Player Matchup

Sol
Sol
CherokeeCheeks
Sol
Level 139
God Stats
1W - 1L
1,824 SR
Queue Stats
3W - 6L
1,329 Elo+
Party 1
Geb
Geb
DaLunchTheif
Geb
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 106L
1,449 Elo+
Party 1
Rama
Rama
TheCoChise07
Rama
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 198L
1,458 Elo+
Solo
Ratatoskr
Ratatoskr
WallySub095
Ratatoskr
Level 104
God Stats
4W - 7L
1,501 SR
Queue Stats
172W - 174L
1,464 Elo+
Party 1
Athena
Athena
XxRetro_RichyxX
Athena
Level 124
God Stats
1W - 3L
1,406 SR
Queue Stats
132W - 141L
1,489 Elo+
Solo
Team Averages
Level 120
1,546 SR
1,438 Elo+

VS

Team Averages
Level 110
1,479 SR
1,479 Elo+
Bellona
Bellona
 
Bellona
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Darth_Baine77
Anubis
Level 113
God Stats
7W - 3L
1,608 SR
Queue Stats
215W - 228L
1,438 Elo+
Party 2
Awilix
Awilix
FreerofMinds
Awilix
Level 52
God Stats
1W - 2L
1,244 SR
Queue Stats
122W - 121L
1,439 Elo+
Party 2
Athena
Athena
Warden_Dragul
Athena
Level 109
God Stats
11W - 5L
1,544 SR
Queue Stats
119W - 109L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,299
420
5,554
13,515
4,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 2 / 2
7,075
472
7,514
14,266
10,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 2 / 0
7,507
500
5,053
8,328
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
WallySub095
Ratatoskr
13
2 / 5 / 4
7,926
528
7,359
12,934
5,048
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 2
6,815
454
5,033
15,716
13,024
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 3 / 0
8,335
556
8,009
11,708
7,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
 
Chernobog
14
4 / 0 / 0
8,138
543
6,996
8,224
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 1 / 8
8,334
556
9,810
7,781
4,373
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Awilix
12
6 / 2 / 4
7,928
529
9,488
12,571
5,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 0 / 10
8,017
534
6,508
8,321
8,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
17
17
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
3
0
1
W
Chernobog
 
Chernobog
4
0
0
4
L
1
6
0
0.17
L
1
2
2
1
W
3
1
8
7
W
Awilix
6
2
4
4
L
0
2
0
0
L
Ratatoskr
WallySub095
Ratatoskr
2
5
4
0.8
W
1
0
10
6
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,513
Damage
40,811
64,759
Taken
48,605
36,972
Mitigated
29,535
14,271
Healing
18,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,009
3,787
0
5,229
11,708
7,299
1,416
5,246
6,462
0
55,775
W
Chernobog
 
Chernobog
6,996
4,162
0
4,814
8,224
3,398
77
1,663
6,561
0
66,204
L
5,554
1,978
0
4,865
13,515
4,902
0
5,797
7,718
43,590
6,287
L
7,514
1,192
0
2,859
14,266
10,896
0
1,830
12,436
36,282
0
W
9,810
731
340
4,336
7,781
4,373
198
3,624
4,157
50,508
0
W
Awilix
9,488
3,133
495
1,179
12,571
5,825
0
3,440
9,131
0
44,760
L
5,053
4,213
0
3,088
8,328
3,102
0
1,214
7,114
0
65,668
L
Ratatoskr
WallySub095
Ratatoskr
7,359
1,912
0
500
12,934
5,048
27
2,292
10,642
0
63,840
W
6,508
2,518
483
1,945
8,321
8,640
27
3,488
4,833
25,036
0
L
5,033
1,761
940
2,019
15,716
13,024
12
5,185
10,531
29,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,622
Gold Earned
40,752
406
Minions Killed
393
0
Camps Cleared
0
1,388,700
Distance Traveled
1,478,716
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,335
556
113
8
0
307,308
3
W
Chernobog
8,138
543
107
7
0
263,604
4
L
Sol
6,299
420
69
5
0
238,902
4
L
Geb
7,075
472
52
3
0
288,693
4
W
Anubis
8,334
556
76
5
0
240,164
5
W
Awilix
7,928
529
54
4
0
342,885
2
L
Rama
7,507
500
117
8
0
252,012
2
L
Ratatoskr
7,926
528
116
8
0
301,141
2
W
Athena
8,017
534
43
3
0
324,755
2
L
Athena
6,815
454
52
3
0
307,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role