queue Stats
221W - 227L
1,394 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
3 / 0 / 1
4,071
814
1,971
2,298
703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
 
Neith
6
0 / 0 / 0
3,345
669
0
702
294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
N4t5uF0rC3
Cernunnos
6
2 / 0 / 1
3,824
765
2,994
3,847
1,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
Nαѕн
Hades
6
0 / 0 / 0
3,399
680
624
1,893
710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
iNeverRust
Jormungandr
6
0 / 0 / 2
3,691
738
3,692
3,114
1,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
SusanoLokiAo Kuang

VS

Bans
UllrThanatosGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,227
645
1,615
6,022
3,515
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
ElGordoTilted
Jing Wei
6
0 / 0 / 0
3,656
731
396
1,201
314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
LvuHeloiza
Sylvanus
1
0 / 0 / 0
2,460
492
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Tropikaus
Nemesis
5
0 / 1 / 0
3,044
609
835
3,214
856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
VampryBr
Chang'e
5
0 / 2 / 0
2,899
580
1,504
3,236
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
0
1
3.5
W
Neith
 
Neith
0
0
0
0
L
0
2
0
0
L
Jing Wei
ElGordoTilted
Jing Wei
0
0
0
0
L
Sylvanus
LvuHeloiza
Sylvanus
0
0
0
0
W
Cernunnos
N4t5uF0rC3
Cernunnos
2
0
1
2.5
W
Hades
Nαѕн
Hades
0
0
0
0
L
Nemesis
Tropikaus
Nemesis
0
1
0
0
L
Chang'e
VampryBr
Chang'e
0
2
0
0
W
Jormungandr
iNeverRust
Jormungandr
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,281
Damage
4,350
11,854
Taken
13,673
4,211
Mitigated
5,471
5,987
Healing
4,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
1,971
689
0
677
2,298
703
0
157
2,141
0
18,621
W
Neith
 
Neith
0
0
0
344
702
294
0
0
702
0
18,237
L
1,615
391
0
2,689
6,022
3,515
0
3,692
2,330
0
18,402
L
Jing Wei
ElGordoTilted
Jing Wei
396
110
0
920
1,201
314
0
175
1,026
0
20,201
L
Sylvanus
LvuHeloiza
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
N4t5uF0rC3
Cernunnos
2,994
1,639
0
2,230
3,847
1,191
201
932
2,915
0
20,153
W
Hades
Nαѕн
Hades
624
156
477
889
1,893
710
22
415
1,478
5,103
1,602
L
Nemesis
Tropikaus
Nemesis
835
182
0
355
3,214
856
0
210
3,004
0
11,891
L
Chang'e
VampryBr
Chang'e
1,504
309
70
619
3,236
786
0
197
3,039
10,372
0
W
Jormungandr
iNeverRust
Jormungandr
3,692
1,970
0
1,370
3,114
1,313
0
0
3,114
24,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,330
Gold Earned
15,286
172
Minions Killed
128
0
Camps Cleared
0
463,636
Distance Traveled
396,594
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
4,071
814
44
9
0
110,905
1
W
Neith
3,345
669
41
8
0
82,170
0
L
Tyr
3,227
645
29
6
0
100,638
0
L
Jing Wei
3,656
731
52
10
0
89,926
0
L
Sylvanus
2,460
492
0
0
0
13,716
0
W
Cernunnos
3,824
765
29
6
0
86,027
1
W
Hades
3,399
680
16
3
0
93,622
0
L
Nemesis
3,044
609
31
6
0
100,527
2
L
Chang'e
2,899
580
16
3
0
91,787
2
W
Jormungandr
3,691
738
42
8
0
90,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role