Player Matchup

Thor
Thor
DdaRunawayInmate
Thor
Level 106
God Stats
0W - 2L
1,213 SR
Queue Stats
326W - 290L
1,488 Elo+
Party 2
Nox
Nox
DinoChef2209
Nox
Level 148
God Stats
5W - 4L
1,575 SR
Queue Stats
200W - 181L
1,566 Elo+
Party 1
Pele
Pele
KYD_Dannybo17
Pele
Level 113
God Stats
61W - 41L
1,615 SR
Queue Stats
422W - 388L
1,474 Elo+
Party 2
Sol
Sol
STATUS_DEALER17
Sol
Level 128
God Stats
9W - 7L
1,490 SR
Queue Stats
540W - 501L
1,490 Elo+
Party 2
Cernunnos
Cernunnos
tobi12otaku12
Cernunnos
Level 127
God Stats
3W - 2L
1,858 SR
Queue Stats
288W - 299L
1,397 Elo+
Party 1
Team Averages
Level 124
1,550 SR
1,483 Elo+

VS

Team Averages
Level 122
1,569 SR
1,507 Elo+
Rama
Rama
BungeeGum116
Rama
Level 123
God Stats
8W - 9L
1,561 SR
Queue Stats
369W - 379L
1,447 Elo+
Solo
Olorun
Olorun
DoYouKnowJoe69
Olorun
Level 120
God Stats
11W - 6L
1,543 SR
Queue Stats
707W - 779L
1,553 Elo+
Solo
Cthulhu
Cthulhu
Unlucky_As_Hel
Cthulhu
Level 160
God Stats
23W - 20L
1,579 SR
Queue Stats
632W - 652L
1,538 Elo+
Solo
Chaac
Chaac
ferrrdy
Chaac
Level 141
God Stats
151W - 129L
1,520 SR
Queue Stats
164W - 170L
1,472 Elo+
Solo
Ne Zha
Ne Zha
wis-tles
Ne Zha
Level 68
God Stats
19W - 18L
1,642 SR
Queue Stats
103W - 97L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,753
456
7,939
16,558
6,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 4 / 1
7,058
415
5,412
12,149
11,549
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 3 / 1
9,172
540
12,265
17,535
10,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 3 / 0
8,333
490
11,700
12,938
4,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
tobi12otaku12
Cernunnos
14
3 / 2 / 0
8,413
495
7,821
14,582
6,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 1
9,551
562
7,444
14,306
6,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 3 / 1
9,686
570
10,796
14,584
7,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 0 / 9
7,858
462
5,521
12,999
11,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chaac
ferrrdy
Chaac
16
2 / 3 / 1
9,475
557
9,764
16,584
10,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
wis-tles
Ne Zha
15
6 / 3 / 6
9,309
548
15,722
14,681
6,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
9
Kills
17
17
Deaths
9
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
1
5
2
0.4
L
0
4
1
0.13
W
7
3
1
2.5
L
4
3
1
1.5
L
1
3
0
0.33
W
1
0
9
5.5
W
Chaac
ferrrdy
Chaac
2
3
1
0.83
L
Cernunnos
tobi12otaku12
Cernunnos
3
2
0
1.5
W
Ne Zha
wis-tles
Ne Zha
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,137
Damage
49,247
73,762
Taken
73,154
40,063
Mitigated
42,802
27,815
Healing
28,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,444
6,464
0
10,850
14,306
6,167
150
8,803
5,503
0
93,905
L
7,939
2,265
0
5,154
16,558
6,930
0
2,766
13,692
0
63,151
L
5,412
853
0
3,622
12,149
11,549
0
1,453
10,672
31,153
0
W
10,796
4,089
1,604
4,818
14,584
7,584
71
1,091
13,493
67,266
0
L
12,265
4,085
0
6,435
17,535
10,791
0
2,774
14,621
0
66,444
L
11,700
5,031
0
5,928
12,938
4,572
0
2,230
10,656
83,701
270
W
5,521
328
449
1,652
12,999
11,731
0
3,929
9,070
18,147
1,209
W
Chaac
ferrrdy
Chaac
9,764
1,949
0
6,692
16,584
10,891
0
1,158
15,426
0
83,415
L
Cernunnos
tobi12otaku12
Cernunnos
7,821
2,628
0
6,676
14,582
6,221
950
6,207
7,989
0
73,944
W
Ne Zha
wis-tles
Ne Zha
15,722
4,795
0
2,626
14,681
6,429
577
2,131
12,550
55
63,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,729
Gold Earned
45,879
489
Minions Killed
554
0
Camps Cleared
0
1,565,196
Distance Traveled
1,604,273
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,551
562
174
10
0
306,800
4
L
Thor
7,753
456
95
6
0
311,889
1
L
Nox
7,058
415
31
2
0
319,219
6
W
Olorun
9,686
570
123
7
0
287,441
1
L
Pele
9,172
540
111
7
0
343,674
0
L
Sol
8,333
490
139
8
0
294,508
4
W
Cthulhu
7,858
462
22
1
0
287,267
2
W
Chaac
9,475
557
152
9
0
346,171
6
L
Cernunnos
8,413
495
113
7
0
295,906
0
W
Ne Zha
9,309
548
83
5
0
376,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role