Player Matchup

Medusa
Medusa
ILITERATEBW
Medusa
Level 126
God Stats
3W - 6L
1,475 SR
Queue Stats
81W - 91L
1,554 Elo+
Solo
The Morrigan
The Morrigan
Patharis
The Morrigan
Level 111
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 121L
1,613 Elo+
Party 1
Sobek
Sobek
ipid12
Sobek
Level 69
God Stats
1W - 1L
1,776 SR
Queue Stats
68W - 52L
1,620 Elo+
Party 1
Team Averages
Level 102
1,584 SR
1,596 Elo+

VS

Team Averages
Level 134
1,665 SR
1,527 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DivinePrime
Hades
Level 149
God Stats
14W - 2L
1,866 SR
Queue Stats
269W - 257L
1,525 Elo+
Party 2
Ares
Ares
ReviveTundraa
Ares
Level 103
God Stats
10W - 8L
1,628 SR
Queue Stats
116W - 123L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 3 / 3
6,752
614
7,205
8,068
4,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Patharis
The Morrigan
11
2 / 4 / 2
7,123
648
9,097
7,607
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
ipid12
Sobek
11
3 / 1 / 2
7,858
714
4,516
12,486
14,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 2 / 5
7,813
710
8,024
7,593
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
3 / 2 / 4
7,808
710
9,543
10,542
6,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 1 / 3
8,147
741
6,611
8,934
7,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
5
Kills
8
8
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
2
5
2.25
W
3
2
4
2.5
L
Medusa
0
3
3
0.5
L
The Morrigan
Patharis
The Morrigan
2
4
2
0.75
W
3
1
3
4.5
L
Sobek
ipid12
Sobek
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,818
Damage
24,178
28,161
Taken
27,069
21,874
Mitigated
17,252
2,895
Healing
6,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,024
3,742
0
1,154
7,593
2,983
676
4,136
3,457
0
30,313
W
9,543
309
320
3,373
10,542
6,961
324
5,991
4,551
34,684
0
L
Medusa
7,205
2,347
0
543
8,068
4,091
32
4,451
3,617
0
28,074
L
The Morrigan
Patharis
The Morrigan
9,097
746
0
0
7,607
3,254
0
6,056
1,551
24,504
858
W
6,611
122
0
1,974
8,934
7,308
194
3,613
5,321
16,953
0
L
Sobek
ipid12
Sobek
4,516
688
0
2,352
12,486
14,529
0
5,962
6,524
10,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,733
Gold Earned
23,768
119
Minions Killed
130
5
Camps Cleared
6
589,460
Distance Traveled
600,980
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,813
710
50
5
0
194,085
0
W
Hades
7,808
710
69
6
5
207,787
2
L
Medusa
6,752
614
54
5
2
205,117
4
L
The Morrigan
7,123
648
46
4
3
184,640
4
W
Ares
8,147
741
11
1
1
199,108
6
L
Sobek
7,858
714
19
2
0
199,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role