Player Matchup

Izanami
Izanami
EthanGiacomelli
Izanami
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,229 Elo+
Party 2
Heimdallr
Heimdallr
GoldenLou
Heimdallr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 59L
1,446 Elo+
Party 1
Jormungandr
Jormungandr
MeowMichs
Jormungandr
Level 147
God Stats
0W - 2L
1,335 SR
Queue Stats
56W - 66L
1,484 Elo+
Party 1
Hel
Hel
Sillyredred
Hel
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,524 Elo+
Party 2
Apollo
Apollo
cheese1127
Apollo
Level 156
God Stats
2W - 9L
1,172 SR
Queue Stats
530W - 563L
1,503 Elo+
Solo
Team Averages
Level 116
1,401 SR
1,437 Elo+

VS

Team Averages
Level 139
1,545 SR
1,532 Elo+
Vulcan
Vulcan
Crazymonkey2017
Vulcan
Level 129
God Stats
11W - 10L
1,677 SR
Queue Stats
325W - 314L
1,577 Elo+
Party 3
King Arthur
King Arthur
Peixonauta-Br
King Arthur
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 95L
1,533 Elo+
Solo
Ares
Ares
halligram23
Ares
Level 129
God Stats
3W - 5L
1,474 SR
Queue Stats
351W - 329L
1,539 Elo+
Party 3
Kukulkan
Kukulkan
scrubblet
Kukulkan
Level 135
God Stats
6W - 4L
1,579 SR
Queue Stats
254W - 266L
1,504 Elo+
Solo
Hel
Hel
ummmreally
Hel
Level 157
God Stats
2W - 1L
1,496 SR
Queue Stats
465W - 468L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 9
10,318
645
15,550
20,288
9,138
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
GoldenLou
Heimdallr
19
6 / 7 / 6
12,446
778
17,682
20,216
9,556
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
MeowMichs
Jormungandr
19
3 / 5 / 9
11,136
696
27,481
22,960
36,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
2 / 5 / 7
9,992
625
11,325
19,164
10,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
cheese1127
Apollo
19
3 / 6 / 5
11,141
696
13,393
16,943
7,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 4 / 4
14,107
882
30,171
15,679
9,958
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Peixonauta-Br
King Arthur
18
2 / 4 / 20
11,117
695
10,978
41,169
42,261
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
2 / 4 / 19
11,682
730
13,963
26,137
41,108
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
scrubblet
Kukulkan
20
4 / 2 / 20
13,011
813
26,436
13,475
9,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
2 / 4 / 14
11,187
699
8,273
19,776
15,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
109
16
Kills
32
32
Deaths
18
36
Assists
77
Player
Kills
Deaths
Assists
KDA
W
22
4
4
6
L
2
9
9
0.72
L
Heimdallr
GoldenLou
Heimdallr
6
7
6
1.29
L
Jormungandr
MeowMichs
Jormungandr
3
5
9
1.5
W
King Arthur
Peixonauta-Br
King Arthur
2
4
20
3
L
2
5
7
1.1
L
Apollo
cheese1127
Apollo
3
6
5
0.92
W
2
4
19
2.88
W
Kukulkan
scrubblet
Kukulkan
4
2
20
7
W
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,431
Damage
89,821
99,571
Taken
116,236
72,509
Mitigated
118,795
35,360
Healing
50,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,171
10,988
1,859
1,325
15,679
9,958
2,229
3,928
11,751
56,085
0
L
15,550
7,631
137
2,334
20,288
9,138
0
16,185
4,103
0
31,583
L
Heimdallr
GoldenLou
Heimdallr
17,682
7,029
142
1,757
20,216
9,556
322
15,868
4,348
0
28,842
L
Jormungandr
MeowMichs
Jormungandr
27,481
3,550
526
3,258
22,960
36,117
36
15,936
7,024
55,996
0
W
King Arthur
Peixonauta-Br
King Arthur
10,978
908
2,016
12,132
41,169
42,261
841
13,405
27,764
0
20,539
L
11,325
122
13,790
9,981
19,164
10,028
132
16,222
2,942
21,086
0
L
Apollo
cheese1127
Apollo
13,393
5,642
58
3,377
16,943
7,670
942
14,632
2,311
0
32,480
W
13,963
214
1,572
3,204
26,137
41,108
630
9,741
16,396
18,580
0
W
Kukulkan
scrubblet
Kukulkan
26,436
1,207
3,380
2,030
13,475
9,655
2,682
3,678
9,797
58,399
0
W
8,273
154
13,700
9,177
19,776
15,813
786
8,054
11,722
24,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,033
Gold Earned
61,104
172
Minions Killed
173
0
Camps Cleared
0
1,367,135
Distance Traveled
1,667,363
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,107
882
59
4
0
356,836
2
L
Izanami
10,318
645
41
3
0
237,772
0
L
Heimdallr
12,446
778
25
2
0
251,299
1
L
Jormungandr
11,136
696
48
3
0
279,603
0
W
King Arthur
11,117
695
18
1
0
340,031
0
L
Hel
9,992
625
20
1
0
327,714
0
L
Apollo
11,141
696
38
2
0
270,747
0
W
Ares
11,682
730
11
1
0
299,478
2
W
Kukulkan
13,011
813
59
4
0
372,214
4
W
Hel
11,187
699
26
2
0
298,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role