Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Goldenflash95x
Achilles
Level 76
God Stats
20W - 22L
1,502 SR
Queue Stats
110W - 102L
1,358 Elo+
Solo
Bacchus
Bacchus
Kendo_Indo
Bacchus
Level 61
God Stats
7W - 4L
1,368 SR
Queue Stats
48W - 34L
1,361 Elo+
Party 1
Aphrodite
Aphrodite
Mercxriie_
Aphrodite
Level 65
God Stats
58W - 66L
1,496 SR
Queue Stats
126W - 180L
1,341 Elo+
Solo
Nu Wa
Nu Wa
THEINFAMOUS-LORD
Nu Wa
Level 127
God Stats
414W - 479L
1,382 SR
Queue Stats
461W - 548L
1,311 Elo+
Solo
Team Averages
Level 83
1,450 SR
1,374 Elo+

VS

Team Averages
Level 46
1,497 SR
1,443 Elo+
Janus
Janus
ALLFORZERO
Janus
Level 64
God Stats
0W - 1L
1,650 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
Hydrap0
Artemis
Level 3
God Stats
0W - 1L
1,650 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
OmegaFirex
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Agni
Agni
W1LL1AMTHEGR1M
Agni
Level 88
God Stats
1W - 5L
1,328 SR
Queue Stats
73W - 90L
1,387 Elo+
Solo
Chaac
Chaac
smellywenis
Chaac
Level 67
God Stats
16W - 12L
1,355 SR
Queue Stats
234W - 236L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
2 / 0 / 3
5,932
539
1,766
6,801
2,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
11
2 / 1 / 0
6,943
631
6,790
9,376
4,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Kendo_Indo
Bacchus
10
5 / 1 / 4
6,945
631
3,953
7,096
6,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Mercxriie_
Aphrodite
10
1 / 0 / 1
6,145
559
2,056
2,911
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
8 / 1 / 6
7,023
638
8,666
6,186
2,024
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
8
2 / 6 / 0
5,280
480
3,039
6,671
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Hydrap0
Artemis
7
0 / 5 / 0
4,467
406
3,366
6,143
1,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
OmegaFirex
Tiamat
5
0 / 3 / 0
4,266
388
0
8,479
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
5,195
472
2,290
8,032
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 2 / 1
4,909
446
3,290
9,283
4,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
18
Kills
2
3
Deaths
19
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
0
3
3.5
L
Janus
2
6
0
0.33
W
Achilles
2
1
0
2
L
Artemis
Hydrap0
Artemis
0
5
0
0
W
Bacchus
Kendo_Indo
Bacchus
5
1
4
7
W
Aphrodite
Mercxriie_
Aphrodite
1
0
1
1.5
L
Tiamat
OmegaFirex
Tiamat
0
3
0
0
W
8
1
6
11
L
0
3
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,231
Damage
11,985
32,370
Taken
38,608
16,793
Mitigated
13,198
16,935
Healing
5,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,766
431
0
4,299
6,801
2,535
49
1,222
5,579
0
27,301
L
Janus
3,039
350
0
0
6,671
1,855
408
4,358
2,281
29,687
0
W
Achilles
6,790
2,917
0
4,953
9,376
4,941
833
98
8,648
0
39,070
L
Artemis
Hydrap0
Artemis
3,366
1,498
0
390
6,143
1,915
210
4,578
1,565
0
15,739
W
Bacchus
Kendo_Indo
Bacchus
3,953
303
1,194
1,933
7,096
6,271
1,021
1,641
5,455
19,938
0
W
Aphrodite
Mercxriie_
Aphrodite
2,056
58
464
1,599
2,911
1,022
1,579
851
2,060
39,493
0
L
Tiamat
OmegaFirex
Tiamat
0
0
0
433
8,479
2,596
0
1,415
7,064
17,729
0
W
8,666
2,984
255
2,238
6,186
2,024
1,158
1,517
4,669
43,494
0
L
2,290
98
0
1,282
8,032
2,547
0
3,810
4,222
30,349
0
L
3,290
817
0
2,995
9,283
4,285
0
514
8,090
0
21,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,988
Gold Earned
24,117
296
Minions Killed
198
0
Camps Cleared
0
1,013,004
Distance Traveled
898,421
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,932
539
64
6
0
219,990
0
L
Janus
5,280
480
32
3
0
189,279
3
W
Achilles
6,943
631
63
6
0
198,966
2
L
Artemis
4,467
406
41
4
0
186,204
1
W
Bacchus
6,945
631
36
3
0
227,805
1
W
Aphrodite
6,145
559
68
6
0
189,281
0
L
Tiamat
4,266
388
30
3
0
151,361
0
W
Nu Wa
7,023
638
65
6
0
176,962
2
L
Agni
5,195
472
65
6
0
179,905
3
L
Chaac
4,909
446
30
3
0
191,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role