Player Matchup

Merlin
Merlin
ColdSavage1
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,623 Elo+
Party 3
Ymir
Ymir
DeathGameXS
Ymir
Level 39
God Stats
4W - 9L
1,234 SR
Queue Stats
109W - 149L
1,335 Elo+
Solo
Kali
Kali
Kape_Goj_Njeri_
Kali
Level 45
God Stats
3W - 7L
1,376 SR
Queue Stats
20W - 50L
1,267 Elo+
Party 1
Bastet
Bastet
KiyoshiG95
Bastet
Level 127
God Stats
2W - 3L
1,604 SR
Queue Stats
112W - 138L
1,398 Elo+
Party 3
Neith
Neith
nicoleb
Neith
Level 7
God Stats
2W - 15L
1,056 SR
Queue Stats
3W - 22L
1,153 Elo+
Party 1
Team Averages
Level 47
1,354 SR
1,355 Elo+

VS

Team Averages
Level 60
1,484 SR
1,379 Elo+
Medusa
Medusa
DinoKING136804
Medusa
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 49L
1,280 Elo+
Party 4
Chang'e
Chang'e
JOJOBrazzy
Chang'e
Level 49
God Stats
11W - 6L
1,601 SR
Queue Stats
108W - 159L
1,379 Elo+
Solo
Khepri
Khepri
JustAOkGamer797
Khepri
Level 120
God Stats
45W - 34L
1,541 SR
Queue Stats
227W - 194L
1,523 Elo+
Party 2
Kukulkan
Kukulkan
MeWizardLoki
Kukulkan
Level 36
God Stats
3W - 0L
1,494 SR
Queue Stats
181W - 160L
1,464 Elo+
Party 2
Fenrir
Fenrir
YGBCS8745
Fenrir
Level 28
God Stats
7W - 13L
1,284 SR
Queue Stats
31W - 40L
1,252 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
0 / 13 / 1
10,814
901
9,478
22,351
10,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
0 / 5 / 3
11,748
979
20,047
23,858
25,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
1 / 6 / 3
12,083
1,007
9,096
30,572
14,884
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
KiyoshiG95
Bastet
17
3 / 4 / 1
12,151
1,013
11,421
17,916
8,298
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
nicoleb
Neith
17
0 / 11 / 2
11,127
927
7,518
25,916
13,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 17
13,826
1,152
30,376
14,875
10,458
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
JOJOBrazzy
Chang'e
20
11 / 0 / 18
14,046
1,171
27,687
16,153
8,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
0 / 0 / 22
11,915
993
8,924
14,022
20,519
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
MeWizardLoki
Kukulkan
20
9 / 1 / 19
13,980
1,165
34,457
5,469
3,383
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
YGBCS8745
Fenrir
19
8 / 1 / 14
12,767
1,064
9,447
12,815
10,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
129
4
Kills
39
39
Deaths
4
10
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
13
1
0.04
L
0
5
3
0.3
W
11
2
17
9.75
W
Chang'e
JOJOBrazzy
Chang'e
11
0
18
20
W
0
0
22
11
L
1
6
3
0.42
L
Bastet
KiyoshiG95
Bastet
3
4
1
0.88
W
Kukulkan
MeWizardLoki
Kukulkan
9
1
19
18.5
W
Fenrir
YGBCS8745
Fenrir
8
1
14
15
L
Neith
nicoleb
Neith
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,560
Damage
110,891
120,613
Taken
63,334
72,517
Mitigated
53,410
4,767
Healing
15,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
9,478
1,315
0
0
22,351
10,514
0
14,553
7,798
21,721
0
L
20,047
3,478
0
890
23,858
25,155
0
14,109
9,749
39,542
0
W
30,376
18,747
0
2,743
14,875
10,458
0
6,087
8,788
0
57,268
W
Chang'e
JOJOBrazzy
Chang'e
27,687
6,637
4,799
7,553
16,153
8,932
0
8,324
7,829
56,580
0
W
8,924
1,198
0
0
14,022
20,519
0
8,476
5,546
17,614
0
L
9,096
5,358
0
1,801
30,572
14,884
0
17,804
12,768
0
35,830
L
Bastet
KiyoshiG95
Bastet
11,421
2,997
0
1,500
17,916
8,298
0
9,693
8,223
0
34,215
W
Kukulkan
MeWizardLoki
Kukulkan
34,457
5,572
0
667
5,469
3,383
0
1,034
4,435
59,102
0
W
Fenrir
YGBCS8745
Fenrir
9,447
2,418
0
0
12,815
10,118
0
5,604
7,211
0
12,715
L
Neith
nicoleb
Neith
7,518
4,690
0
576
25,916
13,666
0
14,909
11,007
0
23,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,923
Gold Earned
66,534
201
Minions Killed
249
4
Camps Cleared
7
940,450
Distance Traveled
1,145,424
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,814
901
26
2
0
143,041
2
L
Ymir
11,748
979
44
4
0
188,089
0
W
Medusa
13,826
1,152
83
7
2
196,209
0
W
Chang'e
14,046
1,171
84
7
1
216,536
0
W
Khepri
11,915
993
11
1
1
239,617
1
L
Kali
12,083
1,007
65
5
1
256,074
0
L
Bastet
12,151
1,013
32
3
1
173,922
2
W
Kukulkan
13,980
1,165
64
5
3
232,305
0
W
Fenrir
12,767
1,064
7
1
0
260,757
0
L
Neith
11,127
927
34
3
2
179,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role