Player Matchup

Bellona
Bellona
Big Tief
Bellona
Level 57
God Stats
7W - 6L
1,581 SR
Queue Stats
56W - 82L
1,341 Elo+
Party 1
Hera
Hera
hunterwild1
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,411 Elo+
Party 1
Thanatos
Thanatos
therealmxpro
Thanatos
Level 99
God Stats
1W - 2L
1,391 SR
Queue Stats
40W - 52L
1,401 Elo+
Solo
Team Averages
Level 61
1,491 SR
1,384 Elo+

VS

Team Averages
Level 84
1,536 SR
1,480 Elo+
Artemis
Artemis
 
Artemis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Paxwelll
Achilles
Level 81
God Stats
37W - 32L
1,515 SR
Queue Stats
98W - 113L
1,446 Elo+
Party 2
Anubis
Anubis
smokedro07
Anubis
Level 69
God Stats
5W - 6L
1,593 SR
Queue Stats
119W - 127L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Big Tief
Bellona
12
3 / 5 / 2
9,778
698
6,290
22,051
17,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 6 / 5
9,073
648
11,236
10,429
2,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
therealmxpro
Thanatos
12
2 / 7 / 4
8,620
616
9,249
14,574
4,848
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
8 / 2 / 6
10,450
746
14,830
12,611
5,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Achilles
Paxwelll
Achilles
14
6 / 3 / 8
10,243
732
11,281
18,162
21,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
smokedro07
Anubis
16
4 / 2 / 11
10,787
771
14,382
13,704
7,447
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
7
Kills
18
18
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
2
6
5.5
L
Bellona
Big Tief
Bellona
3
5
2
0.8
W
Achilles
Paxwelll
Achilles
6
3
8
3.33
L
2
6
5
0.75
W
Anubis
smokedro07
Anubis
4
2
11
4.75
L
Thanatos
therealmxpro
Thanatos
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,775
Damage
40,493
47,054
Taken
44,477
25,260
Mitigated
33,887
8,415
Healing
22,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,830
7,710
426
7,600
12,611
5,178
1,365
4,229
8,382
0
47,495
L
Bellona
Big Tief
Bellona
6,290
1,570
1,513
2,436
22,051
17,801
0
6,240
15,261
0
17,471
W
Achilles
Paxwelll
Achilles
11,281
1,899
0
6,460
18,162
21,262
433
3,995
13,277
0
25,456
L
11,236
3,076
0
0
10,429
2,611
0
3,653
6,683
27,429
0
W
Anubis
smokedro07
Anubis
14,382
648
0
8,140
13,704
7,447
843
4,445
9,259
50,649
0
L
Thanatos
therealmxpro
Thanatos
9,249
1,125
0
4,466
14,574
4,848
0
4,664
9,534
0
14,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,471
Gold Earned
31,480
81
Minions Killed
150
3
Camps Cleared
8
702,253
Distance Traveled
697,230
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,450
746
51
4
2
200,969
1
L
Bellona
9,778
698
15
1
0
250,338
4
W
Achilles
10,243
732
19
1
1
269,103
5
L
Hera
9,073
648
47
3
0
218,906
3
W
Anubis
10,787
771
80
6
5
227,158
4
L
Thanatos
8,620
616
19
1
3
233,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role